202 lines
8.0 KiB
C#
202 lines
8.0 KiB
C#
using System.Linq;
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using System.Threading.Tasks;
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using Opc.Ua;
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using Shouldly;
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using Xunit;
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using ZB.MOM.WW.OtOpcUa.Host.Domain;
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using ZB.MOM.WW.OtOpcUa.Tests.Helpers;
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namespace ZB.MOM.WW.OtOpcUa.Tests.Integration
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{
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public class IncrementalSyncTests
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{
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/// <summary>
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/// Verifies that adding a new Galaxy object and attribute causes the corresponding OPC UA node subtree to appear after
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/// sync.
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/// </summary>
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[Fact]
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public async Task Sync_AddObject_NewNodeAppears()
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{
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var fixture = OpcUaServerFixture.WithFakeMxAccessClient();
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await fixture.InitializeAsync();
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try
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{
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using var client = new OpcUaTestClient();
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await client.ConnectAsync(fixture.EndpointUrl);
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// Verify initial state
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var children = await client.BrowseAsync(client.MakeNodeId("TestArea"));
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children.Select(c => c.Name).ShouldContain("TestMachine_001");
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children.Select(c => c.Name).ShouldNotContain("NewObject");
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// Add a new object
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fixture.GalaxyRepository!.Hierarchy.Add(new GalaxyObjectInfo
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{
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GobjectId = 100, TagName = "NewObject_001", ContainedName = "NewObject",
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BrowseName = "NewObject", ParentGobjectId = 2, IsArea = false
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});
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fixture.GalaxyRepository.Attributes.Add(new GalaxyAttributeInfo
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{
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GobjectId = 100, TagName = "NewObject_001", AttributeName = "Status",
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FullTagReference = "NewObject_001.Status", MxDataType = 5
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});
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fixture.Service.TriggerRebuild();
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await Task.Delay(1000);
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// Reconnect in case session was disrupted during rebuild
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using var client2 = new OpcUaTestClient();
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await client2.ConnectAsync(fixture.EndpointUrl);
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// New object should appear when browsing parent
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children = await client2.BrowseAsync(client2.MakeNodeId("TestArea"));
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children.Select(c => c.Name).ShouldContain("NewObject",
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$"Browse returned: [{string.Join(", ", children.Select(c => c.Name))}]");
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// Original object should still be there
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children.Select(c => c.Name).ShouldContain("TestMachine_001");
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}
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finally
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{
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await fixture.DisposeAsync();
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}
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}
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/// <summary>
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/// Verifies that removing a Galaxy object tears down the corresponding OPC UA subtree without affecting siblings.
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/// </summary>
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[Fact]
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public async Task Sync_RemoveObject_NodeDisappears()
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{
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var fixture = OpcUaServerFixture.WithFakeMxAccessClient();
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await fixture.InitializeAsync();
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try
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{
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using var client = new OpcUaTestClient();
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await client.ConnectAsync(fixture.EndpointUrl);
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// Verify MESReceiver exists
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var children = await client.BrowseAsync(client.MakeNodeId("TestMachine_001"));
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children.Select(c => c.Name).ShouldContain("MESReceiver");
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// Remove MESReceiver (gobject_id 5) and its attributes
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fixture.GalaxyRepository!.Hierarchy.RemoveAll(h => h.GobjectId == 5);
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fixture.GalaxyRepository.Attributes.RemoveAll(a => a.GobjectId == 5);
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fixture.Service.TriggerRebuild();
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await Task.Delay(500);
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// MESReceiver should be gone
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children = await client.BrowseAsync(client.MakeNodeId("TestMachine_001"));
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children.Select(c => c.Name).ShouldNotContain("MESReceiver");
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// DelmiaReceiver should still be there
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children.Select(c => c.Name).ShouldContain("DelmiaReceiver");
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}
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finally
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{
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await fixture.DisposeAsync();
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}
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}
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/// <summary>
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/// Verifies that adding a Galaxy attribute creates a new OPC UA variable during incremental rebuild.
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/// </summary>
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[Fact]
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public async Task Sync_AddAttribute_NewVariableAppears()
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{
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var fixture = OpcUaServerFixture.WithFakeMxAccessClient();
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await fixture.InitializeAsync();
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try
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{
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using var client = new OpcUaTestClient();
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await client.ConnectAsync(fixture.EndpointUrl);
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// Add a new attribute to TestMachine_001
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fixture.GalaxyRepository!.Attributes.Add(new GalaxyAttributeInfo
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{
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GobjectId = 3, TagName = "TestMachine_001", AttributeName = "NewAttr",
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FullTagReference = "TestMachine_001.NewAttr", MxDataType = 5
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});
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fixture.Service.TriggerRebuild();
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await Task.Delay(500);
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var children = await client.BrowseAsync(client.MakeNodeId("TestMachine_001"));
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children.Select(c => c.Name).ShouldContain("NewAttr");
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children.Select(c => c.Name).ShouldContain("MachineID");
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}
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finally
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{
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await fixture.DisposeAsync();
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}
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}
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/// <summary>
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/// Verifies that subscriptions on unchanged objects continue receiving data after unrelated subtree rebuilds.
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/// </summary>
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[Fact]
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public async Task Sync_UnchangedObject_SubscriptionSurvives()
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{
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var mxClient = new FakeMxAccessClient();
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var fixture = OpcUaServerFixture.WithFakeMxAccessClient(mxClient);
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await fixture.InitializeAsync();
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try
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{
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using var client = new OpcUaTestClient();
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await client.ConnectAsync(fixture.EndpointUrl);
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// Subscribe to MachineID on TestMachine_001
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var nodeId = client.MakeNodeId("TestMachine_001.MachineID");
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var (sub, item) = await client.SubscribeAsync(nodeId);
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await Task.Delay(500);
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// Modify a DIFFERENT object (MESReceiver) — TestMachine_001 should be unaffected
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var mesAttr = fixture.GalaxyRepository!.Attributes
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.First(a => a.GobjectId == 5 && a.AttributeName == "MoveInBatchID");
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mesAttr.SecurityClassification = 2; // change something
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fixture.Service.TriggerRebuild();
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await Task.Delay(500);
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// Push a value change through MXAccess — subscription should still deliver
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mxClient.SimulateDataChange("TestMachine_001.MachineID", Vtq.Good("UPDATED"));
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await Task.Delay(1000);
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var lastValue = (item.LastValue as MonitoredItemNotification)?.Value?.Value;
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lastValue.ShouldBe("UPDATED");
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}
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finally
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{
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await fixture.DisposeAsync();
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}
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}
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/// <summary>
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/// Verifies that a rebuild request with no repository changes leaves the published namespace intact.
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/// </summary>
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[Fact]
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public async Task Sync_NoChanges_NothingHappens()
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{
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var fixture = OpcUaServerFixture.WithFakeMxAccessClient();
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await fixture.InitializeAsync();
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try
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{
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using var client = new OpcUaTestClient();
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await client.ConnectAsync(fixture.EndpointUrl);
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// Trigger rebuild with no changes
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fixture.Service.TriggerRebuild();
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await Task.Delay(500);
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// Everything should still work
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var children = await client.BrowseAsync(client.MakeNodeId("TestMachine_001"));
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children.Select(c => c.Name).ShouldContain("MachineID");
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}
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finally
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{
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await fixture.DisposeAsync();
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}
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}
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}
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} |