using ZB.MOM.WW.OtOpcUa.Commons.OpcUa;
namespace ZB.MOM.WW.OtOpcUa.OpcUaServer;
///
/// Production binding for v2 — bridges
/// OpcUaPublishActor's writes to the SDK address space owned by
/// . The host wires this in once the StandardServer has
/// been started (so the node manager exists).
///
public sealed class SdkAddressSpaceSink : IOpcUaAddressSpaceSink, ISurgicalAddressSpaceSink
{
private readonly OtOpcUaNodeManager _nodeManager;
/// Initializes a new instance of the SdkAddressSpaceSink class.
/// The OPC UA node manager.
public SdkAddressSpaceSink(OtOpcUaNodeManager nodeManager)
{
ArgumentNullException.ThrowIfNull(nodeManager);
_nodeManager = nodeManager;
}
/// Writes a value to the OPC UA address space.
/// The OPC UA node identifier.
/// The value being written.
/// The OPC UA quality status.
/// The source timestamp in UTC.
public void WriteValue(string nodeId, object? value, OpcUaQuality quality, DateTime sourceTimestampUtc)
=> _nodeManager.WriteValue(nodeId, value, quality, sourceTimestampUtc);
/// Writes the full Part 9 alarm-condition state to the OPC UA address space.
/// The alarm node identifier.
/// The full condition state to project onto the node.
/// The source timestamp in UTC.
public void WriteAlarmCondition(string alarmNodeId, AlarmConditionSnapshot state, DateTime sourceTimestampUtc)
=> _nodeManager.WriteAlarmCondition(alarmNodeId, state, sourceTimestampUtc);
/// Materialises a real Part 9 alarm-condition node in the address space.
/// The alarm node identifier (== ScriptedAlarmId).
/// The equipment folder node identifier the condition parents under.
/// The human-readable condition name.
/// The domain alarm type.
/// The domain severity.
/// True for a driver-fed (native) equipment-tag alarm; false (default) for a scripted alarm.
public void MaterialiseAlarmCondition(string alarmNodeId, string equipmentNodeId, string displayName, string alarmType, int severity, bool isNative = false)
=> _nodeManager.MaterialiseAlarmCondition(alarmNodeId, equipmentNodeId, displayName, alarmType, severity, isNative);
/// Ensures a folder node exists in the address space.
/// The folder node identifier.
/// The parent folder node identifier.
/// The display name for the folder.
public void EnsureFolder(string folderNodeId, string? parentNodeId, string displayName)
=> _nodeManager.EnsureFolder(folderNodeId, parentNodeId, displayName);
/// Ensures a variable node exists in the address space.
/// The variable node identifier.
/// The parent folder node identifier.
/// The display name for the variable.
/// The OPC UA data type.
/// When true the node is created read/write; otherwise read-only.
/// null ⇒ not historized; non-null ⇒ create Historizing with the
/// HistoryRead access bit and register the historian tagname.
/// When true the node is created as a 1-D array; when false (default) scalar.
/// The declared length of the 1-D array when is true.
public void EnsureVariable(string variableNodeId, string? parentFolderNodeId, string displayName, string dataType, bool writable, string? historianTagname = null, bool isArray = false, uint? arrayLength = null)
=> _nodeManager.EnsureVariable(variableNodeId, parentFolderNodeId, displayName, dataType, writable, historianTagname, isArray, arrayLength);
/// F10b: surgically update an existing variable node's Writable + Historizing + presentation
/// shape (DataType / array-ness) in place (no rebuild). Returns false when the node does not exist
/// (caller falls back to a full rebuild).
/// The variable node identifier.
/// When true the node becomes read/write with the inbound-write handler; otherwise read-only.
/// null ⇒ not historized; non-null ⇒ Historizing with the HistoryRead bit and tagname binding.
/// The OPC UA built-in data type name to apply in place.
/// When true the node becomes a 1-D array; when false scalar.
/// The declared length of the 1-D array when is true.
public bool UpdateTagAttributes(string variableNodeId, bool writable, string? historianTagname, string dataType, bool isArray, uint? arrayLength)
=> _nodeManager.UpdateTagAttributes(variableNodeId, writable, historianTagname, dataType, isArray, arrayLength);
/// OpcUaServer-001: surgically update an existing folder node's display name in place (no
/// rebuild) for a UNS Area / Line rename. Returns false when the folder does not exist (caller falls
/// back to a full rebuild).
/// The folder node identifier whose display name to update in place.
/// The new display name to apply.
/// True when the in-place update was applied; false when the folder is missing.
public bool UpdateFolderDisplayName(string folderNodeId, string displayName)
=> _nodeManager.UpdateFolderDisplayName(folderNodeId, displayName);
/// Rebuilds the entire OPC UA address space.
public void RebuildAddressSpace() => _nodeManager.RebuildAddressSpace();
/// Announces a runtime NodeAdded model-change (discovered-node injection) to subscribed clients.
/// The node under which discovered nodes were added.
public void RaiseNodesAddedModelChange(string affectedNodeId) => _nodeManager.RaiseNodesAddedModelChange(affectedNodeId);
}