Files
mxaccessgw/src/ZB.MOM.WW.MxGateway.Worker/Ipc/WorkerFrameReader.cs
T

138 lines
5.9 KiB
C#

using System;
using System.Buffers;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
using Google.Protobuf;
using ZB.MOM.WW.MxGateway.Contracts.Proto;
namespace ZB.MOM.WW.MxGateway.Worker.Ipc;
/// <summary>Reads length-prefixed WorkerEnvelope protobuf frames from a stream.</summary>
/// <remarks>
/// <see cref="ReadAsync"/> is not reentrant: the reader keeps a per-instance length-prefix scratch
/// buffer, so exactly one consumer may be inside a read at a time. That matches how the reader is
/// used — a single read loop per <c>WorkerPipeSession</c>, with the startup handshake read
/// completing before the loop starts.
/// </remarks>
public sealed class WorkerFrameReader
{
private readonly WorkerFrameProtocolOptions _options;
private readonly Stream _stream;
// Reused across frames rather than allocated per read (GWC-30). Safe because ReadAsync is
// single-consumer by construction; the prefix is fully overwritten by every read.
//
// The single-consumer invariant has to survive teardown as well as steady state, because a read
// abandoned by WorkerPipeSession's message loop still owns this buffer (and its rented payload
// buffer) until it faults. Nothing may call ReadAsync again after that point: a second read
// would race the abandoned one for the prefix, and could hand a pooled payload buffer back to
// ArrayPool twice. The loop guarantees it structurally — it only ever issues a read after
// awaiting the previous one, and it never re-enters after unwinding — and teardown only awaits
// the abandoned read, never reissues it (WorkerPipeSession.ObserveAbandonedPipeReadAsync).
private readonly byte[] _lengthPrefix = new byte[sizeof(uint)];
/// <summary>Initializes the reader with a stream and protocol options.</summary>
/// <param name="stream">Stream to read frames from.</param>
/// <param name="options">Protocol options for frame validation.</param>
public WorkerFrameReader(
Stream stream,
WorkerFrameProtocolOptions options)
{
_stream = stream ?? throw new ArgumentNullException(nameof(stream));
_options = options ?? throw new ArgumentNullException(nameof(options));
}
/// <summary>Reads and validates a single length-prefixed frame from the stream.</summary>
/// <param name="cancellationToken">Token to cancel the asynchronous operation.</param>
/// <returns>The validated <see cref="WorkerEnvelope"/> read from the stream.</returns>
public async Task<WorkerEnvelope> ReadAsync(CancellationToken cancellationToken = default)
{
await ReadExactlyOrThrowAsync(_lengthPrefix, sizeof(uint), cancellationToken).ConfigureAwait(false);
uint payloadLength = ReadUInt32LittleEndian(_lengthPrefix);
if (payloadLength == 0)
{
throw new WorkerFrameProtocolException(
WorkerFrameProtocolErrorCode.MalformedLength,
"Worker frame payload length must be greater than zero.");
}
if (payloadLength > _options.MaxMessageBytes)
{
throw new WorkerFrameProtocolException(
WorkerFrameProtocolErrorCode.MessageTooLarge,
$"Worker frame payload length {payloadLength} exceeds the configured maximum of {_options.MaxMessageBytes} bytes.");
}
// Rent the payload buffer from the shared pool rather than allocating
// a fresh byte[] per frame. ParseFrom copies whatever it needs into
// the parsed message, so the rented buffer can be returned as soon as
// parsing completes.
int length = checked((int)payloadLength);
byte[] payload = ArrayPool<byte>.Shared.Rent(length);
WorkerEnvelope envelope;
try
{
await ReadExactlyOrThrowAsync(payload, length, cancellationToken).ConfigureAwait(false);
try
{
envelope = WorkerEnvelope.Parser.ParseFrom(payload, 0, length);
}
catch (InvalidProtocolBufferException exception)
{
throw new WorkerFrameProtocolException(
WorkerFrameProtocolErrorCode.InvalidEnvelope,
"Worker frame payload is not a valid WorkerEnvelope protobuf message.",
exception);
}
}
finally
{
ArrayPool<byte>.Shared.Return(payload);
}
WorkerEnvelopeValidator.Validate(envelope, _options);
return envelope;
}
private static uint ReadUInt32LittleEndian(byte[] buffer)
{
return (uint)buffer[0]
| ((uint)buffer[1] << 8)
| ((uint)buffer[2] << 16)
| ((uint)buffer[3] << 24);
}
private async Task ReadExactlyOrThrowAsync(
byte[] buffer,
int count,
CancellationToken cancellationToken)
{
int offset = 0;
while (offset < count)
{
// The token is forwarded but is NOT a bound on a pipe read: on .NET Framework 4.8
// NamedPipeClientStream.ReadAsync accepts a CancellationToken and never wires it to the
// overlapped I/O, so a read waiting on gateway bytes ignores cancellation entirely. Only
// closing the handle ends it (WorkerPipeSession disposes the transport at teardown for
// exactly this reason). It is still passed because non-pipe streams — the
// MemoryStream-backed unit tests, and any future transport — do honor it.
int bytesRead = await _stream
.ReadAsync(buffer, offset, count - offset, cancellationToken)
.ConfigureAwait(false);
if (bytesRead == 0)
{
throw new WorkerFrameProtocolException(
WorkerFrameProtocolErrorCode.EndOfStream,
"Worker frame ended before the expected number of bytes were read.");
}
offset += bytesRead;
}
}
}