Files
lmxopcua/src/Server/ZB.MOM.WW.OtOpcUa.OpcUaServer/SdkAddressSpaceSink.cs
T

94 lines
5.3 KiB
C#

using ZB.MOM.WW.OtOpcUa.Commons.OpcUa;
namespace ZB.MOM.WW.OtOpcUa.OpcUaServer;
/// <summary>
/// Production <see cref="IOpcUaAddressSpaceSink"/> binding for v2 — bridges
/// OpcUaPublishActor's writes to the SDK address space owned by
/// <see cref="OtOpcUaNodeManager"/>. The host wires this in once the StandardServer has
/// been started (so the node manager exists).
/// </summary>
public sealed class SdkAddressSpaceSink : IOpcUaAddressSpaceSink, ISurgicalAddressSpaceSink
{
private readonly OtOpcUaNodeManager _nodeManager;
/// <summary>Initializes a new instance of the SdkAddressSpaceSink class.</summary>
/// <param name="nodeManager">The OPC UA node manager.</param>
public SdkAddressSpaceSink(OtOpcUaNodeManager nodeManager)
{
ArgumentNullException.ThrowIfNull(nodeManager);
_nodeManager = nodeManager;
}
/// <inheritdoc />
public void WriteValue(string nodeId, object? value, uint statusCode, DateTime sourceTimestampUtc, AddressSpaceRealm realm)
=> _nodeManager.WriteValue(nodeId, value, statusCode, sourceTimestampUtc, realm);
/// <inheritdoc />
/// <remarks>Overrides the interface's default implementation on purpose: that default loops
/// <see cref="WriteValue"/>, which would re-take the node manager's SDK-wide <c>Lock</c> once per value.
/// Forwarding to the manager's own batched entry point takes it ONCE for the whole batch.</remarks>
public void WriteValues(IReadOnlyList<ValueWrite> values)
=> _nodeManager.WriteValues(values);
/// <inheritdoc />
/// <remarks>Overrides the interface's default on purpose, and here the default is not merely slower but
/// <b>wrong</b>: it writes a null value (a value-less sink has nothing else to write), which would erase
/// the last known value this annotation exists to preserve. The manager's own entry point retains it.</remarks>
public void WriteStatuses(IReadOnlyList<StatusWrite> statuses)
=> _nodeManager.WriteStatuses(statuses);
/// <inheritdoc />
public void WriteAlarmCondition(string alarmNodeId, AlarmConditionSnapshot state, DateTime sourceTimestampUtc, AddressSpaceRealm realm)
=> _nodeManager.WriteAlarmCondition(alarmNodeId, state, sourceTimestampUtc, realm);
public void WriteAlarmQuality(string alarmNodeId, uint statusCode, DateTime sourceTimestampUtc, AddressSpaceRealm realm)
=> _nodeManager.WriteAlarmQuality(alarmNodeId, statusCode, sourceTimestampUtc, realm);
/// <inheritdoc />
public void MaterialiseAlarmCondition(string alarmNodeId, string equipmentNodeId, string displayName, string alarmType, int severity, AddressSpaceRealm realm, bool isNative = false)
=> _nodeManager.MaterialiseAlarmCondition(alarmNodeId, equipmentNodeId, displayName, alarmType, severity, realm, isNative);
/// <inheritdoc />
public void WireAlarmNotifiers(string alarmNodeId, AddressSpaceRealm alarmRealm, IReadOnlyList<string> notifierFolderNodeIds, AddressSpaceRealm notifierFolderRealm)
=> _nodeManager.WireAlarmNotifiers(alarmNodeId, alarmRealm, notifierFolderNodeIds, notifierFolderRealm);
/// <inheritdoc />
public void EnsureFolder(string folderNodeId, string? parentNodeId, string displayName, AddressSpaceRealm realm)
=> _nodeManager.EnsureFolder(folderNodeId, parentNodeId, displayName, realm);
/// <inheritdoc />
public void EnsureVariable(string variableNodeId, string? parentFolderNodeId, string displayName, string dataType, bool writable, AddressSpaceRealm realm, string? historianTagname = null, bool isArray = false, uint? arrayLength = null)
=> _nodeManager.EnsureVariable(variableNodeId, parentFolderNodeId, displayName, dataType, writable, realm, historianTagname, isArray, arrayLength);
/// <inheritdoc />
public bool UpdateTagAttributes(string variableNodeId, bool writable, string? historianTagname, string dataType, bool isArray, uint? arrayLength, AddressSpaceRealm realm)
=> _nodeManager.UpdateTagAttributes(variableNodeId, writable, historianTagname, dataType, isArray, arrayLength, realm);
/// <inheritdoc />
public bool UpdateFolderDisplayName(string folderNodeId, string displayName, AddressSpaceRealm realm)
=> _nodeManager.UpdateFolderDisplayName(folderNodeId, displayName, realm);
/// <inheritdoc />
public bool RemoveVariableNode(string variableNodeId, AddressSpaceRealm realm)
=> _nodeManager.RemoveVariableNode(variableNodeId, realm);
/// <inheritdoc />
public bool RemoveAlarmConditionNode(string alarmNodeId, AddressSpaceRealm realm)
=> _nodeManager.RemoveAlarmConditionNode(alarmNodeId, realm);
/// <inheritdoc />
public bool RemoveEquipmentSubtree(string equipmentNodeId, AddressSpaceRealm realm)
=> _nodeManager.RemoveEquipmentSubtree(equipmentNodeId, realm);
/// <inheritdoc />
public void RebuildAddressSpace() => _nodeManager.RebuildAddressSpace();
/// <inheritdoc />
public void RaiseNodesAddedModelChange(string affectedNodeId, AddressSpaceRealm realm) => _nodeManager.RaiseNodesAddedModelChange(affectedNodeId, realm);
/// <inheritdoc />
public void AddReference(string sourceNodeId, AddressSpaceRealm sourceRealm, string targetNodeId, AddressSpaceRealm targetRealm, string referenceType = "Organizes")
=> _nodeManager.AddReference(sourceNodeId, sourceRealm, targetNodeId, targetRealm, referenceType);
}