Files
mxaccessgw/src/ZB.MOM.WW.MxGateway.Worker.Tests/TestSupport/FakeRuntimeSession.cs
T

487 lines
16 KiB
C#

using System;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using Google.Protobuf.WellKnownTypes;
using ZB.MOM.WW.MxGateway.Contracts.Proto;
using ZB.MOM.WW.MxGateway.Worker.Ipc;
using ZB.MOM.WW.MxGateway.Worker.MxAccess;
using ZB.MOM.WW.MxGateway.Worker.Sta;
namespace ZB.MOM.WW.MxGateway.Worker.Tests.TestSupport;
/// <summary>
/// Single configurable <see cref="IWorkerRuntimeSession"/> test double shared by
/// the IPC tests. Replaces the two independent (and previously diverged)
/// <c>FakeRuntimeSession</c> copies in WorkerPipeSessionTests and
/// WorkerPipeClientTests: one supported dispatch blocking and event enqueue, the
/// other did not. This consolidated double supports every configuration both
/// call sites needed, so a minimal caller simply leaves the options unset.
/// </summary>
internal sealed class FakeRuntimeSession : IWorkerRuntimeSession
{
private readonly ManualResetEventSlim releaseDispatch = new(false);
private readonly object gate = new();
private readonly Queue<WorkerEvent> events = new();
private readonly List<string> cancelledCorrelationIds = new();
// Mirrors MxAccessEventQueue's coalesced wake signal so the drain loop under test is driven the
// same way it is in production: EnqueueEvent(s) releases one permit, WaitForEventsAsync consumes
// it. Never disposed — the drain loop can still be parked on it while Dispose runs, and a
// disposed SemaphoreSlim would turn that shutdown into an ObjectDisposedException.
private readonly SemaphoreSlim eventSignal = new(0, 1);
private TimeSpan? lastWaitForEventsTimeout;
private WorkerRuntimeHeartbeatSnapshot snapshot = new(
DateTimeOffset.UtcNow,
pendingCommandCount: 0,
outboundEventQueueDepth: 0,
lastEventSequence: 0,
currentCommandCorrelationId: string.Empty);
/// <summary>Gets the event signaled when dispatch begins.</summary>
public ManualResetEventSlim DispatchStarted { get; } = new(false);
/// <summary>Blocks dispatch execution until explicitly released.</summary>
public bool BlockDispatch { get; set; }
/// <summary>Gets or sets whether to throw an exception after dispatch is released.</summary>
public bool ThrowAfterDispatchReleased { get; set; }
/// <summary>Gets or sets whether ShutdownGracefullyAsync throws a TimeoutException.</summary>
public bool ThrowTimeoutOnShutdown { get; set; }
/// <summary>
/// Optional diagnostic message stuffed into every dispatched command reply. A long value
/// pushes the STA command reply past a small negotiated frame maximum, which is how a test
/// drives the <c>ProcessCommandAsync</c> reply-size backstop.
/// </summary>
public string? DispatchReplyDiagnosticMessage { get; set; }
/// <summary>Gets a value indicating whether Dispose was called.</summary>
public bool Disposed { get; private set; }
/// <inheritdoc />
public Task<WorkerReady> StartAsync(
string sessionId,
int workerProcessId,
CancellationToken cancellationToken = default)
{
return Task.FromResult(new WorkerReady
{
WorkerProcessId = workerProcessId,
MxaccessProgid = MxAccessInteropInfo.ProgId,
MxaccessClsid = MxAccessInteropInfo.Clsid,
ReadyTimestamp = Timestamp.FromDateTimeOffset(DateTimeOffset.UtcNow),
});
}
/// <inheritdoc />
public Task<MxCommandReply> DispatchAsync(StaCommand command)
{
return Task.Run(
() =>
{
SetSnapshot(new WorkerRuntimeHeartbeatSnapshot(
DateTimeOffset.UtcNow,
pendingCommandCount: 0,
outboundEventQueueDepth: 0,
lastEventSequence: 0,
command.CorrelationId));
DispatchStarted.Set();
if (BlockDispatch)
{
releaseDispatch.Wait(TimeSpan.FromSeconds(5));
}
SetSnapshot(new WorkerRuntimeHeartbeatSnapshot(
DateTimeOffset.UtcNow,
pendingCommandCount: 0,
outboundEventQueueDepth: 0,
lastEventSequence: 0,
currentCommandCorrelationId: string.Empty));
if (ThrowAfterDispatchReleased)
{
throw new InvalidOperationException("Command failed after shutdown started.");
}
MxCommandReply reply = new()
{
SessionId = command.SessionId,
CorrelationId = command.CorrelationId,
Kind = command.Kind,
ProtocolStatus = new ProtocolStatus
{
Code = ProtocolStatusCode.Ok,
Message = "OK",
},
};
if (DispatchReplyDiagnosticMessage is not null)
{
reply.DiagnosticMessage = DispatchReplyDiagnosticMessage;
}
return reply;
});
}
/// <inheritdoc />
public WorkerRuntimeHeartbeatSnapshot CaptureHeartbeat()
{
lock (gate)
{
return snapshot;
}
}
/// <summary>
/// When set, <see cref="DrainEvents"/> returns no events for the
/// WorkerPipeSession background drain loop's fixed batch size, so an
/// explicit DrainEvents control command (which drains all via
/// <c>maxEvents == 0</c>) can claim the queued events deterministically
/// without racing the 25 ms background loop. Mirrors
/// <c>WorkerPipeSession.EventDrainBatchSize</c>.
/// </summary>
public uint? SuppressDrainForBatchSize { get; set; }
/// <summary>
/// Records the <c>maxEvents</c> argument of the most recent non-suppressed
/// <see cref="DrainEvents"/> call — i.e. the effective cap the session passed for an explicit
/// DrainEvents control command. Lets a test assert the worker bounds the drain rather
/// than forwarding the client's raw <c>max_events = 0</c>.
/// </summary>
public uint? LastDrainMaxEvents { get; private set; }
/// <summary>
/// Optional real event queue backing the drain paths. When set, both
/// <see cref="DrainEvents(uint)"/> and <see cref="DrainEvents(uint, int)"/> delegate to it
/// so a test can exercise the production byte-budgeting logic behind the fake session.
/// </summary>
public MxAccessEventQueue? BackingQueue { get; set; }
/// <summary>
/// When set, <see cref="DrainEvents(uint, int)"/> ignores the byte budget and drains purely
/// by count. Simulates the "sizing bug or future command" case the control-reply size
/// backstop exists for, so a test can drive an oversized reply without a real budgeting
/// defect.
/// </summary>
public bool IgnoreDrainByteBudget { get; set; }
/// <summary>
/// Records the <c>maxTotalBytes</c> argument of the most recent byte-budgeted
/// <see cref="DrainEvents(uint, int)"/> call.
/// </summary>
public int? LastDrainMaxTotalBytes { get; private set; }
/// <inheritdoc />
public IReadOnlyList<WorkerEvent> DrainEvents(uint maxEvents)
{
if (SuppressDrainForBatchSize is uint suppressed && maxEvents == suppressed)
{
return Array.Empty<WorkerEvent>();
}
LastDrainMaxEvents = maxEvents;
if (BackingQueue is not null)
{
return BackingQueue.Drain(maxEvents);
}
lock (gate)
{
int drainCount = maxEvents == 0
? events.Count
: Math.Min(events.Count, checked((int)Math.Min(maxEvents, int.MaxValue)));
List<WorkerEvent> drained = new(drainCount);
for (int index = 0; index < drainCount; index++)
{
drained.Add(events.Dequeue());
}
return drained;
}
}
/// <inheritdoc />
public WorkerEventDrainResult DrainEvents(uint maxEvents, int maxTotalBytes)
{
if (SuppressDrainForBatchSize is uint suppressed && maxEvents == suppressed)
{
return new WorkerEventDrainResult(
Array.Empty<WorkerEvent>(),
truncatedBySize: false,
remainingCount: PendingEventCount,
oversizedHeadSequence: 0);
}
LastDrainMaxEvents = maxEvents;
LastDrainMaxTotalBytes = maxTotalBytes;
if (BackingQueue is not null && !IgnoreDrainByteBudget)
{
return BackingQueue.Drain(maxEvents, maxTotalBytes);
}
// Count-only drain: either no backing queue (the simple fakes) or a deliberately
// budget-blind drain used to exercise the reply-size backstop.
IReadOnlyList<WorkerEvent> drained = BackingQueue is not null
? BackingQueue.Drain(maxEvents)
: DrainByCount(maxEvents);
return new WorkerEventDrainResult(
drained,
truncatedBySize: false,
remainingCount: PendingEventCount,
oversizedHeadSequence: 0);
}
private int PendingEventCount
{
get
{
if (BackingQueue is not null)
{
return BackingQueue.Count;
}
lock (gate)
{
return events.Count;
}
}
}
private IReadOnlyList<WorkerEvent> DrainByCount(uint maxEvents)
{
lock (gate)
{
int drainCount = maxEvents == 0
? events.Count
: Math.Min(events.Count, checked((int)Math.Min(maxEvents, int.MaxValue)));
List<WorkerEvent> drained = new(drainCount);
for (int index = 0; index < drainCount; index++)
{
drained.Add(events.Dequeue());
}
return drained;
}
}
/// <summary>
/// When set, <see cref="WaitForEventsAsync"/> honours only the wake signal and cancellation,
/// never the fallback timeout. A drain loop that ships an event while this is set can only
/// have been woken by the enqueue signal, which is what makes "the drain is signal-driven,
/// not poll-driven" assertable without racing the 25 ms fallback tick.
/// </summary>
public bool WaitForEventsOnSignalOnly { get; set; }
/// <summary>
/// The <c>timeout</c> argument of the most recent <see cref="WaitForEventsAsync"/> call, so
/// a test can assert the drain loop still passes its fallback ceiling.
/// </summary>
public TimeSpan? LastWaitForEventsTimeout
{
get
{
lock (gate)
{
return lastWaitForEventsTimeout;
}
}
}
/// <inheritdoc />
public Task WaitForEventsAsync(TimeSpan timeout, CancellationToken cancellationToken)
{
lock (gate)
{
lastWaitForEventsTimeout = timeout;
}
if (BackingQueue is not null)
{
if (WaitForEventsOnSignalOnly)
{
// The two are mutually exclusive: a real backing queue owns its own signal and
// always honours the timeout, so silently letting it win would leave a
// signal-only test passing on a fallback tick — exactly the false green the
// option exists to rule out.
throw new InvalidOperationException(
"FakeRuntimeSession cannot combine BackingQueue with WaitForEventsOnSignalOnly: "
+ "the backing queue honours the fallback timeout, which defeats the signal-only wait.");
}
// Tests that drive a real queue enqueue into it directly, so the real queue owns the
// wake signal too.
return BackingQueue.WaitForEventsAsync(timeout, cancellationToken);
}
if (WaitForEventsOnSignalOnly)
{
return eventSignal.WaitAsync(cancellationToken);
}
return eventSignal.WaitAsync(timeout, cancellationToken);
}
/// <inheritdoc />
public WorkerFault? DrainFault()
{
return null;
}
/// <summary>
/// Gets a snapshot of every correlation id passed to
/// <see cref="CancelCommand"/>. Recording lets the IPC tests
/// assert that a <c>WorkerCancel</c> envelope dispatched on the
/// gateway side reaches the runtime session.
/// </summary>
public IReadOnlyList<string> CancelledCorrelationIds
{
get
{
lock (gate)
{
return new List<string>(cancelledCorrelationIds);
}
}
}
private bool cancelCommandReturnValue;
/// <summary>
/// Optional return value yielded by <see cref="CancelCommand"/>.
/// Defaults to <c>false</c> (the runtime had no matching in-flight
/// command), matching the previous test-double behaviour. Mutated
/// and read under <c>lock(gate)</c> to match the locking convention
/// the rest of this fake uses for <c>cancelledCorrelationIds</c>,
/// <c>snapshot</c>, and <c>events</c>.
/// </summary>
public bool CancelCommandReturnValue
{
get
{
lock (gate)
{
return cancelCommandReturnValue;
}
}
set
{
lock (gate)
{
cancelCommandReturnValue = value;
}
}
}
/// <inheritdoc />
public bool CancelCommand(string correlationId)
{
lock (gate)
{
cancelledCorrelationIds.Add(correlationId);
return cancelCommandReturnValue;
}
}
/// <inheritdoc />
public void RequestShutdown()
{
releaseDispatch.Set();
}
/// <inheritdoc />
public Task<MxAccessShutdownResult> ShutdownGracefullyAsync(
TimeSpan timeout,
CancellationToken cancellationToken = default)
{
releaseDispatch.Set();
if (ThrowTimeoutOnShutdown)
{
return Task.FromException<MxAccessShutdownResult>(
new TimeoutException("Simulated graceful shutdown timeout."));
}
return Task.FromResult(new MxAccessShutdownResult(Array.Empty<MxAccessShutdownFailure>()));
}
/// <summary>Releases a blocked dispatch.</summary>
public void ReleaseDispatch()
{
releaseDispatch.Set();
}
/// <summary>Sets the current heartbeat snapshot.</summary>
/// <param name="value">The snapshot to set.</param>
public void SetSnapshot(WorkerRuntimeHeartbeatSnapshot value)
{
lock (gate)
{
snapshot = value;
}
}
/// <summary>Enqueues a worker event to be drained.</summary>
/// <param name="workerEvent">The event to enqueue.</param>
public void EnqueueEvent(WorkerEvent workerEvent)
{
lock (gate)
{
events.Enqueue(workerEvent);
}
SignalWake();
}
/// <summary>
/// Enqueues a batch of worker events atomically under one lock so the drain loop cannot
/// observe a partial batch. Lets a test assert the drain loop coalesces a whole batch into one
/// flush (WRK-25) without racing a mid-enqueue drain that would split the batch.
/// </summary>
/// <param name="workerEvents">The events to enqueue in order.</param>
public void EnqueueEvents(IEnumerable<WorkerEvent> workerEvents)
{
lock (gate)
{
foreach (WorkerEvent workerEvent in workerEvents)
{
events.Enqueue(workerEvent);
}
}
SignalWake();
}
// Coalesced wake, released outside the gate exactly as MxAccessEventQueue does.
private void SignalWake()
{
if (eventSignal.CurrentCount > 0)
{
return;
}
try
{
eventSignal.Release();
}
catch (SemaphoreFullException)
{
// A concurrent enqueue already published the pending wake this call wanted.
}
}
/// <inheritdoc />
public void Dispose()
{
Disposed = true;
releaseDispatch.Set();
releaseDispatch.Dispose();
DispatchStarted.Dispose();
}
}