using System;
using Shouldly;
using Xunit;
using ZB.MOM.WW.OtOpcUa.Driver.Historian.Wonderware;
using ZB.MOM.WW.OtOpcUa.Driver.Historian.Wonderware.Backend;
namespace ZB.MOM.WW.OtOpcUa.Driver.Galaxy.Host.Tests
{
///
/// PR C.2 — pins the env-var contract that gates whether the sidecar boots an
/// alarm-event writer. Default-on (when the historian itself is enabled) so a
/// fresh deploy picks up the writer without a service-config edit; explicit
/// false opts a read-only deployment out.
///
[Trait("Category", "Unit")]
public sealed class ProgramAlarmWriterTests
{
[Fact]
public void BuildAlarmWriter_returns_writer_when_env_unset()
{
using var _ = ScopedEnv("OTOPCUA_HISTORIAN_ALARM_WRITE_ENABLED", null);
var writer = Program.BuildAlarmWriter();
writer.ShouldNotBeNull();
writer.ShouldBeOfType();
}
[Theory]
[InlineData("true")]
[InlineData("True")]
[InlineData("TRUE")]
public void BuildAlarmWriter_returns_writer_when_env_explicitly_true(string value)
{
using var _ = ScopedEnv("OTOPCUA_HISTORIAN_ALARM_WRITE_ENABLED", value);
var writer = Program.BuildAlarmWriter();
writer.ShouldNotBeNull();
}
[Theory]
[InlineData("false")]
[InlineData("False")]
[InlineData("FALSE")]
public void BuildAlarmWriter_returns_null_when_env_false(string value)
{
using var _ = ScopedEnv("OTOPCUA_HISTORIAN_ALARM_WRITE_ENABLED", value);
var writer = Program.BuildAlarmWriter();
writer.ShouldBeNull();
}
[Fact]
public void BuildAlarmWriter_treats_unrecognized_value_as_enabled()
{
// Anything other than the literal "false" (case-insensitive) keeps the writer
// wired — fail-open under accidental misconfiguration so an alarm-write deploy
// doesn't silently lose alarms because of a typo.
using var _ = ScopedEnv("OTOPCUA_HISTORIAN_ALARM_WRITE_ENABLED", "yes");
var writer = Program.BuildAlarmWriter();
writer.ShouldNotBeNull();
}
private static IDisposable ScopedEnv(string name, string? value)
{
var prior = Environment.GetEnvironmentVariable(name);
Environment.SetEnvironmentVariable(name, value);
return new DisposableAction(() => Environment.SetEnvironmentVariable(name, prior));
}
private sealed class DisposableAction : IDisposable
{
private readonly Action _action;
public DisposableAction(Action action) { _action = action; }
public void Dispose() => _action();
}
}
}