namespace ZB.MOM.WW.OtOpcUa.Driver.Historian.SqlServer;
///
/// Every OPC UA status this backend emits, as named constants (inline literals are invisible to
/// StatusCodeParityTests). Values mirror Opc.Ua.StatusCodes.
///
internal static class SqlHistorianStatusCodes
{
public const uint Good = 0x00000000u;
public const uint GoodEntryInserted = 0x00A20000u;
public const uint GoodEntryReplaced = 0x00A30000u;
public const uint BadNoData = 0x809B0000u;
public const uint BadEntryExists = 0x809F0000u;
public const uint BadNoEntryExists = 0x80A00000u;
public const uint BadInvalidTimestamp = 0x80230000u;
public const uint BadAggregateInvalidInputs = 0x80D60000u;
public const uint UncertainDataSubNormal = 0x40A40000u;
/// Stored for a non-finite Double (NaN / ±Infinity) that arrived with a non-Bad status.
public const uint BadOutOfRange = 0x803C0000u;
}
///
/// Bit masks over a 32-bit OPC UA status code (Part 4 §7.39). These are masks, not emitted codes, so their
/// names deliberately avoid the Good/Bad/Uncertain prefix the status-code parity scan keys on.
///
internal static class StatusBits
{
/// Severity + sub-code (top 16 bits) of a status, i.e. the code without info bits.
public const uint CodeBitsMask = 0xFFFF0000u;
/// The two severity bits (Good = 00, Uncertain = 01, Bad = 10).
public const uint SeverityMask = 0xC0000000u;
/// The severity bit set on every Bad code.
public const uint SeverityBadBit = 0x80000000u;
/// The two historian info bits (Calculated, Interpolated) in the low bits of the info field.
public const uint HistorianBitsMask = 0x3u;
/// True when has Bad severity.
/// A status code.
/// Whether the Bad severity bit is set.
public static bool IsBad(uint status) => (status & SeverityBadBit) != 0;
/// True when has Good severity.
/// A status code.
/// Whether both severity bits are clear.
public static bool IsGood(uint status) => (status & SeverityMask) == 0;
}
/// Part 4 §7.39 historian info bits OR-ed onto a status code.
internal static class HistorianInfoBits
{
/// InfoType = DataValue.
public const uint InfoTypeDataValue = 0x00000400u;
/// The value was produced by an aggregate calculation.
public const uint HistorianCalculated = 0x1u;
/// The value was interpolated.
public const uint HistorianInterpolated = 0x2u;
///
/// Marks as a Calculated data value. Any historian bits the status already carries
/// (e.g. a stored Interpolated sample) are cleared first, so the result is never both.
///
/// Base status code.
/// Status with InfoType and Calculated bits set.
public static uint WithCalculated(uint status) =>
(status & ~StatusBits.HistorianBitsMask) | InfoTypeDataValue | HistorianCalculated;
///
/// Marks as an Interpolated data value. Any historian bits the status already
/// carries (e.g. a stored Calculated sample) are cleared first, so the result is never both.
///
/// Base status code.
/// Status with InfoType and Interpolated bits set.
public static uint WithInterpolated(uint status) =>
(status & ~StatusBits.HistorianBitsMask) | InfoTypeDataValue | HistorianInterpolated;
}