OneShotShelve / TimedShelve / Unshelve now reach the ScriptedAlarmEngine.
Scripted-alarm condition nodes get a ShelvedStateMachine subtree created
before alarm.Create so the stack wires each shelve method's dispatch
handler; AlarmConditionState.OnShelve / OnTimedUnshelve route to the
engine and mirror the result onto the OPC UA node via SetShelvingState.
The three per-instance shelve method NodeIds are indexed so the Call gate
resolves them to OpcUaOperation.AlarmShelve instead of falling through to
generic Call. Engine dispatch is split into the node-free InvokeEngineShelve
so the routing decision is unit-testable.
Adds 9 unit tests; updates phase-7-status.md Gap 1 (only AddComment remains
unwired) and the #24 entry in looseends.md.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Audits every Phase 7 plan stream (A-H) against the repo, confirms the
exit gate is fully closed, and records the five genuine remaining gaps:
OPC UA method-call dispatch for alarm Ack/Confirm/Shelve, the
/virtual-tags and /scripted-alarms Admin UI tabs, the script log viewer,
and the missing production IHistoryWriter for virtual-tag historization.
Also notes that docs/v2/v2-release-readiness.md carries a stale "out of
scope" label — Phase 7 shipped completely after that doc was last updated.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>