2e0743ad25
H1 (HIGH): write-routing key now (AddressSpaceRealm, bareId), not bare-only. A raw s=<RawPath> and a UNS s=<Area/Line/Equip/Eff> can collide as bare strings; the bare-only key let a colliding raw+UNS pair route to the WRONG driver ref (last-writer-wins). The realm the node manager resolves (RealmOf) is now threaded through IOpcUaNodeWriteGateway.WriteAsync -> RouteNodeWrite -> _driverRefByNodeId keyed by (realm, bareId). New regression test: Colliding_raw_and_uns_bare_ids_route_to_their_own_driver_by_realm. M1 (MEDIUM): discovered-node injection made coherently DORMANT. HandleDiscoveredNodes hard-short-circuits (single enforcement point; _discoveredByDriver never populates so the re-inject tail is inert too), with a clear log pointing at the /raw browse-commit flow. New pin: Discovered_nodes_are_ignored_dormant_in_v3; the 16+2 v2 injection scenarios re-pointed to an accurate skip reason (DiscoveryInjectionDormantV3). M2 (MEDIUM): realm-qualified dual-node self-correction tests — Failed_uns_write_reverts_uns_node_and_leaves_raw_node_untouched + Raw_realm_revert_reverts_raw_node_only (the second fails if the realm is dropped). L1: removed the = AddressSpaceRealm.Uns defaults from the consequential node-manager mutation methods (WriteValue/WriteAlarmCondition/MaterialiseAlarmCondition/ EnsureFolder/EnsureVariable/UpdateFolderDisplayName/UpdateTagAttributes/ RaiseNodesAddedModelChange/Remove*/RevertOptimisticWriteIfNeeded) + the AttributeValueUpdate/AlarmStateUpdate records, so the compiler forces explicit realm; read-only accessors + internal builders retain their defaults. L3: fixed the stale VirtualTagHostActor class comment (V3NodeIds.Uns, not the retired EquipmentNodeIds.Variable). Also: DeploymentArtifactRawUnsParityTests — Raw/UNS node-set byte-parity round-trip between AddressSpaceComposer.Compose and DeploymentArtifact.ParseComposition. Claude-Session: https://claude.ai/code/session_01LVneM3eh1UtJxEisFXgmox
73 lines
3.9 KiB
C#
73 lines
3.9 KiB
C#
using ZB.MOM.WW.OtOpcUa.Commons.OpcUa;
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namespace ZB.MOM.WW.OtOpcUa.OpcUaServer;
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/// <summary>
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/// Production <see cref="IOpcUaAddressSpaceSink"/> binding for v2 — bridges
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/// OpcUaPublishActor's writes to the SDK address space owned by
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/// <see cref="OtOpcUaNodeManager"/>. The host wires this in once the StandardServer has
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/// been started (so the node manager exists).
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/// </summary>
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public sealed class SdkAddressSpaceSink : IOpcUaAddressSpaceSink, ISurgicalAddressSpaceSink
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{
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private readonly OtOpcUaNodeManager _nodeManager;
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/// <summary>Initializes a new instance of the SdkAddressSpaceSink class.</summary>
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/// <param name="nodeManager">The OPC UA node manager.</param>
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public SdkAddressSpaceSink(OtOpcUaNodeManager nodeManager)
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{
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ArgumentNullException.ThrowIfNull(nodeManager);
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_nodeManager = nodeManager;
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}
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/// <inheritdoc />
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public void WriteValue(string nodeId, object? value, OpcUaQuality quality, DateTime sourceTimestampUtc, AddressSpaceRealm realm)
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=> _nodeManager.WriteValue(nodeId, value, quality, sourceTimestampUtc, realm);
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/// <inheritdoc />
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public void WriteAlarmCondition(string alarmNodeId, AlarmConditionSnapshot state, DateTime sourceTimestampUtc, AddressSpaceRealm realm)
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=> _nodeManager.WriteAlarmCondition(alarmNodeId, state, sourceTimestampUtc, realm);
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/// <inheritdoc />
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public void MaterialiseAlarmCondition(string alarmNodeId, string equipmentNodeId, string displayName, string alarmType, int severity, AddressSpaceRealm realm, bool isNative = false)
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=> _nodeManager.MaterialiseAlarmCondition(alarmNodeId, equipmentNodeId, displayName, alarmType, severity, realm, isNative);
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/// <inheritdoc />
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public void EnsureFolder(string folderNodeId, string? parentNodeId, string displayName, AddressSpaceRealm realm)
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=> _nodeManager.EnsureFolder(folderNodeId, parentNodeId, displayName, realm);
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/// <inheritdoc />
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public void EnsureVariable(string variableNodeId, string? parentFolderNodeId, string displayName, string dataType, bool writable, AddressSpaceRealm realm, string? historianTagname = null, bool isArray = false, uint? arrayLength = null)
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=> _nodeManager.EnsureVariable(variableNodeId, parentFolderNodeId, displayName, dataType, writable, realm, historianTagname, isArray, arrayLength);
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/// <inheritdoc />
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public bool UpdateTagAttributes(string variableNodeId, bool writable, string? historianTagname, string dataType, bool isArray, uint? arrayLength, AddressSpaceRealm realm)
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=> _nodeManager.UpdateTagAttributes(variableNodeId, writable, historianTagname, dataType, isArray, arrayLength, realm);
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/// <inheritdoc />
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public bool UpdateFolderDisplayName(string folderNodeId, string displayName, AddressSpaceRealm realm)
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=> _nodeManager.UpdateFolderDisplayName(folderNodeId, displayName, realm);
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/// <inheritdoc />
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public bool RemoveVariableNode(string variableNodeId, AddressSpaceRealm realm)
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=> _nodeManager.RemoveVariableNode(variableNodeId, realm);
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/// <inheritdoc />
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public bool RemoveAlarmConditionNode(string alarmNodeId, AddressSpaceRealm realm)
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=> _nodeManager.RemoveAlarmConditionNode(alarmNodeId, realm);
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/// <inheritdoc />
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public bool RemoveEquipmentSubtree(string equipmentNodeId, AddressSpaceRealm realm)
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=> _nodeManager.RemoveEquipmentSubtree(equipmentNodeId, realm);
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/// <inheritdoc />
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public void RebuildAddressSpace() => _nodeManager.RebuildAddressSpace();
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/// <inheritdoc />
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public void RaiseNodesAddedModelChange(string affectedNodeId, AddressSpaceRealm realm) => _nodeManager.RaiseNodesAddedModelChange(affectedNodeId, realm);
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/// <inheritdoc />
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public void AddReference(string sourceNodeId, AddressSpaceRealm sourceRealm, string targetNodeId, AddressSpaceRealm targetRealm, string referenceType = "Organizes")
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=> _nodeManager.AddReference(sourceNodeId, sourceRealm, targetNodeId, targetRealm, referenceType);
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}
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