Phase 1A security register items 1 and 2, landed ahead of the command
fan-out because they are independently testable and the fan-out is the
first caller of TryGetPsk.
Item 1 — known-cluster gate. MeshPskProvider gains SetKnownClusters, an
atomic whole-set swap consulted by TryGetPsk BEFORE the config map and
before the secret store. A cluster id outside the set is refused in O(1)
with no store read and no audit write, which closes two things at once:
the pre-auth store/audit flood an unauthenticated caller could drive with
a forged x-otopcua-cluster header, and the timing oracle that defeated
CentralCommandAuthInterceptor's uniform denial text (unknown clusters are
never cached, so they paid a store read on every probe while known ones
answered from memory). Empty or never-published leaves the gate inactive
— central publishes the set from its DB contact refresh, and 'the DB told
me nothing' must not become a fleet-wide authentication outage during
admin boot.
Item 2 — bool Matches(clusterId, presented) on IMeshPskProvider, with
FixedTimeEquals inside the provider. CentralCommandAuthInterceptor now
calls it and never holds key material; its two provider-side denial logs
collapse into one (the provider answers both as false) and the operator
hint is restated there.
No production caller publishes a cluster set yet, so behaviour is
unchanged until the fan-out commit wires the contact refresh.
ControlPlane.Tests 190 -> 205, Host.Tests 91 -> 92.
The per-cluster contact map only gains a key when a row parses, so an
all-malformed cluster has no key at all and is caught by the absent-key arm;
the empty-set guard is defensive/unreachable for the DB producer. Comment-only
(Task 4 code-review minor follow-up).
Claude-Session: https://claude.ai/code/session_01GASWkNEi68FSCtvr6rLoEW
After the fleet splits into one Akka mesh per application Cluster, a
ClusterClientReceptionist serves only its own mesh — so the single
fleet-wide client's SendToAll reached only the mesh whose receptionist
answered, leaving every other cluster silently on its old configuration.
Central now holds one ClusterClient per ClusterId and fans SendToAll
across all of them. LoadContactsFromDb selects ClusterId and groups the
receptionist contacts per cluster (keeping the per-row TryParse guard and
the enabled/non-maintenance filter); ContactsLoaded carries
ContactsByCluster; HandleContactsLoaded diffs per cluster (rebuild changed,
stop+drop vanished, warn-don't-create on empty); RebuildClient builds a
per-cluster client under a clusterId-derived actor name. IMeshClusterClientFactory.Create
gained a clusterId parameter so the per-cluster clients get distinct,
diagnosable names. ApplyAck handling and the DPS branch are unchanged; the
deploy path stays payload-free.
Tests: focused unit coverage of the grouping + fan-out (one-client-per-cluster,
fan-out SendToAll to every cluster client) via the recording factory double,
plus the real two-mesh boundary test extended to central + two separate site
meshes proving one dispatch reaches both and a client scoped to one cluster
never crosses into another. Red-before-green verified: crippling the fan-out
to a single client fails the reaches-both-meshes assertion.
Claude-Session: https://claude.ai/code/session_01GASWkNEi68FSCtvr6rLoEW
Phase 2 Task 3. Central-side end of the boundary: routes every central->node
command out over DPS or ClusterClient per MeshTransport:Mode, and forwards
inbound ApplyAcks to the deploy coordinator singleton (Forward, not Tell, so
the coordinator sees the node rather than this relay).
Three things here are load-bearing and easy to get wrong later:
SendToAll, never Send. Today's DPS publish reaches EVERY DriverHostActor and
the node side has no ClusterId or node filter to compensate -- scoping happens
later, inside the artifact. ClusterClient.Send delivers to exactly ONE
registered actor, so it would deploy to a single node while every other node
silently kept its old config, and the deployment could still seal green.
Sabotage-verified: swapping to Send reddens exactly that one test.
Exactly ONE ClusterClient, fleet-wide. A receptionist serves its whole cluster,
so SendToAll reaches every registered node-comm actor in the mesh regardless of
which contact point was dialled. One client per application Cluster -- the
shape Phase 6 wants -- would fan each command out once per cluster while the
fleet is still one mesh: N x duplicate DispatchDeployment and ApplyAck. Marked
TODO(Phase 6).
The contact set does NOT scope delivery. Excluding a maintenance-mode node from
the contacts does not stop it receiving commands; it still receives them, as it
does under today's broadcast. The filter is about which receptionists are worth
dialling, not about who gets the message. Stated in the code because the
opposite is the natural assumption.
Also carries the sister project's shipped fixes: per-row address parsing so one
malformed ClusterNode cannot abort the refresh and leave the contact set
half-built (regression test orders the bad row FIRST), the cache entry cleared
before recreate so a failed create cannot leave commands routing into a
stopping actor, and a Status.Failure handler so a DB outage is a Warning rather
than a silent debug-level unhandled message.
Two test-harness bugs found and fixed while writing this, both mine: SubscribeAck
goes to the SENDER (so the mediator subscribe needed an explicit sender), and
EventFilter matches case-INSENSITIVELY, so a "was NOT" filter also caught this
actor's own "was not created" warning.
Claude-Session: https://claude.ai/code/session_01GASWkNEi68FSCtvr6rLoEW
Phase 2 Task 2. Two small pieces the comm actors are built on.
MeshCommand carries a command plus the DPS topic it would have been published
on, so the admin singletons stop knowing which transport is in force. Without
it the dark switch would have to be threaded through five publish sites across
two actors, each free to drift. Central-side only -- it never crosses the wire,
so it carries no serialization contract.
DefaultMeshClusterClientFactory appends a generation counter to the actor name.
Context.Stop is asynchronous and the name stays reserved until termination
completes, so recreating the same name inside one message handler throws
InvalidActorNameException -- which is exactly what a contact-set change does
(stop the old client, create the replacement, one handler). Ported from the
sister project, where it was a shipped bug fix rather than foresight.
Sabotage-verified: freezing the name to a constant reddens both name tests with
InvalidActorNameException.
Dropped a third test I had written -- it asserted ClusterClientSettings
directly and never touched the factory, so it was coverage theatre. Replaced
with a comment saying where contact propagation IS covered (the Task 8 boundary
test, the only place it can actually fail).
Claude-Session: https://claude.ai/code/session_01GASWkNEi68FSCtvr6rLoEW