using System; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using Microsoft.VisualC; [StructLayout(LayoutKind.Sequential, Size = 1)] [MiscellaneousBits(64)] [DebugInfoInPDB] [NativeCppClass] internal struct SafeLoadLibraryEx { [MiscellaneousBits(64)] [CLSCompliant(false)] [DebugInfoInPDB] [NativeCppClass] public enum eAALLFolders { } }