db751d12a5
Part 9 ConditionType.Quality was never assigned; default(StatusCode)==Good so every native + scripted condition reported Good unconditionally — a comms-lost device still showed a healthy, inactive, Good condition (a wrong-VALUE bug, distinct from the null-value #473/#475). Clients (and HMIs bucketing on IsGood) could not tell "genuinely inactive" from "lost contact". Layer 1 — make Quality a real, plumbed field: - AlarmConditionSnapshot gains OpcUaQuality Quality (default Good). - MaterialiseAlarmCondition sets it (native BadWaitingForInitialData, scripted Good). - WriteAlarmCondition projects snapshot.Quality; the delta-gate gains a Quality member so a quality-bucket change fires a Part 9 event. Layer 2 — drive native quality from driver connectivity (a comms-lost driver emits no alarm transitions, and an alarm-bearing raw tag has no value variable, so quality can't come from either existing channel): - DriverInstanceActor Tells parent ConnectivityChanged on Connected/Reconnecting. - DriverHostActor fans it to every native condition the driver owns as OpcUaPublishActor.AlarmQualityUpdate (Good on connect, Bad on disconnect). - New dedicated IOpcUaAddressSpaceSink.WriteAlarmQuality sets ONLY Quality and fires only on a bucket change — never touches Active/Acked/Retain (an active alarm that loses comms stays active). Not a full-snapshot re-projection, so it can't clobber severity/message and works for a never-fired condition. Forwarded through DeferredAddressSpaceSink (F10b trap; auto-verified by the reflection forwarding guard). Ungated by redundancy role; no /alerts row. Scripted conditions stay Good; worst-of-input quality deferred to #478 (Layer 3). Tests: node-level (materialise/project/no-clobber/unknown-node no-op), NativeAlarmProjector, DriverInstanceActor connectivity emission, DriverHostActor fan-out, OpcUaPublishActor routing, and the wire-level guard (Condition_event_Quality_tracks_source_connectivity_on_the_wire) — RED-verified against a simulated pre-fix always-Good server. Existing DriverInstanceActor parent probes ignore the new ConnectivityChanged. Docs: docs/AlarmTracking.md §"Condition source-data Quality (#477)"; design doc docs/plans/2026-07-17-alarm-condition-quality-477-design.md.
103 lines
7.1 KiB
C#
103 lines
7.1 KiB
C#
namespace ZB.MOM.WW.OtOpcUa.Commons.OpcUa;
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/// <summary>
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/// Wrapper <see cref="IOpcUaAddressSpaceSink"/> that defers to an inner sink swapped in at
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/// runtime. Needed because the production sink (<c>SdkAddressSpaceSink</c>) wraps an
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/// <c>OtOpcUaNodeManager</c> that only exists after the SDK <c>StandardServer</c> has
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/// started — but Akka actors resolve their sink dependency at construction time, before
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/// the hosted service has booted the SDK.
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///
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/// Bound as a singleton in DI on driver-role hosts; the OPC UA hosted service calls
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/// <see cref="SetSink"/> once the server is up. Until that swap happens, every call is a
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/// no-op against <see cref="NullOpcUaAddressSpaceSink"/>, so the actor stays safe to
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/// receive messages from the moment it boots.
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/// </summary>
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public sealed class DeferredAddressSpaceSink : IOpcUaAddressSpaceSink, ISurgicalAddressSpaceSink
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{
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private volatile IOpcUaAddressSpaceSink _inner = NullOpcUaAddressSpaceSink.Instance;
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/// <summary>Swap in the production sink. Pass <c>null</c> to revert to the null sink
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/// (used during graceful shutdown so post-stop writes don't hit a half-disposed manager).</summary>
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/// <param name="sink">The sink implementation to use, or null to use the null sink.</param>
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public void SetSink(IOpcUaAddressSpaceSink? sink) =>
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_inner = sink ?? NullOpcUaAddressSpaceSink.Instance;
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/// <inheritdoc />
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public void WriteValue(string nodeId, object? value, OpcUaQuality quality, DateTime sourceTimestampUtc, AddressSpaceRealm realm)
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=> _inner.WriteValue(nodeId, value, quality, sourceTimestampUtc, realm);
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/// <inheritdoc />
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public void WriteAlarmCondition(string alarmNodeId, AlarmConditionSnapshot state, DateTime sourceTimestampUtc, AddressSpaceRealm realm)
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=> _inner.WriteAlarmCondition(alarmNodeId, state, sourceTimestampUtc, realm);
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public void WriteAlarmQuality(string alarmNodeId, OpcUaQuality quality, DateTime sourceTimestampUtc, AddressSpaceRealm realm)
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=> _inner.WriteAlarmQuality(alarmNodeId, quality, sourceTimestampUtc, realm);
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/// <inheritdoc />
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public void MaterialiseAlarmCondition(string alarmNodeId, string equipmentNodeId, string displayName, string alarmType, int severity, AddressSpaceRealm realm, bool isNative = false)
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=> _inner.MaterialiseAlarmCondition(alarmNodeId, equipmentNodeId, displayName, alarmType, severity, realm, isNative);
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/// <inheritdoc />
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// Forward the WP4 multi-notifier wiring to the inner sink. Without this the native-alarm fan-out to the
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// referencing equipment folders ships INERT on every driver-role host (actors inject THIS wrapper, not the
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// inner SdkAddressSpaceSink) — the F10b / PR#423 forwarding trap the reflection guard exists to catch.
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public void WireAlarmNotifiers(string alarmNodeId, AddressSpaceRealm alarmRealm, IReadOnlyList<string> notifierFolderNodeIds, AddressSpaceRealm notifierFolderRealm)
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=> _inner.WireAlarmNotifiers(alarmNodeId, alarmRealm, notifierFolderNodeIds, notifierFolderRealm);
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/// <inheritdoc />
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public void EnsureFolder(string folderNodeId, string? parentNodeId, string displayName, AddressSpaceRealm realm)
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=> _inner.EnsureFolder(folderNodeId, parentNodeId, displayName, realm);
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/// <inheritdoc />
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public void EnsureVariable(string variableNodeId, string? parentFolderNodeId, string displayName, string dataType, bool writable, AddressSpaceRealm realm, string? historianTagname = null, bool isArray = false, uint? arrayLength = null)
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=> _inner.EnsureVariable(variableNodeId, parentFolderNodeId, displayName, dataType, writable, realm, historianTagname, isArray, arrayLength);
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/// <inheritdoc />
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public void RebuildAddressSpace() => _inner.RebuildAddressSpace();
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/// <inheritdoc />
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public void RaiseNodesAddedModelChange(string affectedNodeId, AddressSpaceRealm realm) => _inner.RaiseNodesAddedModelChange(affectedNodeId, realm);
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/// <inheritdoc />
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public void AddReference(string sourceNodeId, AddressSpaceRealm sourceRealm, string targetNodeId, AddressSpaceRealm targetRealm, string referenceType = "Organizes")
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=> _inner.AddReference(sourceNodeId, sourceRealm, targetNodeId, targetRealm, referenceType);
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/// <inheritdoc />
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// Forwards to the inner sink when it supports the surgical capability; returns false otherwise —
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// before the real SdkAddressSpaceSink is swapped in (inner is still the null sink), or any inner
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// sink that isn't surgical — so the caller (AddressSpaceApplier) falls back to a full rebuild.
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// Without this forward the surgical optimization is inert on every driver-role host, because
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// actors inject THIS wrapper, not the inner sink. ALL six args (including the DataType/array-shape
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// ones) MUST be forwarded — a partial forward silently drops the shape update on every driver-role host.
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public bool UpdateTagAttributes(string variableNodeId, bool writable, string? historianTagname, string dataType, bool isArray, uint? arrayLength, AddressSpaceRealm realm)
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=> _inner is ISurgicalAddressSpaceSink surgical
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&& surgical.UpdateTagAttributes(variableNodeId, writable, historianTagname, dataType, isArray, arrayLength, realm);
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/// <inheritdoc />
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// Forwards to the inner sink when it supports the surgical capability; returns false otherwise —
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// before the real SdkAddressSpaceSink is swapped in (inner is still the null sink), or any inner
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// sink that isn't surgical — so the caller (AddressSpaceApplier) falls back to a full rebuild.
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// Without this forward the rename-refresh optimization is inert on every driver-role host, because
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// actors inject THIS wrapper, not the inner sink.
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public bool UpdateFolderDisplayName(string folderNodeId, string displayName, AddressSpaceRealm realm)
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=> _inner is ISurgicalAddressSpaceSink surgical
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&& surgical.UpdateFolderDisplayName(folderNodeId, displayName, realm);
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// R2-07 T7 — surgical remove forwards. Same capability-sniffing pattern as UpdateTagAttributes /
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// UpdateFolderDisplayName: forward when the inner sink supports the surgical capability; return false
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// otherwise (before the real SdkAddressSpaceSink is swapped in, or any non-surgical inner) so the caller
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// (AddressSpaceApplier) falls back to a full rebuild. Without these forwards the surgical remove path is
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// inert on every driver-role host — the F10b / PR#423 trap the reflection guard exists to catch.
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/// <inheritdoc />
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public bool RemoveVariableNode(string variableNodeId, AddressSpaceRealm realm)
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=> _inner is ISurgicalAddressSpaceSink surgical && surgical.RemoveVariableNode(variableNodeId, realm);
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/// <inheritdoc />
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public bool RemoveAlarmConditionNode(string alarmNodeId, AddressSpaceRealm realm)
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=> _inner is ISurgicalAddressSpaceSink surgical && surgical.RemoveAlarmConditionNode(alarmNodeId, realm);
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/// <inheritdoc />
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public bool RemoveEquipmentSubtree(string equipmentNodeId, AddressSpaceRealm realm)
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=> _inner is ISurgicalAddressSpaceSink surgical && surgical.RemoveEquipmentSubtree(equipmentNodeId, realm);
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}
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