WRK-22/IPC-26: tombstone a WriteAsync/WriteBatchAsync cancelled while waiting for the write lock (PendingFrame.Claimed under _gate; DequeueNext skips cancelled, claims the frame it returns) so a cancelled write never reaches the wire unless already claimed mid-write (documented residual). WRK-25: add WriteBatchAsync; RunEventDrainLoopAsync submits the drained event batch through it, so a burst of N events costs one flush not N. IPC-30 oversized-event structured fault preserved via FindOversizedEvent. WRK-24: reject a below-1024 negotiated frame maximum at the handshake (MinNegotiableFrameBytes, matching GatewayOptionsValidator floor). WRK-27: alarm poll advertises StaCallInProgress on the heartbeat snapshot so the watchdog suppresses to the ceiling, not the grace. Docs (WorkerFrameProtocol.md, MxAccessWorkerInstanceDesign.md) and the 2026-07-12 remediation registers/change-log updated in the same commit.
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Worker Frame Protocol
The gateway uses the worker frame protocol to move WorkerEnvelope protobuf
messages over a bidirectional named pipe. The frame layer is deliberately small:
it handles message boundaries, size limits, protobuf parsing, and envelope
validation before higher-level worker client code routes commands, replies,
events, and faults.
Frame Format
Each frame starts with a four-byte little-endian unsigned payload length,
followed by the serialized WorkerEnvelope payload:
uint32 little-endian payload_length
payload_length bytes protobuf WorkerEnvelope
The reader rejects zero-length payloads and payloads larger than the configured
maximum before allocating the payload buffer. The default maximum is the 16 MiB
public gRPC cap plus a 64 KiB envelope-overhead reserve (16842752 bytes) so a
maximally-sized accepted gRPC payload always fits one worker frame once wrapped
in a WorkerEnvelope.
The gateway is the source of truth for this maximum: it conveys the negotiated
value in the handshake as GatewayHello.max_frame_bytes, and the worker adopts
it as its WorkerFrameProtocolOptions.MaxMessageBytes instead of a hard-coded
default. A max_frame_bytes of 0 (an older gateway that never set the field)
means "use the worker's built-in default". This keeps both ends framing to the
same limit rather than depending on matched compile-time constants.
The worker accepts a negotiated value in the closed range [1024, 256 MiB]
(MinNegotiableFrameBytes .. MaxNegotiableFrameBytes); 0 keeps the default.
A value outside that range is rejected at the handshake with a fault frame
rather than adopted, because a nonsensical maximum — a gateway bug or a
foreign/old peer — would otherwise leave a session that handshakes cleanly and
then fails every subsequent frame with per-frame size errors, the worst
diagnostic shape for an operator. The 1024-byte floor matches the gateway's own
GatewayOptionsValidator.MinimumMaxMessageBytes, so the worker never rejects a
value the gateway's validator accepts as legal configuration, and 1024 still
guarantees hellos, heartbeats, acks, and faults fit.
Every worker-to-gateway frame must serialize within this limit, control replies
included, so reply builders truncate to fit rather than emit a frame the writer
will reject. WorkerPipeSession pre-sizes a DrainEvents reply below the
negotiated maximum (less a fixed envelope/reply-wrapper reserve) and reports the
truncation in the reply's DiagnosticMessage; the caller contract is to repeat
DrainEvents until it returns an empty reply. Should a reply still overshoot,
MessageTooLarge at the reply-write seam is answered with a small
InvalidRequest reply for that correlation, not with session teardown — no
diagnostics command may kill a session.
An oversized event frame is the deliberate exception. Such an event is
undeliverable end to end (the pipe maximum sits only the envelope-overhead
reserve above the public gRPC cap), so the session faults: the worker logs the
event's identity and sizes — never its value — writes a WorkerFault with
category ProtocolViolation and command method EventDrain, then exits.
Remediation is raising MxGateway:Worker:MaxMessageBytes for that workload.
A per-frame rejection does not consume an envelope sequence. The writer stamps
a candidate sequence, runs the empty-payload and size checks against the stamped
envelope, and commits the counter only immediately before the stream write, so
the sequences observed on the wire stay contiguous across rejections and an
operator reading a pipe capture never sees a phantom gap.
Envelope Validation
WorkerFrameReader and WorkerFrameWriter validate each envelope against the
owning session before returning or writing it:
protocol_versionmust match the configured worker protocol version,session_idmust match the owning gateway session,- the envelope must contain one typed
bodyvalue.
Protocol violations throw WorkerFrameProtocolException with a
WorkerFrameProtocolErrorCode so callers can distinguish malformed frames,
oversized frames, protocol version mismatches, and session mismatches.
Write Scheduling And Sequencing
This section covers write scheduling (priority classes, enqueue-then-contend, flush coalescing) and sequencing (write-time stamping) together, because both are properties of the same single write lock.
WorkerFrameWriter is a two-class cooperative priority scheduler
(WorkerFrameWritePriority.Control and .Event), not a strict per-kind
priority order. A caller enqueues its frame into the control or event queue
under a lock, then contends for a single write lock; whichever caller wins
drains every frame queued at that moment, control frames first and each class
in FIFO order, so a command reply, fault, heartbeat, or shutdown
acknowledgement is never delayed behind a backlog of queued events. Priority
only reorders which frame writes next — it does not affect the sequence
value a frame receives (see below), so a caller cannot infer priority class
from the wire sequence.
The envelope Sequence is stamped by the draining lock-holder at the actual
moment of writing, not when the frame is enqueued, so the on-wire order and
the stamped sequence always agree regardless of caller concurrency or
priority reordering. Stamping uses peek-stamp-commit: a candidate sequence is
assigned and the frame is validated (size, non-empty payload) against that
stamped value, but the counter is committed only immediately before the
stream write. A per-frame rejection therefore leaves the counter untouched —
the next accepted frame reuses the candidate number, so the wire sequence
stays contiguous across rejections and an operator reading a pipe capture
never sees a phantom gap from a rejected frame.
Two failure shapes are distinguished during a drain pass:
- Per-frame rejection (
InvalidEnvelope,MessageTooLarge,ProtocolVersionMismatch,SessionMismatch) is specific to the one frame that failed validation or sizing. Nothing was written for it, so it fails only that frame's completion and draining continues with the next queued frame. - Stream failure (anything else — a broken pipe, an I/O error) means the underlying stream itself is no longer trustworthy. It fails the frame that triggered it, every frame already written this batch but not yet flushed, and every frame still queued, then stops draining entirely so no caller waits forever on a stream that will not recover.
Flushes are coalesced across a drained batch: each frame in the batch is
written to the stream without an individual flush, then one FlushAsync
runs after the whole batch, and only then does every successfully-written
frame's completion resolve — so a caller's WriteAsync still does not
complete until its bytes are both written and flushed, but a batch that
happened to contain several queued frames pays one flush instead of one per
frame. The event drain loop (WorkerPipeSession.RunEventDrainLoopAsync)
submits a whole drained event batch through WriteBatchAsync, which enqueues
every frame under one _gate acquisition, takes the write lock once, and
drains them together, so a burst of N events costs one flush rather than N —
the coalescing the batch machinery was built for now engages on the event hot
path, not only when independent producers happen to queue behind a blocked
write. Intra-batch order is preserved (FIFO enqueue under one lock), and a
concurrently queued control frame is still drained ahead of the batch. A
per-frame rejection inside a batch (for example one oversized event) surfaces
from the batch's awaited completions as that frame's
WorkerFrameProtocolException; the remaining completions are still observed
so none faults unobserved.
Cancellation of a WriteAsync/WriteBatchAsync call that is still waiting
for the write lock when its token fires tombstones the queued frame: the
cancelled caller marks its frame under _gate, and the draining lock-holder's
DequeueNext skips any tombstoned frame, so a cancelled call is guaranteed
never to reach the wire — unless a lock-holder has already claimed the frame
to write it. Claiming and cancelling are interlocked under _gate, so exactly
one wins; a frame already claimed is mid-write and can no longer be recalled,
so the caller observes OperationCanceledException while that one frame still
reaches the wire. That residual window is by design: blocking the canceller
behind the very write it is abandoning would defeat the point of cancellation.
Verification
The frame protocol lives in ZB.MOM.WW.MxGateway.Worker.Ipc (WorkerFrameReader,
WorkerFrameWriter, WorkerFrameProtocolOptions) and is covered by
src/ZB.MOM.WW.MxGateway.Worker.Tests/Ipc/WorkerFrameProtocolTests.cs. The worker is an
x86 process, so build and test it with -p:Platform=x86.
Run the focused tests after changing the frame protocol:
dotnet test src/ZB.MOM.WW.MxGateway.Worker.Tests/ZB.MOM.WW.MxGateway.Worker.Tests.csproj -p:Platform=x86 --filter WorkerFrameProtocolTests
Run the x86 worker build because the frame protocol is part of
ZB.MOM.WW.MxGateway.Worker:
dotnet build src/ZB.MOM.WW.MxGateway.Worker/ZB.MOM.WW.MxGateway.Worker.csproj -p:Platform=x86