Part 9 ConditionType.Quality was never assigned; default(StatusCode)==Good
so every native + scripted condition reported Good unconditionally — a
comms-lost device still showed a healthy, inactive, Good condition (a
wrong-VALUE bug, distinct from the null-value #473/#475). Clients (and HMIs
bucketing on IsGood) could not tell "genuinely inactive" from "lost contact".
Layer 1 — make Quality a real, plumbed field:
- AlarmConditionSnapshot gains OpcUaQuality Quality (default Good).
- MaterialiseAlarmCondition sets it (native BadWaitingForInitialData, scripted Good).
- WriteAlarmCondition projects snapshot.Quality; the delta-gate gains a Quality
member so a quality-bucket change fires a Part 9 event.
Layer 2 — drive native quality from driver connectivity (a comms-lost driver
emits no alarm transitions, and an alarm-bearing raw tag has no value variable,
so quality can't come from either existing channel):
- DriverInstanceActor Tells parent ConnectivityChanged on Connected/Reconnecting.
- DriverHostActor fans it to every native condition the driver owns as
OpcUaPublishActor.AlarmQualityUpdate (Good on connect, Bad on disconnect).
- New dedicated IOpcUaAddressSpaceSink.WriteAlarmQuality sets ONLY Quality and
fires only on a bucket change — never touches Active/Acked/Retain (an active
alarm that loses comms stays active). Not a full-snapshot re-projection, so it
can't clobber severity/message and works for a never-fired condition.
Forwarded through DeferredAddressSpaceSink (F10b trap; auto-verified by the
reflection forwarding guard). Ungated by redundancy role; no /alerts row.
Scripted conditions stay Good; worst-of-input quality deferred to #478 (Layer 3).
Tests: node-level (materialise/project/no-clobber/unknown-node no-op),
NativeAlarmProjector, DriverInstanceActor connectivity emission, DriverHostActor
fan-out, OpcUaPublishActor routing, and the wire-level guard
(Condition_event_Quality_tracks_source_connectivity_on_the_wire) — RED-verified
against a simulated pre-fix always-Good server. Existing DriverInstanceActor
parent probes ignore the new ConnectivityChanged.
Docs: docs/AlarmTracking.md §"Condition source-data Quality (#477)";
design doc docs/plans/2026-07-17-alarm-condition-quality-477-design.md.
Phase B native alarms never fired end-to-end: GalaxyDriver suppresses OnAlarmEvent until
an alarm subscription exists (_alarmSubscriptions.Count > 0), but the runtime only attached
the OnAlarmEvent handler and never called SubscribeAlarmsAsync — so the central feed stayed
gated and no transition reached the Part 9 condition / /alerts. Unit tests passed because
they inject through the IAlarmSource seam directly; the deferred live /run surfaced it.
DriverHostActor computes per-driver alarm refs (alarm-bearing tags' FullNames) and hands them
via SetDesiredSubscriptions; DriverInstanceActor calls SubscribeAlarmsAsync for IAlarmSource
drivers on Connected entry and whenever alarm refs are pushed while Connected (the deploy path),
idempotent via a cached handle reset on detach so reconnect re-subscribes.
Add AllDeadLetters probe to Native_alarm_during_reconnect_is_dropped_not_forwarded so the
test genuinely guards the Reconnecting state's Receive<NativeAlarmRaised> drop handler —
removing that handler would now cause a dead-letter and fail the assertion (false-negative
gap closed). Reword the ScriptedAlarms.md severity-mapping note: "snaps on the first
transition" → "every transition maps … overriding the authored seed from the first
transition onward", clarifying that MapSeverity runs on every event, not just the first.