268 lines
12 KiB
C#
268 lines
12 KiB
C#
using System;
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using System.IO;
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using System.Net;
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using System.Net.Security;
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using System.Net.Sockets;
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using System.Security.Authentication;
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using System.Security.Cryptography;
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using System.Security.Cryptography.X509Certificates;
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using System.Threading;
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using System.Threading.Tasks;
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using MessagePack;
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using Serilog;
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using Serilog.Core;
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using Shouldly;
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using Xunit;
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using ZB.MOM.WW.OtOpcUa.Driver.Historian.Wonderware.Ipc;
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namespace ZB.MOM.WW.OtOpcUa.Driver.Historian.Wonderware.Tests.Ipc;
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/// <summary>
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/// Round-trip tests for <see cref="TcpFrameServer"/> added with the TCP transport. Each
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/// scenario binds the server on <c>127.0.0.1:0</c>, connects a real <see cref="TcpClient"/>,
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/// performs the Hello handshake, and exercises a request/reply over the wire framing — both
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/// plaintext and over TLS. These target net48 and run on Windows in CI; on the macOS dev box
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/// they only compile.
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/// </summary>
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public sealed class TcpRoundTripTests
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{
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private static readonly ILogger Quiet = Logger.None;
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// Generous timeout so the deterministic tests don't hang CI if the server misbehaves.
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private static readonly TimeSpan Timeout = TimeSpan.FromSeconds(10);
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/// <summary>
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/// Fake handler that echoes a fixed <see cref="ReadRawReply"/> when it sees a
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/// <see cref="MessageKind.ReadRawRequest"/>, mirroring the client correlation id.
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/// </summary>
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private sealed class EchoHandler : IFrameHandler
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{
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public Task HandleAsync(MessageKind kind, byte[] body, FrameWriter writer, CancellationToken ct)
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{
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if (kind != MessageKind.ReadRawRequest)
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return Task.CompletedTask;
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var request = MessagePackSerializer.Deserialize<ReadRawRequest>(body);
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var reply = new ReadRawReply
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{
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CorrelationId = request.CorrelationId,
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Success = true,
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Samples = new[]
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{
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new HistorianSampleDto
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{
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ValueBytes = MessagePackSerializer.Serialize(42.0),
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Quality = 192,
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TimestampUtcTicks = new DateTime(2026, 6, 12, 0, 0, 0, DateTimeKind.Utc).Ticks,
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},
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},
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};
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return writer.WriteAsync(MessageKind.ReadRawReply, reply, ct);
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}
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}
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/// <summary>Generates an in-memory self-signed RSA cert with a serverAuth EKU and a private key.</summary>
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private static X509Certificate2 MakeSelfSignedCert()
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{
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using var rsa = RSA.Create(2048);
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var req = new CertificateRequest("CN=otopcua-historian-sidecar-test", rsa, HashAlgorithmName.SHA256, RSASignaturePadding.Pkcs1);
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req.CertificateExtensions.Add(
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new X509EnhancedKeyUsageExtension(
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new OidCollection { new Oid("1.3.6.1.5.5.7.3.1") /* serverAuth */ }, critical: false));
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using var ephemeral = req.CreateSelfSigned(DateTimeOffset.UtcNow.AddDays(-1), DateTimeOffset.UtcNow.AddYears(1));
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// Round-trip through a PFX so the returned cert carries an exportable private key on net48.
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var pfx = ephemeral.Export(X509ContentType.Pfx, "pw");
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return new X509Certificate2(pfx, "pw", X509KeyStorageFlags.Exportable);
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}
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/// <summary>Performs the Hello handshake on the given stream and returns the deserialized ack.</summary>
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private static async Task<HelloAck> HelloAsync(Stream stream, string secret, CancellationToken ct)
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{
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using var writer = new FrameWriter(stream, leaveOpen: true);
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using var reader = new FrameReader(stream, leaveOpen: true);
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await writer.WriteAsync(MessageKind.Hello,
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new Hello { ProtocolMajor = Hello.CurrentMajor, PeerName = "test-client", SharedSecret = secret }, ct);
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var ackFrame = await reader.ReadFrameAsync(ct);
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ackFrame.ShouldNotBeNull();
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ackFrame!.Value.Kind.ShouldBe(MessageKind.HelloAck);
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return MessagePackSerializer.Deserialize<HelloAck>(ackFrame.Value.Body);
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}
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/// <summary>Wraps a connected client socket stream in an SslStream that pins the server cert thumbprint.</summary>
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private static async Task<SslStream> ClientTlsAsync(NetworkStream inner, string expectedThumbprint, CancellationToken ct)
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{
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var ssl = new SslStream(inner, leaveInnerStreamOpen: false,
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userCertificateValidationCallback: (_, cert, _, _) =>
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cert is not null &&
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string.Equals(
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cert.GetCertHashString(),
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expectedThumbprint,
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StringComparison.OrdinalIgnoreCase));
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await ssl.AuthenticateAsClientAsync("otopcua-historian-sidecar-test", clientCertificates: null,
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enabledSslProtocols: SslProtocols.Tls12, checkCertificateRevocation: false);
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return ssl;
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}
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/// <summary>Plaintext: Hello (good secret) is accepted and a ReadRaw request is echoed back.</summary>
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[Fact]
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public async Task Plaintext_RoundTrip_HelloAcceptedAndRequestEchoed()
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{
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using var cts = new CancellationTokenSource(Timeout);
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using var server = new TcpFrameServer(IPAddress.Loopback, 0, "shh", tlsCert: null, Quiet);
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var serverTask = server.RunOneConnectionAsync(new EchoHandler(), cts.Token);
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using var client = new TcpClient();
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await client.ConnectAsync(IPAddress.Loopback, server.BoundPort);
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var stream = client.GetStream();
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var ack = await HelloAsync(stream, "shh", cts.Token);
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ack.Accepted.ShouldBeTrue();
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using var writer = new FrameWriter(stream, leaveOpen: true);
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using var reader = new FrameReader(stream, leaveOpen: true);
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await writer.WriteAsync(MessageKind.ReadRawRequest,
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new ReadRawRequest { TagName = "Tank.Level", MaxValues = 10, CorrelationId = "corr-1" }, cts.Token);
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var replyFrame = await reader.ReadFrameAsync(cts.Token);
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replyFrame.ShouldNotBeNull();
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replyFrame!.Value.Kind.ShouldBe(MessageKind.ReadRawReply);
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var reply = MessagePackSerializer.Deserialize<ReadRawReply>(replyFrame.Value.Body);
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reply.Success.ShouldBeTrue();
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reply.CorrelationId.ShouldBe("corr-1");
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reply.Samples.Length.ShouldBe(1);
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MessagePackSerializer.Deserialize<double>(reply.Samples[0].ValueBytes!).ShouldBe(42.0);
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client.Close();
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await serverTask;
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}
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/// <summary>TLS: a self-signed server cert; the client pins its thumbprint; same exchange succeeds.</summary>
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[Fact]
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public async Task Tls_RoundTrip_HelloAcceptedAndRequestEchoed()
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{
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using var cts = new CancellationTokenSource(Timeout);
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using var cert = MakeSelfSignedCert();
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using var server = new TcpFrameServer(IPAddress.Loopback, 0, "shh", tlsCert: cert, Quiet);
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var serverTask = server.RunOneConnectionAsync(new EchoHandler(), cts.Token);
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using var client = new TcpClient();
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await client.ConnectAsync(IPAddress.Loopback, server.BoundPort);
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using var ssl = await ClientTlsAsync(client.GetStream(), cert.Thumbprint, cts.Token);
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var ack = await HelloAsync(ssl, "shh", cts.Token);
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ack.Accepted.ShouldBeTrue();
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using var writer = new FrameWriter(ssl, leaveOpen: true);
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using var reader = new FrameReader(ssl, leaveOpen: true);
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await writer.WriteAsync(MessageKind.ReadRawRequest,
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new ReadRawRequest { TagName = "Tank.Level", MaxValues = 10, CorrelationId = "tls-1" }, cts.Token);
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var replyFrame = await reader.ReadFrameAsync(cts.Token);
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replyFrame.ShouldNotBeNull();
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replyFrame!.Value.Kind.ShouldBe(MessageKind.ReadRawReply);
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var reply = MessagePackSerializer.Deserialize<ReadRawReply>(replyFrame.Value.Body);
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reply.Success.ShouldBeTrue();
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reply.CorrelationId.ShouldBe("tls-1");
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client.Close();
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await serverTask;
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}
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/// <summary>
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/// TLS: when the client pins a wrong thumbprint the validation callback returns false,
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/// causing <see cref="SslStream.AuthenticateAsClientAsync"/> to throw
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/// <see cref="AuthenticationException"/> before any Hello is exchanged.
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/// </summary>
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[Fact]
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public async Task Tls_BadThumbprint_AuthenticationFails()
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{
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using var cts = new CancellationTokenSource(Timeout);
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using var cert = MakeSelfSignedCert();
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using var server = new TcpFrameServer(IPAddress.Loopback, 0, "shh", tlsCert: cert, Quiet);
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var serverTask = server.RunOneConnectionAsync(new EchoHandler(), cts.Token);
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using var client = new TcpClient();
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await client.ConnectAsync(IPAddress.Loopback, server.BoundPort);
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// Deliberately pin the wrong thumbprint — all zeros.
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const string wrongThumbprint = "0000000000000000000000000000000000000000";
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var ssl = new SslStream(client.GetStream(), leaveInnerStreamOpen: false,
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userCertificateValidationCallback: (_, serverCert, _, _) =>
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serverCert is not null &&
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string.Equals(serverCert.GetCertHashString(), wrongThumbprint, StringComparison.OrdinalIgnoreCase));
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await Should.ThrowAsync<AuthenticationException>(async () =>
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await ssl.AuthenticateAsClientAsync("otopcua-historian-sidecar-test", clientCertificates: null,
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enabledSslProtocols: SslProtocols.Tls12, checkCertificateRevocation: false));
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ssl.Dispose();
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// Server will see the broken TLS handshake and end the connection; let it finish.
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try { await serverTask; } catch { /* server may throw on the aborted TLS */ }
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}
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/// <summary>Bad secret: Hello is rejected with Accepted=false and the shared-secret-mismatch reason.</summary>
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[Fact]
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public async Task BadSecret_HelloRejected()
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{
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using var cts = new CancellationTokenSource(Timeout);
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using var server = new TcpFrameServer(IPAddress.Loopback, 0, "right-secret", tlsCert: null, Quiet);
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var serverTask = server.RunOneConnectionAsync(new EchoHandler(), cts.Token);
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using var client = new TcpClient();
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await client.ConnectAsync(IPAddress.Loopback, server.BoundPort);
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var ack = await HelloAsync(client.GetStream(), "wrong-secret", cts.Token);
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ack.Accepted.ShouldBeFalse();
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ack.RejectReason.ShouldBe("shared-secret-mismatch");
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client.Close();
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await serverTask;
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}
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/// <summary>
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/// Single-active serial accept: while client A is connected (Hello done), client B's
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/// Hello does not complete until A disconnects. The server only accepts one connection
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/// per <see cref="TcpFrameServer.RunOneConnectionAsync"/>, so B's handshake is served by
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/// the second loop iteration that runs only after A's connection ends.
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/// </summary>
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[Fact]
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public async Task SingleActive_SecondClientHelloCompletesOnlyAfterFirstCloses()
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{
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using var cts = new CancellationTokenSource(Timeout);
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using var server = new TcpFrameServer(IPAddress.Loopback, 0, "shh", tlsCert: null, Quiet);
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// Run the server loop: it accepts one connection at a time, serially.
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var serverLoop = server.RunAsync(new EchoHandler(), cts.Token);
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// Client A connects and completes its Hello — it now owns the single active slot.
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using var clientA = new TcpClient();
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await clientA.ConnectAsync(IPAddress.Loopback, server.BoundPort);
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var ackA = await HelloAsync(clientA.GetStream(), "shh", cts.Token);
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ackA.Accepted.ShouldBeTrue();
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// Client B connects. The TCP connect may complete (OS backlog) but the server is still
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// busy with A, so B's Hello round-trip must NOT complete yet.
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using var clientB = new TcpClient();
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await clientB.ConnectAsync(IPAddress.Loopback, server.BoundPort);
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var bHelloTask = HelloAsync(clientB.GetStream(), "shh", cts.Token);
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// Give B a chance to (wrongly) complete — it must remain pending while A is connected.
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var earlyWinner = await Task.WhenAny(bHelloTask, Task.Delay(TimeSpan.FromMilliseconds(500), cts.Token));
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earlyWinner.ShouldNotBe(bHelloTask, "client B's Hello completed while client A was still connected");
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// Now disconnect A. The server's next loop iteration accepts B and serves its Hello.
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clientA.Close();
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var ackB = await bHelloTask;
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ackB.Accepted.ShouldBeTrue();
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// Tear down: cancel the loop and let it unwind.
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cts.Cancel();
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try { await serverLoop; } catch (OperationCanceledException) { /* expected */ }
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}
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}
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