tag gate, and fix three silently-broken OpcUaClient integration tests
Continues working through deferment.md's remaining items.
SKIPPED TESTS (13 -> 0 for this reason). The skip said "dark until Batch 4";
Batch 4 shipped as v3.0 and RETIRED the equipment-tag path rather than lighting
it, so every one of them was waiting on something that had already happened and
gone the other way. Resolved individually rather than in bulk:
- REVIVED onto the raw/UNS shape (6): four DriverHostActor primary-gate cases,
the cluster-scoping rebuild, and the real-SDK dual-namespace materialisation
E2E. The behaviour never went dark, only the v2 seeding did.
- FOLDED into a live parity test (3): DeploymentArtifactRawUnsParityTests
already compared RawTagPlan record-equal and RawTagPlan carries array /
historize / alarm intent, so widening its corpus by two tags covers what
three empty placeholder suites had been promising. Those suites are deleted.
- DELETED (4): subjects genuinely retired -- equipment-namespace EquipmentTags,
and both dot-joint {{equip}}.X token suites (that resolver was deleted in
Batch 3; the slash-joint form is covered by DeploymentArtifactEquipRefParityTests).
Falsified, not assumed: removing the seeded UnsTagReference turns two revived
primary-gate tests red; re-homing the SITE-A node to MAIN turns the scoping test
red. Widening a parity corpus also needed direct value assertions -- parity alone
cannot distinguish "both seams right" from "both seams blind".
Runtime.Tests skips 13->3, OpcUaServer.Tests 4->1; all remaining are deliberate
EquipmentDeviceBindingRetired tombstones.
G-7 (deploy-time TagConfig gate). MQTT shipped an Inspect() nobody ever called;
now wired. Replaced the hand-maintained list with a reflection guard, because the
existing test enumerates driver types by hand and so guards renames but can never
notice a gap. NOTE: the first version of that guard was hollow -- it discovered
candidates via GetReferencedAssemblies(), which is circular, since the compiler
elides a reference nothing in the IL uses. Removing MQTT from the map also removed
its Contracts assembly from the manifest, and the guard passed green with the bug
reintroduced. Rewritten to scan the output directory; re-falsified and it now
fails naming MqttTagDefinitionFactory. Residual recorded at the code: Sql,
MTConnect, Calculation and OpcUaClient have no Contracts-side Inspect at all, so
the deploy gate stays weaker than the AdminUI's authoring gate for them.
OPCUACLIENT INTEGRATION TESTS (3 of 4 failing, on master too). Not fixture rot:
the simulator was healthy and Client.CLI read the very same node Good. v3 made the
driver resolve every reference through its authored RawTags table, so a bare
"ns=3;s=StepUp" fails LOCALLY at the resolver with BadNodeIdInvalid and never
reaches the wire -- the tests were exercising the unresolved-reference guard.
Fixed by seeding OpcPlcProfile.RawTags in the deploy artifact's TagConfig shape
and addressing by RawPath. 4/4 pass.
DOCS. Applied the Phase7* -> AddressSpace* rename across the four live docs
(historical bannered files deliberately untouched), resolving the three that are
not renames to their real members. Found en route that the earlier banner pass
missed three files: VirtualTags.md, OpcUaServer.md and ScriptedAlarms.md all
still presented the test-scaffolding GenericDriverNodeManager as the production
dispatch path. All three now carry the correction.
Claude-Session: https://claude.ai/code/session_015p7wGqy3YpZNCpDzTpGMKo
A deploy that triggers a FULL address-space rebuild clears `_alarmConditions`
and re-materialises every condition node fresh — inactive, acked, confirmed,
unshelved. The engine reloads its persisted state and re-derives Active from the
predicate, so it ends up correct; but there is no transition to report, so
`LoadAsync` yields `EmissionKind.None` and `OnEngineEmission` drops it. Nothing
writes the node.
Live-reproduced on the docker-dev rig against the pre-fix image: an alarm that
had fired and cleared but was still UNACKNOWLEDGED came back from a rebuild
reporting Acknowledged with Retain=false — so it disappeared from
ConditionRefresh entirely, while the engine still held Unacknowledged. An
operator's outstanding alarm silently vanishes from the alarm list on deploy.
`ScriptedAlarmHostActor.ReassertConditionNodes` closes it. After each load it
reads the new `ScriptedAlarmEngine.GetProjections()` and sends one
`AlarmStateUpdate` per alarm NOT in the Part 9 no-event position.
Load-bearing properties:
- Node-only. It sends `AlarmStateUpdate` and nothing else — never the `alerts`
topic, never the telemetry hub. `alerts` is the historization path, so a row
per alarm per deploy would append a duplicate historian/AVEVA record every
time anyone deploys. This is why it reads a projection rather than re-emitting:
`ScriptedAlarmProjection` carries no `EmissionKind`, so there is nothing for
the emission machinery — or a future refactor — to mistake for a transition.
The issue's sketch said `GetState(alarmId)` + `LoadedAlarmIds`; that alone
would have clobbered the node's severity and message, so the projection also
carries the definition's severity, the resolved message template, and the
last-observed worst-input quality.
- Only non-normal alarms. One in the no-event position already matches what the
materialise built, so a never-fired alarm stays byte-identical to a deploy
without this pass (including its Message, which the materialise seeds with the
display name), and an all-normal deploy writes nothing at all.
- Timestamp is the condition's own `LastTransitionUtc`, not the deploy instant.
- No duplicate Part 9 events: `WriteAlarmCondition`'s delta-gate compares against
the node's CURRENT state, so a re-assert onto a freshly materialised node is a
genuine delta (fires once — correct, the rebuild reset what clients see) while
one onto a surgically-preserved node is suppressed.
Tests: 6 new host tests + 6 new engine tests. Falsifiability checked by
disabling the call — 4 of the 6 host tests go red; the other 2 are absence
guards against an over-broad fix and pass either way by design.
Live gate (docker-dev, central-2, pre-fix image vs. rebuilt image):
- pre-fix: condition absent from ConditionRefresh after a rebuild;
- post-fix: present, Unacknowledged, Retain=True, stamped with its own
LastTransitionUtc rather than the restart instant;
- /alerts stayed empty across two re-asserts, with the panel proven live by a
real ACTIVATED transition immediately afterwards — no duplicate history.
Add AllDeadLetters probe to Native_alarm_during_reconnect_is_dropped_not_forwarded so the
test genuinely guards the Reconnecting state's Receive<NativeAlarmRaised> drop handler —
removing that handler would now cause a dead-letter and fail the assertion (false-negative
gap closed). Reword the ScriptedAlarms.md severity-mapping note: "snaps on the first
transition" → "every transition maps … overriding the authored seed from the first
transition onward", clarifying that MapSeverity runs on every event, not just the first.
Records T17-T22 as shipped: RoleCarryingUserIdentity, Part 9 method handlers gated on AlarmAck
role, alarm-commands DPS topic, ScriptedAlarmHostActor dispatch, WriteAlarmCondition delta-gate,
AdminUI /alerts Acknowledge/Shelve/Unshelve buttons via AdminOperationsActor singleton, and
Client.CLI ack/confirm/shelve commands. Corrects stale "Not started" / "Partial" entries in
phase-7-status.md (Stream G OPC UA method binding row and C.6 row and Gap 1 body) and adds
the alarm-commands topic to Runtime.md. Removes untracked scratch files resume.md and pending.md.
CODE-REALITY (file:line evidence)
- Definition section: removed reference to non-existent
Phase7EngineComposer.ProjectScriptedAlarms; Phase7Composer is a pure
data composer (entities → Phase7CompositionResult)
(src/Server/.../OpcUaServer/Phase7Composer.cs:82-183)
- AlarmSeverity: removed "Phase7EngineComposer.MapSeverity bands it" —
no such class exists; clarified that AlarmSeverity is defined in
Core.Abstractions/IAlarmSource.cs not in AlarmTypes.cs
(src/Core/.../Core.Abstractions/IAlarmSource.cs:87)
- State persistence: replaced "Stream E wires..." planning language with
actual production class EfAlarmActorStateStore
(src/Server/.../Runtime/ScriptedAlarms/EfAlarmActorStateStore.cs)
- Composition section: replaced Phase7EngineComposer / Phase7ComposedSources
references (non-existent) with the actual v2 actor-system composition
path (ScriptedAlarmEngine + ScriptedAlarmActor + driver-role host startup)
- Key source files: AlarmTypes.cs annotation corrected (adds ShelvingKind,
names all four state enums, notes AlarmSeverity lives in Core.Abstractions)
- Key source files: Phase7Composer.cs annotation corrected to "pure data
composer"
- Key source files: ScriptedAlarmActor.cs annotation corrected to describe
AlarmTransitionEvent + DPS alerts topic (not "OPC UA variable reads")
- Key source files: added EfAlarmActorStateStore as the production
IAlarmActorStateStore implementation
STALE-STATUS
- "Stream E wires the production implementation" — removed; production
implementation ships and is named EfAlarmActorStateStore
Core.Scripting-008 resolution: replace the legacy CSharpScript.CreateDelegate
path with hand-rolled CSharpCompilation + Emit + collectible AssemblyLoadContext,
so per-publish compile accretion no longer requires a server restart to reclaim.
Why this was needed:
Roslyn's CSharpScript path emits dynamically-compiled script assemblies into
the default AssemblyLoadContext, which is non-collectible. Across config-
publish generations each Clear() drops dictionary entries but the emitted
assemblies stay loaded for process lifetime, so memory grows steadily on
long-running servers with frequent publishes. The accepted-limitation note
in docs/VirtualTags.md recommended scheduled restarts as the workaround;
operator feedback was that restarts are difficult, so the underlying
limitation was the right thing to fix.
Implementation:
- New ScriptAssemblyLoadContext(name, isCollectible: true) hosts one emitted
script assembly per evaluator.
- ScriptEvaluator.Compile synthesises a wrapper class around the user source
(CompiledScript.Run(globals) — explicit return required per ordinary C#
semantics, which every existing script already uses), builds a
CSharpCompilation against the sandbox references, runs the
ForbiddenTypeAnalyzer over the semantic model unchanged, emits to an
in-memory PE stream, loads via ScriptAssemblyLoadContext.LoadFromStream,
and binds a strongly-typed Func<ScriptGlobals<TContext>, TResult> delegate
via reflection.
- ScriptEvaluator now implements IDisposable — Dispose calls
AssemblyLoadContext.Unload(), which makes the emitted assembly eligible
for GC at the next collection cycle.
- CompiledScriptCache.Clear() disposes every materialised evaluator before
dropping its dictionary entry; CompiledScriptCache itself is now
IDisposable for graceful server shutdown.
- ScriptSandbox.Build returns a new SandboxConfig (References + Imports)
instead of a Roslyn ScriptOptions; references now span BCL via the
TRUSTED_PLATFORM_ASSEMBLIES set filtered to System.* + netstandard +
Microsoft.Win32.Registry, so forbidden BCL types resolve at compile and
ForbiddenTypeAnalyzer is the sole security gate (consistent with the
Core.Scripting-001 / -002 model — references-list-only restriction is
porous against type forwarding, so the analyzer must be the real gate).
Verification:
- All 104 Core.Scripting tests pass (was 101 — three new regression tests
locking the unload contract).
- All 56 VirtualTags tests pass (unchanged).
- All 63 ScriptedAlarms tests pass (unchanged).
- New CompiledScriptCacheTests:
- Dispose_unloads_compiled_script_assembly_load_context — proves single-
evaluator ALC unload via WeakReference + bounded GC.Collect() loop.
- Clear_disposes_every_materialised_evaluator — proves publish-replace
releases every prior generation's ALC.
- GetOrCompile_after_Dispose_throws_ObjectDisposedException — locks the
post-dispose contract.
Docs:
- docs/VirtualTags.md "Compile cache" section rewritten: the accepted-
limitation note replaced with the unload contract + the new authoring
convention (explicit return).
- docs/ScriptedAlarms.md cross-reference updated to drop the obsolete
restart guidance.
- code-reviews/Core.Scripting/findings.md Core.Scripting-008 flipped
Won't Fix → Resolved with the implementation summary.
- code-reviews/README.md regenerated.
Pre-existing breakage note: Driver.Galaxy fails the solution-wide build on
master because its ProjectReference to the sibling mxaccessgw repo's
MxGateway.Client targets a path that the sibling repo no longer has after a
recent restructuring. This is unrelated to Core.Scripting-008 and was
verified to exist on master before this branch was cut.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- Core.ScriptedAlarms-003: emit OnEvent OUTSIDE _evalGate by collecting
pending emissions during the gate-held section and flushing them after
release; eliminates re-entrancy deadlock the docs already promised.
- Core.ScriptedAlarms-006: track every fire-and-forget Reevaluate /
ShelvingCheck task in _inFlight; Dispose drains the set so the engine
no longer races store writes against teardown.
- Core.ScriptedAlarms-008: store comments as ImmutableList<AlarmComment>
so AppendComment is O(log n) instead of O(n).
- Core.ScriptedAlarms-010: document the deliberate input-quality
asymmetry (Uncertain drives the predicate, renders {?} in the message)
in docs/ScriptedAlarms.md and on MessageTemplate.Resolve remarks.
- Core.ScriptedAlarms-011: propagate the no-op reason through
TransitionResult.NoOp(state, reason) and log it from
ScriptedAlarmEngine.ApplyAsync.
- Core.ScriptedAlarms-009 (Won't Fix per recommendation): documented the
per-evaluation dictionary allocation in docs/v2/Galaxy.Performance.md
with a mitigation path if a future soak surfaces pressure.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Add System.Threading.Tasks to ForbiddenNamespacePrefixes so scripts
cannot use Task.Run / Parallel to spawn background work that outlives
the per-evaluation timeout. Document the unbounded-memory accepted
trade-off and the Task denial rationale in docs/VirtualTags.md (new
"Known resource limits" subsection) and cross-reference from
docs/ScriptedAlarms.md.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Rewrite src/ and tests/ project paths in docs, CLAUDE.md, README.md, and
test-fixture READMEs to the new module-folder layout (Core/Server/Drivers/
Client/Tooling). References to retired v1 projects (Galaxy.Host/Proxy/Shared,
the legacy monolithic test projects) are left untouched.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Audit of docs/ against src/ surfaced shipped features without current-reference
coverage (FOCAS CLI, Core.Scripting+VirtualTags, Core.ScriptedAlarms,
Core.AlarmHistorian), an out-of-date driver count + capability matrix, ADR-002's
virtual-tag dispatch not reflected in data-path docs, broken cross-references,
and OpcUaServerReqs declaring OPC-020..022 that were never scoped. This commit
closes all of those so operators + integrators can stay inside docs/ without
falling back to v2/implementation/.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>