perf(worker): message-driven completion waits — the STA pumps continuously while waiting

This commit is contained in:
Joseph Doherty
2026-08-15 16:58:54 -04:00
parent afec56d03b
commit dc9424d3bd
6 changed files with 396 additions and 19 deletions
+72 -10
View File
@@ -261,6 +261,54 @@ is still responsive. Shutdown marks the runtime as closing, wakes the pump,
rejects new commands, cancels queued work, uninitializes COM on the STA, and
waits for the thread to exit.
### Inner Completion Waits
Two commands hold the STA while waiting for a COM event they just provoked: the
unary write path waits for its `OnWriteComplete`
(`MxAccessWriteCompletionCache.TryWaitForCompletion`), and `ReadBulk` waits per
tag for the first `OnDataChange` (`MxAccessValueCache.TryWaitForUpdate`). Both
run the same loop shape as the outer pump, for the same reason — the event they
are waiting for *is* a Windows message, so the thread must keep dispatching to
receive it:
```text
loop:
pumpStep() # PeekMessage / TranslateMessage / DispatchMessage
if cache entry newer than baseline: return it
if now >= deadline: return the timed-out shape
MsgWaitForMultipleObjectsEx(
cache_update_event,
min(remaining, 50 ms),
QS_ALLINPUT,
MWMO_INPUTAVAILABLE)
```
The idle slice is a Win32 wait (`StaWaitHelper.WaitForSignalOrMessages`), never
`Thread.Sleep`. A sleeping STA pumps no messages, so a sleep-polled loop could
only dispatch the awaited COM event at poll-tick granularity while stalling
*every other* event for the same tick — up to 1.5 s for a write completion and
up to `timeout_ms` per tag for `ReadBulk`. The Win32 wait returns the instant a
message needs pumping, so the apartment dispatches continuously for the whole
wait. Each cache also sets an `AutoResetEvent` from its update path (outside the
cache lock) so a cross-thread producer wakes the waiter immediately; in the live
worker the update arrives on the STA from inside `pumpStep` itself, and the
message wake is what carries it.
The wait slice is capped at 50 ms so `pumpStep` runs periodically even when
nothing wakes the wait — a process with no STA message queue (unit tests drive
these caches from ordinary threads, standing in for the STA by updating the
cache from a fake `pumpStep`) must not block for a full poll interval. Timeouts,
deadline math, and return values are unchanged by the wait mechanism: an expired
write wait still yields the empty-`statuses` unconfirmed reply, and an expired
per-tag `ReadBulk` wait still reports its own timeout.
The write wait's budget is `MxGateway:Worker:WriteCompletionWaitMilliseconds`
(default 1500). It is a bounded hold on the STA per unary write, so deployments
whose write workload is effectively fire-and-forget — no consumer reads the
reply's `statuses` — can lower it, or set `0` to skip the wait entirely and
reply on acceptance alone.
## COM Creation
The MXAccess analysis source at `C:\Users\dohertj2\Desktop\mxaccess` identifies
@@ -378,16 +426,30 @@ If event conversion throws, catch it inside the event handler, record a
structured `WorkerFault`, and keep the worker alive only if the fault policy
allows it.
The event drain loop streams queued events as `WorkerEvent` frames. A single
event whose envelope exceeds the negotiated frame maximum is **undeliverable end
to end** — the pipe maximum sits only the envelope-overhead reserve above the
public gRPC cap, so a frame the pipe rejects would also be rejected on the
client-facing stream. The session therefore faults on it rather than dropping it
(a silent drop makes the event stream unfaithful, and a synthesized placeholder
is barred by the no-synthesized-events rule), but the death is structured: the
worker logs the event's identity — family, handles, worker sequence, and sizes,
never the value — writes a `WorkerFault` with category `ProtocolViolation` and
command method `EventDrain` carrying the same identity, and only then exits.
The event drain loop streams queued events as `WorkerEvent` frames. It is
**signal-driven, not polled**: `MxAccessEventQueue` carries a wake signal that
`Enqueue` and `RecordFault` release (outside the queue lock, so the STA's enqueue
stays a lock acquire plus a non-blocking release), and a drain that comes back
empty waits on that signal rather than sleeping. The signal is capped at one
pending wake, so a burst coalesces into a single wake and the waiter re-drains
everything that arrived the loop must therefore re-check `DrainFault()` and
re-drain after every wait, never treat a wake as "exactly one event". The 25 ms
`EventDrainInterval` survives as the **fallback ceiling** on an unsignalled wait,
not as a latency floor: an event arriving at an idle worker is framed at signal
latency instead of waiting out a tick, an idle worker parks instead of waking 40
times a second, and the interval only bounds how long the loop may sleep if some
future path mutates the queue without signalling.
A single event whose envelope exceeds the negotiated frame maximum is
**undeliverable end to end** — the pipe maximum sits only the envelope-overhead
reserve above the public gRPC cap, so a frame the pipe rejects would also be
rejected on the client-facing stream. The session therefore faults on it rather
than dropping it (a silent drop makes the event stream unfaithful, and a
synthesized placeholder is barred by the no-synthesized-events rule), but the
death is structured: the worker logs the event's identity — family, handles,
worker sequence, and sizes, never the value — writes a `WorkerFault` with
category `ProtocolViolation` and command method `EventDrain` carrying the same
identity, and only then exits.
Operator remediation is configuration: raise `MxGateway:Worker:MaxMessageBytes`
for that workload. Other per-frame rejection codes keep their previous behavior
because they indicate worker bugs, not workload size.
@@ -1,5 +1,6 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Threading;
using System.Threading.Tasks;
using Google.Protobuf.WellKnownTypes;
@@ -177,6 +178,77 @@ public sealed class MxAccessValueCacheTests
Assert.Equal(1UL, value.Version);
}
/// <summary>
/// Verifies the wait is message/signal-driven rather than sleep-polled:
/// with a poll interval far longer than the deadline, a value set from
/// another thread still wakes the wait and is returned well inside the
/// deadline. The sleep-polled loop this replaced would have sat blind for
/// the whole 10 s interval — on the STA that means 10 s with no Windows
/// messages dispatched, so the OnDataChange being waited for could not
/// have arrived at all — and then reported a timeout.
/// </summary>
[Fact]
public void TryWaitForUpdate_WakesOnCrossThreadSet_DespiteLongPollInterval()
{
MxAccessValueCache cache = new();
Timestamp sourceTimestamp = Timestamp.FromDateTime(DateTime.UtcNow);
using ManualResetEventSlim waitEntered = new(false);
Task setter = Task.Run(() =>
{
// Handshake so the value cannot land before the wait starts —
// otherwise the first check would satisfy it and prove nothing.
waitEntered.Wait(TimeSpan.FromSeconds(5));
Thread.Sleep(50);
cache.Set(7, 21, BuildEvent(7, 21, intValue: 8080, quality: 192, sourceTimestamp));
});
Stopwatch elapsed = Stopwatch.StartNew();
bool found = cache.TryWaitForUpdate(
serverHandle: 7,
itemHandle: 21,
sinceVersion: 0,
deadlineUtc: DateTime.UtcNow.AddSeconds(3),
pumpStep: () => waitEntered.Set(),
out MxAccessValueCache.CachedValue value,
pollIntervalMs: 10_000);
elapsed.Stop();
setter.Wait(TimeSpan.FromSeconds(5));
Assert.True(found);
Assert.Equal(8080, value.Value.Int32Value);
Assert.True(
elapsed.Elapsed < TimeSpan.FromSeconds(2),
$"The wait should have woken on the cached value, not slept out the poll interval; took {elapsed.ElapsedMilliseconds} ms.");
}
/// <summary>
/// Verifies the pump step keeps running throughout a wait that nothing
/// ever signals: the caller's poll interval is capped at the 50 ms
/// fallback tick, so a timing-out wait still pumps repeatedly instead of
/// once. This is what keeps the STA dispatching COM events in a process
/// whose message queue never wakes the wait, and it is the safety net
/// behind the ReadBulk per-tag timeout.
/// </summary>
[Fact]
public void TryWaitForUpdate_KeepsPumping_WhenPollIntervalExceedsTheFallbackTick()
{
MxAccessValueCache cache = new();
int pumpCalls = 0;
bool found = cache.TryWaitForUpdate(
serverHandle: 7,
itemHandle: 21,
sinceVersion: 0,
deadlineUtc: DateTime.UtcNow.AddMilliseconds(400),
pumpStep: () => Interlocked.Increment(ref pumpCalls),
out _,
pollIntervalMs: 10_000);
Assert.False(found);
Assert.True(pumpCalls >= 3, $"Expected repeated pumping across the 400 ms wait, saw {pumpCalls} calls.");
}
private static MxEvent BuildEvent(
int serverHandle,
int itemHandle,
@@ -1,4 +1,7 @@
using System;
using System.Diagnostics;
using System.Threading;
using System.Threading.Tasks;
using Google.Protobuf.Collections;
using ZB.MOM.WW.MxGateway.Contracts.Proto;
using ZB.MOM.WW.MxGateway.Worker.MxAccess;
@@ -109,6 +112,48 @@ public sealed class MxAccessWriteCompletionCacheTests
Assert.Equal(55, Assert.Single(statuses).Detail);
}
/// <summary>
/// Verifies the wait is message/signal-driven rather than sleep-polled:
/// with a poll interval far longer than the deadline, a completion
/// recorded from another thread still wakes the wait and is returned well
/// inside the deadline. The sleep-polled loop this replaced would have sat
/// blind for the whole 10 s interval — on the STA that means 10 s with no
/// Windows messages dispatched — and then reported a timeout.
/// </summary>
[Fact]
public void TryWaitForCompletion_WakesOnCrossThreadRecord_DespiteLongPollInterval()
{
MxAccessWriteCompletionCache cache = new();
using ManualResetEventSlim waitEntered = new(false);
Task recorder = Task.Run(() =>
{
// Handshake so the completion cannot land before the wait starts —
// otherwise the first check would satisfy it and prove nothing.
waitEntered.Wait(TimeSpan.FromSeconds(5));
Thread.Sleep(50);
cache.Record(7, 21, BuildStatuses(detail: 8080));
});
Stopwatch elapsed = Stopwatch.StartNew();
bool found = cache.TryWaitForCompletion(
7,
21,
sinceVersion: 0UL,
deadlineUtc: DateTime.UtcNow.AddSeconds(3),
pumpStep: () => waitEntered.Set(),
out RepeatedField<MxStatusProxy> statuses,
pollIntervalMs: 10_000);
elapsed.Stop();
recorder.Wait(TimeSpan.FromSeconds(5));
Assert.True(found);
Assert.Equal(8080, Assert.Single(statuses).Detail);
Assert.True(
elapsed.Elapsed < TimeSpan.FromSeconds(2),
$"The wait should have woken on the recorded completion, not slept out the poll interval; took {elapsed.ElapsedMilliseconds} ms.");
}
/// <summary>Verifies that Record stores an independent clone of the caller's rows.</summary>
[Fact]
public void Record_ClonesStatuses()
@@ -4,6 +4,7 @@ using System.Threading;
using Google.Protobuf.Collections;
using Google.Protobuf.WellKnownTypes;
using ZB.MOM.WW.MxGateway.Contracts.Proto;
using ZB.MOM.WW.MxGateway.Worker.Sta;
namespace ZB.MOM.WW.MxGateway.Worker.MxAccess;
@@ -26,6 +27,18 @@ public sealed class MxAccessValueCache
private readonly Dictionary<long, CachedValue> entries = new();
private readonly object syncRoot = new();
// Set by Set() so a waiter blocked in TryWaitForUpdate wakes the moment a
// value lands instead of after the next blind poll tick. In the live worker
// the value is recorded from inside the waiter's own pumpStep (COM
// dispatches OnDataChange on the STA), so the message wake is what does the
// work there; this handle covers the cross-thread producers — the tests, and
// any future off-STA writer. Not IDisposable on purpose: the cache is
// co-owned by MxAccessBaseEventSink and MxAccessSession with no single
// teardown owner, and a late COM callback must never Set a disposed handle.
// One kernel event per session (one session per worker process), released by
// the handle's finalizer.
private readonly AutoResetEvent updateSignal = new(false);
/// <summary>Records a fresh OnDataChange payload for the given handle pair.</summary>
/// <param name="serverHandle">MXAccess server handle.</param>
/// <param name="itemHandle">MXAccess item handle.</param>
@@ -68,6 +81,11 @@ public sealed class MxAccessValueCache
cachedTimestamp,
mxEvent.Statuses.Clone());
}
// Signaled outside the lock: the waiter re-takes syncRoot (through
// TryGet) the instant it wakes, so signaling while holding it would hand
// it guaranteed contention.
updateSignal.Set();
}
/// <summary>Tries to read the most recent cached value for the handle pair.</summary>
@@ -107,16 +125,28 @@ public sealed class MxAccessValueCache
/// <summary>
/// Waits until the cache entry's version exceeds <paramref name="sinceVersion"/>
/// or the deadline elapses, calling <paramref name="pumpStep"/> on every poll
/// or the deadline elapses, calling <paramref name="pumpStep"/> on every
/// iteration so the worker's STA can dispatch the inbound MXAccess message.
/// </summary>
/// <remarks>
/// The idle part of each iteration blocks in
/// <see cref="StaWaitHelper.WaitForSignalOrMessages"/> rather than
/// <c>Thread.Sleep</c>: a sleeping STA pumps no Windows messages, so a
/// ReadBulk waiting on the first OnDataChange would only dispatch it at
/// poll-tick granularity — and it holds the apartment for up to
/// <c>timeout_ms</c> per tag, stalling every other COM event with it. The
/// Win32 wait returns the instant a message needs pumping (or the value
/// is recorded from another thread), so the apartment keeps dispatching
/// continuously for the whole wait. The per-tag timeout, the deadline
/// math, and both return shapes are unchanged.
/// </remarks>
/// <param name="serverHandle">MXAccess server handle.</param>
/// <param name="itemHandle">MXAccess item handle.</param>
/// <param name="sinceVersion">Version snapshot captured before the wait.</param>
/// <param name="deadlineUtc">Absolute UTC deadline.</param>
/// <param name="pumpStep">Action that pumps any pending Windows messages.</param>
/// <param name="value">The cached value if the update was received before the deadline.</param>
/// <param name="pollIntervalMs">How long to sleep between pump cycles. Default 5 ms.</param>
/// <param name="pollIntervalMs">Upper bound on one idle wait slice — the cadence at which <paramref name="pumpStep"/> runs when nothing wakes the wait. Default 5 ms, itself capped at <see cref="StaWaitHelper.MaxFallbackTickMilliseconds"/>.</param>
/// <returns><see langword="true"/> if an update newer than <paramref name="sinceVersion"/> arrived before the deadline; otherwise <see langword="false"/>.</returns>
public bool TryWaitForUpdate(
int serverHandle,
@@ -134,6 +164,12 @@ public sealed class MxAccessValueCache
while (true)
{
// Pumped unconditionally at the top of every iteration — including
// the one that immediately follows a signaled wait, and the very
// first before any waiting. Dispatching the message is what fills
// the cache in the live worker, and unit tests stand in for the STA
// by driving the cache from their fake pumpStep, so this call must
// never be conditional on a real message queue.
pumpStep();
if (TryGet(serverHandle, itemHandle, out value) && value.Version > sinceVersion)
@@ -141,12 +177,18 @@ public sealed class MxAccessValueCache
return true;
}
if (DateTime.UtcNow >= deadlineUtc)
// Same expiry test as the sleep-polled version: remaining <= zero is
// exactly DateTime.UtcNow >= deadlineUtc. `value` keeps whatever the
// TryGet above left in it on this path, as before.
TimeSpan remaining = deadlineUtc - DateTime.UtcNow;
if (remaining <= TimeSpan.Zero)
{
return false;
}
Thread.Sleep(pollIntervalMs);
StaWaitHelper.WaitForSignalOrMessages(
updateSignal,
StaWaitHelper.ClampWaitMilliseconds(remaining, pollIntervalMs));
}
}
@@ -3,6 +3,7 @@ using System.Collections.Generic;
using System.Threading;
using Google.Protobuf.Collections;
using ZB.MOM.WW.MxGateway.Contracts.Proto;
using ZB.MOM.WW.MxGateway.Worker.Sta;
namespace ZB.MOM.WW.MxGateway.Worker.MxAccess;
@@ -25,6 +26,18 @@ public sealed class MxAccessWriteCompletionCache
private readonly Dictionary<long, CompletionEntry> entries = new();
private readonly object syncRoot = new();
// Set by Record so a waiter blocked in TryWaitForCompletion wakes the moment
// a completion lands instead of after the next blind poll tick. In the live
// worker the completion is recorded from inside the waiter's own pumpStep
// (COM dispatches OnWriteComplete on the STA), so the message wake is what
// does the work there; this handle covers the cross-thread producers — the
// tests, and any future off-STA recorder. Not IDisposable on purpose: the
// cache is co-owned by MxAccessBaseEventSink and MxAccessSession with no
// single teardown owner, and a late COM callback must never Set a disposed
// handle. One kernel event per session (one session per worker process),
// released by the handle's finalizer.
private readonly AutoResetEvent completionSignal = new(false);
/// <summary>Records the status rows of a fresh OnWriteComplete callback for the given handle pair.</summary>
/// <param name="serverHandle">MXAccess server handle.</param>
/// <param name="itemHandle">MXAccess item handle.</param>
@@ -47,6 +60,10 @@ public sealed class MxAccessWriteCompletionCache
: 1UL;
entries[key] = new CompletionEntry(version, statuses.Clone());
}
// Signaled outside the lock: the waiter re-takes syncRoot the instant it
// wakes, so signaling while holding it would hand it guaranteed contention.
completionSignal.Set();
}
/// <summary>Returns the current completion version for a handle pair, or 0 if none was recorded.</summary>
@@ -66,19 +83,29 @@ public sealed class MxAccessWriteCompletionCache
}
/// <summary>
/// Polls for a completion newer than <paramref name="sinceVersion"/> until it
/// Waits for a completion newer than <paramref name="sinceVersion"/> until it
/// arrives or the deadline elapses, calling <paramref name="pumpStep"/> on every
/// poll iteration so the worker's STA can dispatch the inbound MXAccess
/// iteration so the worker's STA can dispatch the inbound MXAccess
/// OnWriteComplete message. Same loop shape as
/// <see cref="MxAccessValueCache.TryWaitForUpdate"/>.
/// </summary>
/// <remarks>
/// The idle part of each iteration blocks in
/// <see cref="StaWaitHelper.WaitForSignalOrMessages"/> rather than
/// <c>Thread.Sleep</c>: a sleeping STA pumps no Windows messages, so the
/// inbound OnWriteComplete could only ever be dispatched at poll-tick
/// granularity. The Win32 wait returns the instant a message needs
/// pumping (or the completion is recorded from another thread), so the
/// apartment keeps dispatching COM events continuously for the whole
/// wait. Timeouts, deadline math, and both return shapes are unchanged.
/// </remarks>
/// <param name="serverHandle">MXAccess server handle.</param>
/// <param name="itemHandle">MXAccess item handle.</param>
/// <param name="sinceVersion">Version snapshot captured before the write COM call.</param>
/// <param name="deadlineUtc">Absolute UTC deadline.</param>
/// <param name="pumpStep">Action that pumps any pending Windows messages.</param>
/// <param name="statuses">The recorded status rows if a completion arrived before the deadline; empty otherwise.</param>
/// <param name="pollIntervalMs">How long to sleep between pump cycles. Default 5 ms.</param>
/// <param name="pollIntervalMs">Upper bound on one idle wait slice — the cadence at which <paramref name="pumpStep"/> runs when nothing wakes the wait. Default 5 ms, itself capped at <see cref="StaWaitHelper.MaxFallbackTickMilliseconds"/>.</param>
/// <returns><see langword="true"/> if a completion newer than <paramref name="sinceVersion"/> arrived before the deadline; otherwise <see langword="false"/>.</returns>
public bool TryWaitForCompletion(
int serverHandle,
@@ -96,6 +123,12 @@ public sealed class MxAccessWriteCompletionCache
while (true)
{
// Pumped unconditionally at the top of every iteration — including
// the one that immediately follows a signaled wait, and the very
// first before any waiting. Dispatching the message is what fills
// the cache in the live worker, and unit tests stand in for the STA
// by recording the completion from inside their fake pumpStep, so
// this call must never be conditional on a real message queue.
pumpStep();
lock (syncRoot)
@@ -108,13 +141,18 @@ public sealed class MxAccessWriteCompletionCache
}
}
if (DateTime.UtcNow >= deadlineUtc)
// Same expiry test as the sleep-polled version: remaining <= zero is
// exactly DateTime.UtcNow >= deadlineUtc.
TimeSpan remaining = deadlineUtc - DateTime.UtcNow;
if (remaining <= TimeSpan.Zero)
{
statuses = new RepeatedField<MxStatusProxy>();
return false;
}
Thread.Sleep(pollIntervalMs);
StaWaitHelper.WaitForSignalOrMessages(
completionSignal,
StaWaitHelper.ClampWaitMilliseconds(remaining, pollIntervalMs));
}
}
@@ -0,0 +1,118 @@
using System;
using System.Runtime.InteropServices;
using System.Threading;
using Microsoft.Win32.SafeHandles;
namespace ZB.MOM.WW.MxGateway.Worker.Sta;
/// <summary>
/// Message-aware blocking wait shared by STA code that must sit idle without
/// starving the Windows message queue. <see cref="StaMessagePump"/> owns the
/// runtime's outer idle wait; this helper serves the inner waits performed
/// by commands that already hold the STA — the write-completion wait and the
/// ReadBulk first-value wait — which need the same "wake on a signal or on
/// an inbound message" behavior without owning a pump instance.
/// </summary>
/// <remarks>
/// Deliberately separate from <see cref="StaMessagePump"/> rather than a new
/// method on it: the two caches that use this are plain per-session objects
/// with no pump dependency (they take the pump step as an injected delegate
/// so tests can drive them off the STA). Keeping the helper in this folder
/// keeps every <c>user32</c> wait signature in the worker reviewable in one
/// place; the declaration below mirrors the pump's exactly.
/// </remarks>
internal static class StaWaitHelper
{
/// <summary>
/// Ceiling on the blind fallback tick. A caller's poll interval is
/// clamped to this so no wait can go longer than 50 ms without calling
/// its pump step, even when the process has no message queue to wake it
/// (unit-test threads) and the wait handle is never signaled.
/// </summary>
internal const int MaxFallbackTickMilliseconds = 50;
private const uint MsgWaitFailed = 0xFFFFFFFF;
private const uint MwmoInputAvailable = 0x0004;
private const uint QsAllInput = 0x04FF;
/// <summary>
/// Blocks the calling thread until <paramref name="signal"/> is set, a
/// Windows message is available to pump, or the timeout elapses —
/// whichever comes first. Unlike <see cref="Thread.Sleep(int)"/> this
/// never blinds the thread to inbound COM event messages: the wait
/// returns the instant one arrives, so the caller can dispatch it.
/// </summary>
/// <param name="signal">Wait handle set by whoever produces the awaited result.</param>
/// <param name="timeoutMilliseconds">Maximum wait; values at or below zero return immediately.</param>
internal static void WaitForSignalOrMessages(
WaitHandle signal,
int timeoutMilliseconds)
{
if (signal is null)
{
throw new ArgumentNullException(nameof(signal));
}
if (timeoutMilliseconds <= 0)
{
return;
}
SafeWaitHandle safeHandle = signal.SafeWaitHandle;
IntPtr[] handles = [safeHandle.DangerousGetHandle()];
uint result = MsgWaitForMultipleObjectsEx(
(uint)handles.Length,
handles,
(uint)timeoutMilliseconds,
QsAllInput,
MwmoInputAvailable);
// The handle is a field of a live caller object, so it cannot be
// collected mid-call; KeepAlive states that dependency explicitly
// rather than relying on it.
GC.KeepAlive(signal);
if (result == MsgWaitFailed)
{
// Degrade to the pre-existing blind sleep instead of throwing or
// hot-spinning: the caller is a bounded, deadline-driven poll loop,
// and a failed wait must not turn a timed-out write into a fault.
Thread.Sleep(timeoutMilliseconds);
}
}
/// <summary>
/// Computes the wait slice for one iteration of a deadline-driven poll
/// loop: never past the deadline, never longer than the caller's poll
/// interval, and never longer than <see cref="MaxFallbackTickMilliseconds"/>.
/// </summary>
/// <param name="remaining">Time left before the caller's absolute deadline.</param>
/// <param name="pollIntervalMilliseconds">The caller's requested pump cadence.</param>
/// <returns>Milliseconds to wait; zero or less when the deadline has passed.</returns>
internal static int ClampWaitMilliseconds(
TimeSpan remaining,
int pollIntervalMilliseconds)
{
int tick = pollIntervalMilliseconds < 1
? 1
: Math.Min(pollIntervalMilliseconds, MaxFallbackTickMilliseconds);
double remainingMilliseconds = remaining.TotalMilliseconds;
if (remainingMilliseconds <= 0d)
{
return 0;
}
return remainingMilliseconds < tick
? (int)Math.Ceiling(remainingMilliseconds)
: tick;
}
[DllImport("user32.dll", SetLastError = true)]
private static extern uint MsgWaitForMultipleObjectsEx(
uint count,
IntPtr[] handles,
uint milliseconds,
uint wakeMask,
uint flags);
}