Files
lmxopcua/tests/Drivers/ZB.MOM.WW.OtOpcUa.Driver.Galaxy.Tests/Runtime/ReconnectSupervisorTests.cs
T
Joseph Doherty 4fdc3708f4 test(galaxy): presence waits survive a starved/loaded runner; absence asserted behind positive controls (#858)
Under heavy parallel load (14 concurrent test processes + 14 CPU burners, with
DOTNET_ThreadPool_ForceMinWorkerThreads=1 as the reproducer) the Galaxy tests
with 1-3 s fixed waits failed 16/70 runs. Every failure was a background loop
started with Task.Run (alarm feed, DeployWatcher, EventPump, ReconnectSupervisor)
not being SCHEDULED within the ceiling - e.g. DeployWatcher's stream had not even
been opened after 2 s. No production race: the code under test was checked for
each (alarm feed dispatch is synchronous in-order, DeployWatcher/ReconnectSupervisor
state is lock- or loop-local, subscribe registers before returning).

- New shared TestWait (UntilAsync / ForAsync / HealthyAsync): 30 s presence
  ceiling, failure reports elapsed ms + an observed-state snapshot (#856 shape;
  GalaxyDriverFixRound1Tests.WaitUntilAsync now delegates to it).
- Converted the short waits in GatewayGalaxyAlarmFeedTests, DeployWatcherTests,
  GalaxyDriverSubscribeTests, GalaxyDriverRawPathKeyingTests (its WaitForAsync
  never threw on timeout), EventPumpStreamFaultTests, EventPumpReplayGapTests,
  ReconnectSupervisorTests; FixRound2 InitBudget 2 s -> 10 s (the parked fetch
  never completes, so any finite bound keeps the verdict).
- Absence by short sleep replaced with positive controls: DeployWatcher bootstrap
  and same-deploy-time (follow with a real change, assert exactly that one raise -
  verified red when suppression is removed), subscribe failed-tag / unsubscribed
  handle (follow with a live handle's event), faulted pump (wait for its
  onStreamFault instead of 100 ms).
- Fixed sleeps that raced scheduling: subscribe-once read tests wait for the
  read's registration (TrackedSubscriptionCountForTests) instead of 50 ms;
  supervisor Dispose test waits for reopen entry instead of 50 ms; the
  already-Healthy WaitForHealthy test asserts synchronous completion instead of a
  wall-clock bound. FakeSubscriber.Map is now a ConcurrentDictionary.

Loaded run (14 parallel x 5, 14 burners, ForceMinWorkerThreads=1):
before 16/70 failed runs; after 0/350 (70 + 210 + 70). Without the thread-pool
override: 0/70 before and after on this host. Serial: 472 passed, 8 skipped.

Claude-Session: https://claude.ai/code/session_01GT67AD99zQQqpLCVm3p7xk
2026-11-11 10:18:22 -05:00

192 lines
8.6 KiB
C#

using Shouldly;
using Xunit;
using ZB.MOM.WW.OtOpcUa.Driver.Galaxy.Runtime;
namespace ZB.MOM.WW.OtOpcUa.Driver.Galaxy.Tests.Runtime;
/// <summary>
/// Tests for <see cref="ReconnectSupervisor"/>'s state machine + backoff. Each
/// scenario drives the supervisor with controllable reopen/replay callbacks and
/// observes the resulting state transitions.
/// </summary>
public sealed class ReconnectSupervisorTests
{
private static ReconnectOptions FastBackoff() =>
new(InitialBackoffOverride: TimeSpan.FromMilliseconds(5),
MaxBackoffOverride: TimeSpan.FromMilliseconds(20));
/// <summary>Verifies that the supervisor starts in a healthy state with no errors.</summary>
[Fact]
public void InitialState_IsHealthy()
{
using var sup = new ReconnectSupervisor(_ => Task.CompletedTask, _ => Task.CompletedTask, FastBackoff());
sup.CurrentState.ShouldBe(ReconnectSupervisor.State.Healthy);
sup.IsDegraded.ShouldBeFalse();
sup.LastError.ShouldBeNull();
}
/// <summary>Verifies that reporting a transport failure drives the supervisor through reopen and replay cycles back to healthy.</summary>
[Fact]
public async Task ReportTransportFailure_DrivesThroughReopenReplay_BackToHealthy()
{
var transitions = new List<StateTransition>();
var lockObj = new object();
using var sup = new ReconnectSupervisor(
reopen: _ => Task.CompletedTask,
replay: _ => Task.CompletedTask,
options: FastBackoff());
sup.StateChanged += (_, t) => { lock (lockObj) transitions.Add(t); };
sup.ReportTransportFailure(new IOException("transport drop"));
await TestWait.HealthyAsync(sup, "the supervisor must recover to Healthy");
// Expected sequence: Healthy → TransportLost → Reopening → Replaying → Healthy.
IReadOnlyList<StateTransition> snapshot;
lock (lockObj) snapshot = [.. transitions];
var states = snapshot.Select(t => t.Next).ToArray();
states.ShouldContain(ReconnectSupervisor.State.TransportLost);
states.ShouldContain(ReconnectSupervisor.State.Reopening);
states.ShouldContain(ReconnectSupervisor.State.Replaying);
states[^1].ShouldBe(ReconnectSupervisor.State.Healthy);
sup.IsDegraded.ShouldBeFalse();
}
/// <summary>Verifies that reopen failures trigger retries and the supervisor stays in reopening state between attempts.</summary>
[Fact]
public async Task ReopenFailure_RetriesUntilSuccess_StaysInReopeningBetweenAttempts()
{
var attempts = 0;
using var sup = new ReconnectSupervisor(
reopen: _ => { attempts++; return attempts < 3 ? Task.FromException(new IOException("nope")) : Task.CompletedTask; },
replay: _ => Task.CompletedTask,
options: FastBackoff());
sup.ReportTransportFailure(new IOException("kick off"));
await TestWait.HealthyAsync(sup, "the supervisor must recover to Healthy");
attempts.ShouldBe(3);
sup.CurrentState.ShouldBe(ReconnectSupervisor.State.Healthy);
sup.LastError.ShouldBeNull(); // cleared on Healthy transition
}
/// <summary>Verifies that replay failures trigger a retry of the entire reopen-replay cycle.</summary>
[Fact]
public async Task ReplayFailure_RetriesEntireCycle()
{
var reopens = 0;
var replays = 0;
using var sup = new ReconnectSupervisor(
reopen: _ => { reopens++; return Task.CompletedTask; },
replay: _ => { replays++; return replays < 2 ? Task.FromException(new IOException("replay nope")) : Task.CompletedTask; },
options: FastBackoff());
sup.ReportTransportFailure(new IOException("kick off"));
await TestWait.HealthyAsync(sup, "the supervisor must recover to Healthy");
// First cycle: reopen succeeds, replay fails. Second cycle: both succeed.
reopens.ShouldBe(2);
replays.ShouldBe(2);
sup.CurrentState.ShouldBe(ReconnectSupervisor.State.Healthy);
}
/// <summary>Verifies that repeated failure reports during recovery do not spawn parallel recovery loops.</summary>
[Fact]
public async Task RepeatedFailureReports_DuringRecovery_DoNotSpawnParallelLoops()
{
var attempts = 0;
using var sup = new ReconnectSupervisor(
reopen: async ct =>
{
attempts++;
await Task.Delay(50, ct).ConfigureAwait(false);
},
replay: _ => Task.CompletedTask,
options: FastBackoff());
sup.ReportTransportFailure(new IOException("first"));
// Fire several more reports while reopen is in flight.
for (var i = 0; i < 5; i++)
{
sup.ReportTransportFailure(new IOException($"rapid-{i}"));
}
await TestWait.HealthyAsync(sup, "the supervisor must recover to Healthy");
// One Reopen call regardless of how many failures arrived during recovery.
attempts.ShouldBe(1);
}
/// <summary>Verifies that the last error reflects the most recent failure cause from recovery attempts.</summary>
[Fact]
public async Task LastError_ReflectsMostRecentFailureCause()
{
using var sup = new ReconnectSupervisor(
reopen: _ => Task.FromException(new IOException("reopen broke")),
replay: _ => Task.CompletedTask,
options: new ReconnectOptions(
InitialBackoffOverride: TimeSpan.FromMilliseconds(5),
MaxBackoffOverride: TimeSpan.FromMilliseconds(10)));
sup.ReportTransportFailure(new IOException("initial"));
// Wait for the loop's first failed reopen to land rather than sleeping a fixed 100 ms: on a
// loaded CI runner the recovery loop had not been scheduled yet, so LastError still held the
// reported cause ("initial") — #606. A presence wait returns the instant the condition holds.
await TestWait.UntilAsync(
() => sup.LastError?.Contains("reopen broke", StringComparison.OrdinalIgnoreCase) == true,
"the loop's failed reopen must replace the reported cause",
() => $"state={sup.CurrentState} lastError={sup.LastError ?? "<none>"}");
sup.LastError.ShouldNotBeNull();
sup.LastError.ShouldContain("reopen broke"); // updates from the loop's failed reopen attempts
}
/// <summary>Verifies that disposing the supervisor cancels a running recovery loop cleanly.</summary>
[Fact]
public async Task Dispose_CancelsRunningRecoveryLoop_Cleanly()
{
var cancelled = false;
var reopenEntered = new TaskCompletionSource(TaskCreationOptions.RunContinuationsAsynchronously);
var sup = new ReconnectSupervisor(
reopen: async ct =>
{
reopenEntered.TrySetResult();
try { await Task.Delay(Timeout.Infinite, ct).ConfigureAwait(false); }
catch (OperationCanceledException) { cancelled = true; throw; }
},
replay: _ => Task.CompletedTask,
options: FastBackoff());
sup.ReportTransportFailure(new IOException("kick off"));
// Wait for the loop to be INSIDE the long reopen (#858: a fixed 50 ms sleep raced the loop's
// scheduling under load, and a Dispose before reopen starts never reaches the catch).
await TestWait.ForAsync(reopenEntered.Task, "the recovery loop must enter reopen");
Should.NotThrow(() => sup.Dispose());
cancelled.ShouldBeTrue();
}
/// <summary>Verifies that reporting a transport failure after dispose throws ObjectDisposedException.</summary>
[Fact]
public void ReportTransportFailure_AfterDispose_Throws()
{
var sup = new ReconnectSupervisor(_ => Task.CompletedTask, _ => Task.CompletedTask, FastBackoff());
sup.Dispose();
Should.Throw<ObjectDisposedException>(() => sup.ReportTransportFailure(new IOException("x")));
}
/// <summary>Verifies that waiting for healthy state returns immediately when already healthy.</summary>
[Fact]
public async Task WaitForHealthy_ReturnsImmediately_WhenAlreadyHealthy()
{
using var sup = new ReconnectSupervisor(_ => Task.CompletedTask, _ => Task.CompletedTask, FastBackoff());
// No failure reported — should be Healthy from the start, so the wait completes synchronously
// (deterministic, unlike a wall-clock bound that a descheduled thread can overrun — #858).
var wait = sup.WaitForHealthyAsync(CancellationToken.None);
wait.IsCompletedSuccessfully.ShouldBeTrue("an already-Healthy supervisor must not wait at all");
await wait;
}
}