using System; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using Microsoft.VisualC; namespace _003CCrtImplementationDetails_003E; [StructLayout(LayoutKind.Sequential, Size = 1)] [MiscellaneousBits(64)] [DebugInfoInPDB] [NativeCppClass] internal struct TriBool { [MiscellaneousBits(64)] [CLSCompliant(false)] [NativeCppClass] [DebugInfoInPDB] public enum State { } }