fix(worker): unconditional fault observation for abandoned pipe I/O; exception-total transport dispose

This commit is contained in:
Joseph Doherty
2026-08-15 21:21:25 -04:00
parent e913dab5db
commit 3ef56be2dd
3 changed files with 262 additions and 145 deletions
@@ -167,18 +167,24 @@ public sealed class WorkerPipeSession
// Closing the transport is what actually ends a pipe read parked in the kernel: on net48
// NamedPipeClientStream.ReadAsync ignores its CancellationToken, so the message loop's
// cancellation can never reach one (WRK-31). This is deliberately the LAST teardown step,
// because every frame this session will ever write has completed by the time control
// reaches here: WorkerFrameWriter.WriteAsync signals only after the frame is written AND
// flushed, and every exit path awaits its final write before unwinding — the shutdown ack
// and shutdown-timeout fault inside the loop's dispatch, the event-drain and
// oversized-event faults inside the drain task the loop awaits, the watchdog fault inside
// the heartbeat task the loop awaits, and the handshake fault inside
// CompleteStartupHandshakeAsync's catch. In-flight command replies are the one class of
// write that can still be racing here, and they raced the identical disposal before this
// change (WorkerPipeClient's `using` fired on the very next statement after RunAsync);
// both ProcessCommandAsync's Ready-state gate and TryWriteFaultAsync's
// ObjectDisposedException/IOException swallow already cover that race.
// cancellation can never reach one (WRK-31). It is deliberately the LAST teardown step,
// because in the ordinary case every frame this session will ever write has completed by
// the time control reaches here: WorkerFrameWriter.WriteAsync signals only after the
// frame is written AND flushed, and each exit path awaits its final write before
// unwinding — the shutdown ack and shutdown-timeout fault inside the loop's dispatch, the
// event-drain and oversized-event faults inside the drain task the loop awaits, the
// watchdog fault inside the heartbeat task the loop awaits, and the handshake fault
// inside CompleteStartupHandshakeAsync's catch.
//
// "Ordinary" is the honest word, not "always": the loop's wait on the heartbeat and
// drain tasks is budgeted (BackgroundTaskStopTimeout), and a stream write is genuinely
// uncancellable, so a write that overran the budget can still be in flight against the
// stream being disposed here. In-flight command replies are in the same position, and
// they raced the identical disposal before this change (WorkerPipeClient's `using` fired
// on the very next statement after RunAsync). That is precisely why disposal below is
// exception-tolerant and why every abandoned task gets a fault-observing continuation
// from ObserveBackgroundTaskStopAsync — a write losing its stream mid-flight must be a
// logged non-event, not a lost terminal exception or an unobserved task.
//
// Owning the disposal here — rather than leaving it to WorkerPipeClient's `using` — is
// what makes the abandoned read observable: the fault it takes on disposal lands on a
@@ -191,12 +197,21 @@ public sealed class WorkerPipeSession
/// <summary>
/// Disposes the transport this session owns, if it was handed one. Dispose-time failures are
/// logged and swallowed: this runs inside <see cref="RunAsync"/>'s finally, where letting an
/// <see cref="IOException"/> escape would replace the exception that actually ended the
/// session (a shutdown timeout, a protocol violation, an event too large to frame) with a
/// far less actionable one. Disposal is idempotent, so <c>WorkerPipeClient</c>'s outer
/// <c>using</c> re-disposing the same stream immediately afterwards is a no-op.
/// logged and swallowed: this runs inside <see cref="RunAsync"/>'s finally, where letting a
/// failure escape would replace the exception that actually ended the session (a shutdown
/// timeout, a protocol violation, an event too large to frame) with a far less actionable
/// one. Disposal is idempotent, so <c>WorkerPipeClient</c>'s outer <c>using</c> re-disposing
/// the same stream immediately afterwards is a no-op.
/// </summary>
/// <remarks>
/// The catch is deliberately total rather than the <see cref="IOException"/> /
/// <see cref="ObjectDisposedException"/> pair the fault-write paths use, matching
/// <see cref="ObserveBackgroundTaskStopAsync"/>'s shape. Narrowing it to the expected types
/// would let an unexpected one — a <c>Win32Exception</c> surfaced by the handle close, say —
/// do the exact harm this guard exists to prevent. The rule is about the position in the
/// code, not about which exceptions are plausible: nothing thrown while releasing a handle
/// is more actionable than the session's terminal exception, so nothing may displace it.
/// </remarks>
private void DisposeTransportStream()
{
if (_transportStream is null)
@@ -208,7 +223,7 @@ public sealed class WorkerPipeSession
{
_transportStream.Dispose();
}
catch (Exception exception) when (exception is IOException || exception is ObjectDisposedException)
catch (Exception exception)
{
_logger?.Error(
"WorkerPipeSessionTransportDisposeFailed",
@@ -226,16 +241,26 @@ public sealed class WorkerPipeSession
/// event-drain loops, so every fault exit (event-drain fault, oversized event, heartbeat
/// write failure) leaves a read outstanding on a task the loop never awaits again. Once
/// <see cref="DisposeTransportStream"/> has closed the handle that read faults with
/// <see cref="ObjectDisposedException"/> or <see cref="IOException"/>; awaiting it here is
/// what keeps the fault observed, because the worker installs no
/// <see cref="ObjectDisposedException"/>, <see cref="IOException"/>, or a zero-byte read
/// mapped to <c>EndOfStream</c>, and that fault has to be observed — the worker installs no
/// <c>TaskScheduler.UnobservedTaskException</c> handler.
/// </summary>
/// <remarks>
/// No second read can follow this one. The message loop only ever issues a read after
/// awaiting the previous one, and it never re-enters after unwinding, so
/// <see cref="WorkerFrameReader"/>'s single-consumer invariant — and with it the safety of
/// its reused length-prefix buffer and its pooled payload buffer, which the abandoned read
/// still owns until it faults — holds through teardown.
/// <para>
/// The fault is observed <em>unconditionally</em>; it is only <em>logged</em> within
/// <see cref="BackgroundTaskStopTimeout"/>. Windows is under no obligation to deliver
/// the abandoned read's completion inside that budget, so a bounded await alone would
/// reopen the orphaning window it was added to close. <see cref="ObserveBackgroundTaskStopAsync"/>
/// therefore hands the task a fault-observing continuation when it gives up waiting,
/// which makes the budget a diagnostics decision rather than a correctness one.
/// </para>
/// <para>
/// No second read can follow this one. The message loop only ever issues a read after
/// awaiting the previous one, and it never re-enters after unwinding, so
/// <see cref="WorkerFrameReader"/>'s single-consumer invariant — and with it the safety
/// of its reused length-prefix buffer and its pooled payload buffer, which the abandoned
/// read still owns until it faults — holds through teardown.
/// </para>
/// </remarks>
/// <returns>A task that represents the asynchronous operation.</returns>
private async Task ObserveAbandonedPipeReadAsync()
@@ -405,6 +430,9 @@ public sealed class WorkerPipeSession
.CreateLinkedTokenSource(cancellationToken);
Task heartbeatTask = RunHeartbeatLoopAsync(heartbeatCancellation.Token);
Task eventDrainTask = RunEventDrainLoopAsync(heartbeatCancellation.Token);
Debug.Assert(
_pendingReadTask is null,
"A frame read must never be issued while another is outstanding: WorkerFrameReader is single-consumer, and a second read would race the abandoned one for the reused prefix buffer and could return a pooled payload buffer twice.");
Task<WorkerEnvelope> readTask = _reader.ReadAsync(loopCancellation.Token);
_pendingReadTask = readTask;
@@ -425,6 +453,9 @@ public sealed class WorkerPipeSession
return;
}
Debug.Assert(
_pendingReadTask is null,
"The previous read must have been awaited before the next is issued: WorkerFrameReader is single-consumer.");
readTask = _reader.ReadAsync(loopCancellation.Token);
_pendingReadTask = readTask;
}
@@ -447,6 +478,32 @@ public sealed class WorkerPipeSession
}
}
/// <summary>
/// Waits a bounded time for a background task to stop and records what happened.
/// </summary>
/// <remarks>
/// <para>
/// The budget bounds the <em>logging</em>, never the observation. Every task this is
/// asked to observe is uncancellable at the point that matters — a net48 pipe read
/// ignores its token outright, and <c>WorkerFrameWriter.WriteFrameAsync</c> issues the
/// stream write under <c>CancellationToken.None</c> so a frame is never left
/// half-written on the wire — so any of them can outlive the budget and only then fault,
/// typically against a transport <see cref="RunAsync"/> has since disposed. Overrunning
/// the budget and returning is therefore not enough: the task would be left with nobody
/// holding it, which is the exact orphaning this method exists to prevent.
/// </para>
/// <para>
/// So the timeout path hands the task a fault-observing continuation before returning.
/// The fault is then observed unconditionally, whenever it arrives; the budget only
/// decides whether it also gets logged here or is swallowed silently by the
/// continuation. That distinction matters because the worker installs no
/// <c>TaskScheduler.UnobservedTaskException</c> handler, so an unheld faulted task
/// surfaces only at finalization.
/// </para>
/// </remarks>
/// <param name="task">Background task being stopped.</param>
/// <param name="taskName">Name recorded in the diagnostic logs.</param>
/// <returns>A task that represents the asynchronous operation.</returns>
private async Task ObserveBackgroundTaskStopAsync(
Task task,
string taskName)
@@ -456,6 +513,7 @@ public sealed class WorkerPipeSession
.ConfigureAwait(false);
if (completedTask != task)
{
ObserveFaultWhenever(task);
_logger?.Error(
"WorkerPipeSessionBackgroundTaskStopTimedOut",
new Dictionary<string, object?>
@@ -485,6 +543,24 @@ public sealed class WorkerPipeSession
}
}
/// <summary>
/// Attaches a continuation that observes <paramref name="task"/>'s exception whenever the
/// task eventually faults, so a task nobody is awaiting any more can never reach the
/// finalizer with an unobserved exception. Mirrors the shape
/// <c>WorkerFrameWriter.ObserveAbandonedFault</c> uses for frames a cancelled caller stops
/// awaiting (NEXT-04). Faulting is the only outcome that runs the continuation, and the
/// continuation is scheduled inline, so this costs nothing on the ordinary path.
/// </summary>
/// <param name="task">Task that may fault after its awaiter has walked away.</param>
private static void ObserveFaultWhenever(Task task)
{
_ = task.ContinueWith(
static faultedTask => _ = faultedTask.Exception,
CancellationToken.None,
TaskContinuationOptions.OnlyOnFaulted | TaskContinuationOptions.ExecuteSynchronously,
TaskScheduler.Default);
}
private async Task RunEventDrainLoopAsync(CancellationToken cancellationToken)
{
while (!cancellationToken.IsCancellationRequested)