RouteScriptedAlarmMethodCalls now handles ConditionType.AddComment
alongside Acknowledge/Confirm, dispatching to engine.AddCommentAsync.
An empty comment is rejected by the Part 9 state machine and surfaced
as BadInvalidArgument. MapCallOperation gates AddComment at the
AlarmAcknowledge tier — there is no dedicated AddComment permission bit.
Closes phase-7-status.md Gap 1: all Part 9 alarm methods now route to
the engine. Adds 3 unit tests.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
OneShotShelve / TimedShelve / Unshelve now reach the ScriptedAlarmEngine.
Scripted-alarm condition nodes get a ShelvedStateMachine subtree created
before alarm.Create so the stack wires each shelve method's dispatch
handler; AlarmConditionState.OnShelve / OnTimedUnshelve route to the
engine and mirror the result onto the OPC UA node via SetShelvingState.
The three per-instance shelve method NodeIds are indexed so the Call gate
resolves them to OpcUaOperation.AlarmShelve instead of falling through to
generic Call. Engine dispatch is split into the node-free InvokeEngineShelve
so the routing decision is unit-testable.
Adds 9 unit tests; updates phase-7-status.md Gap 1 (only AddComment remains
unwired) and the #24 entry in looseends.md.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Gap 1 of phase-7-status.md. Intercepts AcknowledgeableConditionType_Acknowledge and
AcknowledgeableConditionType_Confirm calls in DriverNodeManager.Call and dispatches
them to ScriptedAlarmEngine so OPC UA HMI clients can acknowledge/confirm scripted alarms
in addition to the existing Admin UI path. Shelve methods deferred (per-instance NodeIds,
not well-known type MethodIds — follow-up task). AlarmEngine is now exposed through
Phase7ComposedSources so the server wire-up passes it to every DriverNodeManager. 13 new
unit tests cover dispatch kernel, identity fallback, batch handling, and error paths.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>