fix(worker-tests): decouple FakeRuntimeSession dispatch safety-net from the inspection window
The BlockDispatch branch waited 5 real seconds and then proceeded regardless — it does not branch on the wait's result. The long-in-flight test's inspection loop is bounded by elapsed time and a frame floor, so on a loaded box (the documented 4-5x slowdown class) it can plausibly outrun that 5 s. When it does, the reply is emitted mid-window, AssertNotWorkerFault waves it past, and the reply leg then waits for a reply already gone by — failing at the 20 s cancellation with no message, on exactly the loaded-box run the widened windows exist to survive. The wait is a pure safety net: nothing asserts on it firing, and every test that blocks dispatch releases it explicitly (ReleaseDispatch, or a WorkerShutdown envelope, both of which Set the event) — none reaches the timeout on a healthy run. Named it BlockedDispatchSafetyNet and raised it to 30 s, above any window a test opens and above the 20 s cancellation those tests arm, so a wedged test always fails on its own token with its own message. Dispose still releases the wait, so teardown never waits on it either. Inline rationale in the test now states the decoupling and what a close pairing would cost, rather than asserting the window stays inside a 5 s ceiling. Nothing else changed.
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@@ -20,6 +20,17 @@ namespace ZB.MOM.WW.MxGateway.Worker.Tests.TestSupport;
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/// </summary>
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internal sealed class FakeRuntimeSession : IWorkerRuntimeSession
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{
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/// <summary>
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/// Backstop on the <see cref="BlockDispatch"/> wait so a test that never releases leaves no
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/// thread parked forever. It is a safety net, never a scenario's timing budget: nothing
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/// asserts on it firing, and a test whose blocked window outruns it silently gets its reply
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/// mid-window, which then fails as an opaque cancellation somewhere later. Kept far above
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/// any test's window — and above the 20 s cancellation those tests arm — so the test's own
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/// token always fails first, with its own message. <see cref="Dispose"/> releases the wait
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/// regardless, so teardown never depends on this elapsing.
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/// </summary>
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private static readonly TimeSpan BlockedDispatchSafetyNet = TimeSpan.FromSeconds(30);
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private readonly ManualResetEventSlim releaseDispatch = new(false);
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private readonly object gate = new();
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private readonly Queue<WorkerEvent> events = new();
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@@ -91,7 +102,7 @@ internal sealed class FakeRuntimeSession : IWorkerRuntimeSession
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if (BlockDispatch)
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{
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releaseDispatch.Wait(TimeSpan.FromSeconds(5));
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releaseDispatch.Wait(BlockedDispatchSafetyNet);
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}
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SetSnapshot(new WorkerRuntimeHeartbeatSnapshot(
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