fe2a6db786
rust / build / test / clippy / fmt (push) Has been cancelled
Layout:
- src/ .NET 10 x64 reference: MxNativeCodec, MxNativeClient,
MxAsbClient, probes, tests, harnesses. Executable spec.
- design/ Architectural plan for the Rust port (M0–M6), error
model, protocol invariants, risks (R1–R16), adversarial
review log (review.md).
- rust/ Rust workspace. M0 skeleton + M1 codec parity.
mxaccess-codec: 215 unit tests + 2 cross-implementation
parity tests (byte-identical against .NET reference).
Other crates are M0 stubs awaiting M2+.
- captures/ Frida + netsh + pcap evidence per CLAUDE.md
("captures are evidence, not throwaway logs").
- analysis/ Decompiled C# (frida/proxy/decompiled-*),
Ghidra exports for native DLLs (`exports/` only —
working state at `projects/` and AVEVA's input
binaries at `input/` are gitignored).
- docs/ Reverse-engineering reference docs.
- tools/ Setup-LiveProbeEnv.ps1 (Infisical credential fetcher),
Compute-Crc.ps1 (.NET parity helper).
- .github/workflows/ Rust CI: fmt + build + test + clippy on Windows.
- LICENSE MIT (Joseph Doherty, 2026).
Verified:
- cargo test --workspace → 217 passed (215 unit + 2 .NET parity), 0 failed
- cargo clippy --workspace -- -D warnings → clean
- cargo fmt --all -- --check → clean
- cargo publish --dry-run -p mxaccess-codec → packages cleanly
Excluded from history (see .gitignore):
- **/bin, **/obj, **/target — build artifacts
- analysis/ghidra/projects/ — Ghidra working state (regenerable)
- analysis/ghidra/input/ — AVEVA proprietary DLLs (vendor IP)
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
114 lines
1.9 KiB
C#
114 lines
1.9 KiB
C#
using System;
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namespace Invensys.Compression;
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internal class AAOutputBuffer
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{
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internal struct BufferState
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{
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internal int pos;
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internal uint bitBuf;
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internal int bitCount;
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}
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private byte[] byteBuffer;
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private int pos;
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private uint bitBuf;
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private int bitCount;
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internal int BytesWritten => pos;
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internal int FreeBytes => byteBuffer.Length - pos;
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internal int BitsInBuffer => bitCount / 8 + 1;
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internal void UpdateBuffer(byte[] output)
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{
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byteBuffer = output;
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pos = 0;
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}
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internal void WriteUInt16(ushort value)
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{
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byteBuffer[pos++] = (byte)value;
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byteBuffer[pos++] = (byte)(value >> 8);
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}
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internal void WriteBits(int n, uint bits)
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{
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bitBuf |= bits << bitCount;
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bitCount += n;
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if (bitCount >= 16)
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{
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byteBuffer[pos++] = (byte)bitBuf;
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byteBuffer[pos++] = (byte)(bitBuf >> 8);
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bitCount -= 16;
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bitBuf >>= 16;
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}
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}
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internal void FlushBits()
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{
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while (bitCount >= 8)
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{
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byteBuffer[pos++] = (byte)bitBuf;
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bitCount -= 8;
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bitBuf >>= 8;
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}
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if (bitCount > 0)
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{
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byteBuffer[pos++] = (byte)bitBuf;
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bitBuf = 0u;
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bitCount = 0;
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}
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}
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internal void WriteBytes(byte[] byteArray, int offset, int count)
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{
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if (bitCount == 0)
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{
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Array.Copy(byteArray, offset, byteBuffer, pos, count);
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pos += count;
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}
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else
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{
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WriteBytesUnaligned(byteArray, offset, count);
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}
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}
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private void WriteBytesUnaligned(byte[] byteArray, int offset, int count)
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{
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for (int i = 0; i < count; i++)
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{
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byte b = byteArray[offset + i];
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WriteByteUnaligned(b);
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}
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}
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private void WriteByteUnaligned(byte b)
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{
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WriteBits(8, b);
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}
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internal BufferState DumpState()
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{
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BufferState result = default(BufferState);
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result.pos = pos;
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result.bitBuf = bitBuf;
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result.bitCount = bitCount;
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return result;
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}
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internal void RestoreState(BufferState state)
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{
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pos = state.pos;
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bitBuf = state.bitBuf;
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bitCount = state.bitCount;
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}
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}
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