138 lines
5.9 KiB
C#
138 lines
5.9 KiB
C#
using System;
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using System.Buffers;
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using System.IO;
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using System.Threading;
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using System.Threading.Tasks;
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using Google.Protobuf;
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using ZB.MOM.WW.MxGateway.Contracts.Proto;
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namespace ZB.MOM.WW.MxGateway.Worker.Ipc;
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/// <summary>Reads length-prefixed WorkerEnvelope protobuf frames from a stream.</summary>
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/// <remarks>
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/// <see cref="ReadAsync"/> is not reentrant: the reader keeps a per-instance length-prefix scratch
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/// buffer, so exactly one consumer may be inside a read at a time. That matches how the reader is
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/// used — a single read loop per <c>WorkerPipeSession</c>, with the startup handshake read
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/// completing before the loop starts.
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/// </remarks>
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public sealed class WorkerFrameReader
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{
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private readonly WorkerFrameProtocolOptions _options;
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private readonly Stream _stream;
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// Reused across frames rather than allocated per read (GWC-30). Safe because ReadAsync is
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// single-consumer by construction; the prefix is fully overwritten by every read.
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//
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// The single-consumer invariant has to survive teardown as well as steady state, because a read
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// abandoned by WorkerPipeSession's message loop still owns this buffer (and its rented payload
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// buffer) until it faults. Nothing may call ReadAsync again after that point: a second read
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// would race the abandoned one for the prefix, and could hand a pooled payload buffer back to
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// ArrayPool twice. The loop guarantees it structurally — it only ever issues a read after
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// awaiting the previous one, and it never re-enters after unwinding — and teardown only awaits
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// the abandoned read, never reissues it (WorkerPipeSession.ObserveAbandonedPipeReadAsync).
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private readonly byte[] _lengthPrefix = new byte[sizeof(uint)];
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/// <summary>Initializes the reader with a stream and protocol options.</summary>
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/// <param name="stream">Stream to read frames from.</param>
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/// <param name="options">Protocol options for frame validation.</param>
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public WorkerFrameReader(
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Stream stream,
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WorkerFrameProtocolOptions options)
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{
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_stream = stream ?? throw new ArgumentNullException(nameof(stream));
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_options = options ?? throw new ArgumentNullException(nameof(options));
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}
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/// <summary>Reads and validates a single length-prefixed frame from the stream.</summary>
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/// <param name="cancellationToken">Token to cancel the asynchronous operation.</param>
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/// <returns>The validated <see cref="WorkerEnvelope"/> read from the stream.</returns>
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public async Task<WorkerEnvelope> ReadAsync(CancellationToken cancellationToken = default)
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{
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await ReadExactlyOrThrowAsync(_lengthPrefix, sizeof(uint), cancellationToken).ConfigureAwait(false);
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uint payloadLength = ReadUInt32LittleEndian(_lengthPrefix);
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if (payloadLength == 0)
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{
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throw new WorkerFrameProtocolException(
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WorkerFrameProtocolErrorCode.MalformedLength,
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"Worker frame payload length must be greater than zero.");
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}
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if (payloadLength > _options.MaxMessageBytes)
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{
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throw new WorkerFrameProtocolException(
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WorkerFrameProtocolErrorCode.MessageTooLarge,
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$"Worker frame payload length {payloadLength} exceeds the configured maximum of {_options.MaxMessageBytes} bytes.");
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}
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// Rent the payload buffer from the shared pool rather than allocating
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// a fresh byte[] per frame. ParseFrom copies whatever it needs into
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// the parsed message, so the rented buffer can be returned as soon as
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// parsing completes.
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int length = checked((int)payloadLength);
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byte[] payload = ArrayPool<byte>.Shared.Rent(length);
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WorkerEnvelope envelope;
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try
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{
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await ReadExactlyOrThrowAsync(payload, length, cancellationToken).ConfigureAwait(false);
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try
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{
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envelope = WorkerEnvelope.Parser.ParseFrom(payload, 0, length);
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}
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catch (InvalidProtocolBufferException exception)
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{
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throw new WorkerFrameProtocolException(
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WorkerFrameProtocolErrorCode.InvalidEnvelope,
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"Worker frame payload is not a valid WorkerEnvelope protobuf message.",
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exception);
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}
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}
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finally
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{
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ArrayPool<byte>.Shared.Return(payload);
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}
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WorkerEnvelopeValidator.Validate(envelope, _options);
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return envelope;
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}
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private static uint ReadUInt32LittleEndian(byte[] buffer)
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{
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return (uint)buffer[0]
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| ((uint)buffer[1] << 8)
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| ((uint)buffer[2] << 16)
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| ((uint)buffer[3] << 24);
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}
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private async Task ReadExactlyOrThrowAsync(
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byte[] buffer,
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int count,
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CancellationToken cancellationToken)
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{
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int offset = 0;
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while (offset < count)
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{
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// The token is forwarded but is NOT a bound on a pipe read: on .NET Framework 4.8
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// NamedPipeClientStream.ReadAsync accepts a CancellationToken and never wires it to the
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// overlapped I/O, so a read waiting on gateway bytes ignores cancellation entirely. Only
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// closing the handle ends it (WorkerPipeSession disposes the transport at teardown for
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// exactly this reason). It is still passed because non-pipe streams — the
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// MemoryStream-backed unit tests, and any future transport — do honor it.
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int bytesRead = await _stream
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.ReadAsync(buffer, offset, count - offset, cancellationToken)
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.ConfigureAwait(false);
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if (bytesRead == 0)
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{
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throw new WorkerFrameProtocolException(
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WorkerFrameProtocolErrorCode.EndOfStream,
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"Worker frame ended before the expected number of bytes were read.");
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}
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offset += bytesRead;
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}
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}
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}
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