Files
lmxopcua/src/ZB.MOM.WW.OtOpcUa.Server/Redundancy/RedundancyStatePublisher.cs
Joseph Doherty c4824bea12 Phase 6.3 Stream C core — RedundancyStatePublisher + PeerReachability; orchestrates calculator inputs end-to-end
Wires the Phase 6.3 Stream B pure-logic pieces (ServiceLevelCalculator,
RecoveryStateManager, ApplyLeaseRegistry) + Stream A topology loader
(RedundancyCoordinator) into one orchestrator the runtime + OPC UA node
surface consume. The actual OPC UA variable-node plumbing (mapping
ServiceLevel Byte + ServerUriArray String[] onto the Opc.Ua.Server stack)
is narrower follow-up on top of this — the publisher emits change events
the OPC UA layer subscribes to.

Server.Redundancy additions:
- PeerReachability record + PeerReachabilityTracker — thread-safe
  per-peer-NodeId holder of the latest (HttpHealthy, UaHealthy) tuple. Probe
  loops (Stream B.1/B.2 runtime follow-up) write via Update; the publisher
  reads via Get. PeerReachability.FullyHealthy / Unknown sentinels for the
  two most-common states.
- RedundancyStatePublisher — pure orchestrator, no background timer, no OPC
  UA stack dep. ComputeAndPublish reads the 6 inputs + calls the calculator:
    * role (from coordinator.Current.SelfRole)
    * selfHealthy (caller-supplied Func<bool>)
    * peerHttpHealthy + peerUaHealthy (aggregate across all peers in
      coordinator.Current.Peers)
    * applyInProgress (ApplyLeaseRegistry.IsApplyInProgress)
    * recoveryDwellMet (RecoveryStateManager.IsDwellMet)
    * topologyValid (coordinator.IsTopologyValid)
    * operatorMaintenance (caller-supplied Func<bool>)
  Before-coordinator-init returns NoData=1 so clients never see an
  authoritative value from an un-bootstrapped server.
  OnStateChanged event fires edge-triggered when the byte changes;
  OnServerUriArrayChanged fires edge-triggered when the topology's self-first
  peer-sorted URI array content changes.
- ServiceLevelSnapshot record — per-tick output with Value + Band +
  Topology. The OPC UA layer's ServiceLevel Byte node subscribes to
  OnStateChanged; the ServerUriArray node subscribes to OnServerUriArrayChanged.

Tests (8 new RedundancyStatePublisherTests, all pass):
- Before-init returns NoData (Value=1, Band=NoData).
- Authoritative-Primary when healthy + peer fully reachable.
- Isolated-Primary (230) retains authority when peer unreachable — matches
  decision #154 non-promotion semantics.
- Mid-apply band dominates: open lease → Value=200 even with peer healthy.
- Self-unhealthy → NoData regardless of other inputs.
- OnStateChanged fires only on value transitions (edge-triggered).
- OnServerUriArrayChanged fires once per topology content change; repeat
  ticks with same topology don't re-emit.
- Standalone cluster treats healthy as AuthoritativePrimary=255.

Microsoft.EntityFrameworkCore.InMemory 10.0.0 added to Server.Tests for the
coordinator-backed publisher tests.

Full solution dotnet test: 1186 passing (was 1178, +8). Pre-existing
Client.CLI Subscribe flake unchanged.

Closes the core of release blocker #3 — the pure-logic + orchestration
layer now exists + is unit-tested. Remaining Stream C surfaces: OPC UA
ServiceLevel Byte variable wiring (binds to OnStateChanged), ServerUriArray
String[] wiring (binds to OnServerUriArrayChanged), RedundancySupport
static from RedundancyMode. Those touch the OPC UA stack directly + land
as Stream C.2 follow-up.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-19 11:31:50 -04:00

143 lines
5.9 KiB
C#

using ZB.MOM.WW.OtOpcUa.Configuration.Enums;
namespace ZB.MOM.WW.OtOpcUa.Server.Redundancy;
/// <summary>
/// Orchestrates Phase 6.3 Stream C: feeds the <see cref="ServiceLevelCalculator"/> with the
/// current (topology, peer reachability, apply-in-progress, recovery dwell, self health)
/// inputs and emits the resulting <see cref="byte"/> + labelled <see cref="ServiceLevelBand"/>
/// to subscribers. The OPC UA <c>ServiceLevel</c> variable node consumes this via
/// <see cref="OnStateChanged"/> on every tick.
/// </summary>
/// <remarks>
/// Pure orchestration — no background timer, no OPC UA stack dep. The caller (a
/// HostedService in a future PR, or a test) drives <see cref="ComputeAndPublish"/> at
/// whatever cadence is appropriate. Each call reads the inputs + recomputes the ServiceLevel
/// byte; state is fired on the <see cref="OnStateChanged"/> event when the byte differs from
/// the last emitted value (edge-triggered). The <see cref="OnServerUriArrayChanged"/> event
/// fires whenever the topology's <c>ServerUriArray</c> content changes.
/// </remarks>
public sealed class RedundancyStatePublisher
{
private readonly RedundancyCoordinator _coordinator;
private readonly ApplyLeaseRegistry _leases;
private readonly RecoveryStateManager _recovery;
private readonly PeerReachabilityTracker _peers;
private readonly Func<bool> _selfHealthy;
private readonly Func<bool> _operatorMaintenance;
private byte _lastByte = 255; // start at Authoritative — harmless before first tick
private IReadOnlyList<string>? _lastServerUriArray;
public RedundancyStatePublisher(
RedundancyCoordinator coordinator,
ApplyLeaseRegistry leases,
RecoveryStateManager recovery,
PeerReachabilityTracker peers,
Func<bool>? selfHealthy = null,
Func<bool>? operatorMaintenance = null)
{
ArgumentNullException.ThrowIfNull(coordinator);
ArgumentNullException.ThrowIfNull(leases);
ArgumentNullException.ThrowIfNull(recovery);
ArgumentNullException.ThrowIfNull(peers);
_coordinator = coordinator;
_leases = leases;
_recovery = recovery;
_peers = peers;
_selfHealthy = selfHealthy ?? (() => true);
_operatorMaintenance = operatorMaintenance ?? (() => false);
}
/// <summary>
/// Fires with the current ServiceLevel byte + band on every call to
/// <see cref="ComputeAndPublish"/> when the byte differs from the previously-emitted one.
/// </summary>
public event Action<ServiceLevelSnapshot>? OnStateChanged;
/// <summary>
/// Fires when the cluster's ServerUriArray (self + peers) content changes — e.g. an
/// operator adds or removes a peer. Consumer is the OPC UA <c>ServerUriArray</c>
/// variable node in Stream C.2.
/// </summary>
public event Action<IReadOnlyList<string>>? OnServerUriArrayChanged;
/// <summary>Snapshot of the last-published ServiceLevel byte — diagnostics + tests.</summary>
public byte LastByte => _lastByte;
/// <summary>
/// Compute the current ServiceLevel + emit change events if anything moved. Caller
/// drives cadence — a 1 s tick in production is reasonable; tests drive it directly.
/// </summary>
public ServiceLevelSnapshot ComputeAndPublish()
{
var topology = _coordinator.Current;
if (topology is null)
{
// Not yet initialized — surface NoData so clients don't treat us as authoritative.
return Emit((byte)ServiceLevelBand.NoData, null);
}
// Aggregate peer reachability. For 2-node v2.0 clusters there is at most one peer;
// treat "all peers healthy" as the boolean input to the calculator.
var peerReachable = topology.Peers.All(p => _peers.Get(p.NodeId).BothHealthy);
var peerUaHealthy = topology.Peers.All(p => _peers.Get(p.NodeId).UaHealthy);
var peerHttpHealthy = topology.Peers.All(p => _peers.Get(p.NodeId).HttpHealthy);
var role = MapRole(topology.SelfRole);
var value = ServiceLevelCalculator.Compute(
role: role,
selfHealthy: _selfHealthy(),
peerUaHealthy: peerUaHealthy,
peerHttpHealthy: peerHttpHealthy,
applyInProgress: _leases.IsApplyInProgress,
recoveryDwellMet: _recovery.IsDwellMet(),
topologyValid: _coordinator.IsTopologyValid,
operatorMaintenance: _operatorMaintenance());
MaybeFireServerUriArray(topology);
return Emit(value, topology);
}
private static RedundancyRole MapRole(RedundancyRole role) => role switch
{
// Standalone is serving; treat as Primary for the matrix since the calculator
// already special-cases Standalone inside its Compute.
RedundancyRole.Primary => RedundancyRole.Primary,
RedundancyRole.Secondary => RedundancyRole.Secondary,
_ => RedundancyRole.Standalone,
};
private ServiceLevelSnapshot Emit(byte value, RedundancyTopology? topology)
{
var snap = new ServiceLevelSnapshot(
Value: value,
Band: ServiceLevelCalculator.Classify(value),
Topology: topology);
if (value != _lastByte)
{
_lastByte = value;
OnStateChanged?.Invoke(snap);
}
return snap;
}
private void MaybeFireServerUriArray(RedundancyTopology topology)
{
var current = topology.ServerUriArray();
if (_lastServerUriArray is null || !current.SequenceEqual(_lastServerUriArray, StringComparer.Ordinal))
{
_lastServerUriArray = current;
OnServerUriArrayChanged?.Invoke(current);
}
}
}
/// <summary>Per-tick output of <see cref="RedundancyStatePublisher.ComputeAndPublish"/>.</summary>
public sealed record ServiceLevelSnapshot(
byte Value,
ServiceLevelBand Band,
RedundancyTopology? Topology);