Files
lmxopcua/tests/Core
Joseph Doherty fb7c6c7046 fix(scripting): route engines through CompiledScriptCache (Core.Scripting-016)
Both VirtualTagEngine.Load and ScriptedAlarmEngine.LoadAsync were calling
ScriptEvaluator.Compile directly, bypassing CompiledScriptCache. The
Core.Scripting-008 collectible-ALC fix wired Dispose only through the cache's
Clear()/Dispose(), so the per-publish accretion the -008 fix was meant to
eliminate was still in effect on the actual production path — the headline
'no more restarts needed' guarantee wasn't delivered.

Resolution:
  - VirtualTagEngine + ScriptedAlarmEngine each gained a private
    CompiledScriptCache<TContext, TResult> instance.
  - Both Load methods now call _compileCache.GetOrCompile(source).
  - Publish-replace path: _compileCache.Clear() runs alongside the existing
    _tags / _alarms clears so the prior generation's ALCs are disposed
    before recompile.
  - Engine Dispose now calls _compileCache.Dispose() so shutdown actually
    releases the emitted assemblies.

Side-fix in CompiledScriptCache: Dispose() set _disposed=true then called
Clear(), but Clear() had a pre-existing 'if (_disposed) return' guard that
aborted the drain unconditionally — making the Dispose-triggered cleanup a
silent no-op. Removed the disposed-guard on Clear() (clearing an empty/
cleared cache is idempotent).

Side-fix in ScriptedAlarmEngine.Dispose: cleared _alarms AFTER the
Task.WhenAll drain. The drain guarantees no background callback is mid-
flight, so clearing is safe. Previously _alarms was deliberately NOT
cleared on Dispose (per Core.ScriptedAlarms-005), but that left the
AlarmState records holding TimedScriptEvaluator → ScriptEvaluator → delegate
references that rooted the emitted assemblies, defeating the cache's
Dispose work on the engine side.

Regression tests:
  - VirtualTagEngineTests.Dispose_unloads_compiled_script_assembly
  - ScriptedAlarmEngineTests.Dispose_unloads_compiled_predicate_assembly
  Both use WeakReference + bounded GC.Collect() to prove the emitted
  assembly is reclaimable after engine.Dispose(). The alarms test had to
  be synchronous (not 'async Task<WeakReference>') because async state
  machines capture locals as state-struct fields, keeping them alive past
  the method's apparent end and defeating GC.

Verification:
  - Core.Scripting.Tests: 104/104 (unchanged).
  - VirtualTags.Tests: 57/57 (was 56 — +1 unload test).
  - ScriptedAlarms.Tests: 67/67 (was 66 — +1 unload test).
  - All other consumer suites still green.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-23 17:33:34 -04:00
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