diff --git a/CLAUDE.md b/CLAUDE.md
index 36bafab2..5d271da7 100644
--- a/CLAUDE.md
+++ b/CLAUDE.md
@@ -934,8 +934,15 @@ Two things to know before relying on any of this:
ungated path, and it is the only one that served an item created before the alarm was deployed (the
SDK's `AddRootNotifier` subscribes existing all-events items with `unsubscribe: true`). Revalidation is
**implicit** — every event re-asks the authorizer, so a deploy or expiry lands on the next event with no
- pass. `ConditionRefresh` on an `i=2253` item is filtered the same way. ⚠️ Residual: audit/model-change
- events still go straight to the core Server object, ungated.
+ pass. `ConditionRefresh` on an `i=2253` item is filtered the same way. The dispatcher **must** keep
+ the SDK's audit guard (`AuditEventState` only while `Server.Auditing` over SignAndEncrypt/https),
+ because conditions report their Part 9 method audit events through themselves.
+ `ReconcileAllEventsMonitoring` must keep `AreEventsMonitored` raised on every condition while any
+ `i=2253` item exists, because `ConditionState` gates its own state-change and audit reports on
+ `EventsMonitored()`. The protected `SubscribeToEvents` override that no-ops all-events items is what
+ stops the SDK's `AddRootNotifier` (`unsubscribe: true` bug) taking that unit back. Both review
+ findings (review of `75e559f6`). ⚠️ Residual: audit/model-change events the manager reports straight
+ to `Server.ReportEvent` still go to the core Server object, ungated.
- **Anonymous is a normal grantable principal**, not a bypass. `OpcUa:AllowAnonymous` (default `true`,
preserving today's behaviour) controls *admission*; when admitted the session authenticates as the
reserved principal `anonymous` and gets roles from `NodeAcl` rows naming it, arriving at the gates as
diff --git a/docs/security.md b/docs/security.md
index 70e76ca8..ae72af8f 100644
--- a/docs/security.md
+++ b/docs/security.md
@@ -560,6 +560,16 @@ Behaviours worth knowing before enabling it:
check on (once per condition, not once per notifier it is wired to). Without that, a refresh would
replay every condition's current state to any session.
- Inert with the flag off: every Server-object item receives every condition, as before.
+ - The replacement delivery keeps the two behaviours of the SDK path it replaced. **Audit events** a
+ condition reports through itself (`AuditConditionAcknowledgeEventType`, Comment, Enable, Shelving)
+ reach a Server-object item only while the server is auditing, over SignAndEncrypt or https-binary,
+ which is exactly the SDK's own guard. And while any Server-object item exists, every condition counts as
+ **monitored** (`ConditionState.EventsMonitored()`), so the SDK still reports its method-driven state
+ changes on a server whose only subscribers are Server-object items. Both were caught in review: the
+ first cut queued `i=8944` to every Server-object item with auditing off, and left conditions
+ unmonitored. The second also needed the SDK's `AddRootNotifier` neutralised: its "subscribe existing
+ all-events items with `unsubscribe: true`" bug would otherwise take the unit back from every
+ condition rebuilt under a live item.
Residual, not closed by #586: **audit and model-change events** (`AuditWriteUpdateEvent`,
`GeneralModelChangeEvent`, …) are still reported straight to the Server object and reach every
diff --git a/src/Server/ZB.MOM.WW.OtOpcUa.OpcUaServer/OtOpcUaNodeManager.cs b/src/Server/ZB.MOM.WW.OtOpcUa.OpcUaServer/OtOpcUaNodeManager.cs
index 4c27d2a5..423c5629 100644
--- a/src/Server/ZB.MOM.WW.OtOpcUa.OpcUaServer/OtOpcUaNodeManager.cs
+++ b/src/Server/ZB.MOM.WW.OtOpcUa.OpcUaServer/OtOpcUaNodeManager.cs
@@ -350,6 +350,7 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
_liveItems.Clear();
_eventItems.Clear();
_allEventsItems.Clear();
+ lock (Lock) _allEventsMonitoredConditions.Clear();
}
base.Dispose(disposing);
@@ -1362,6 +1363,7 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
AddPredefinedNode(SystemContext, alarm);
_alarmConditions[conditionKey] = alarm;
+ ReconcileAllEventsMonitoring();
// H6a: record native (driver-fed) conditions so a later task can route their inbound
// Acknowledge to the driver rather than the scripted engine.
if (isNative) _nativeAlarmNodeIds.Add(conditionKey);
@@ -2743,6 +2745,7 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
// Phase C: drop the event-history source registrations alongside the notifier folders
// they map; re-materialised alarms re-register them (with the HistoryRead bit) on re-promotion.
_eventNotifierSources.Clear();
+ ReconcileAllEventsMonitoring();
}
}
@@ -2832,6 +2835,7 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
condition.Parent?.RemoveChild(condition);
PredefinedNodes?.Remove(condition.NodeId);
_nativeAlarmNodeIds.Remove(key);
+ ReconcileAllEventsMonitoring();
e = BuildNodesRemovedModelChange(alarmNodeId, realm);
}
ReportModelChangeOutsideLock(e, alarmNodeId);
@@ -2881,6 +2885,7 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
}
_nativeAlarmNodeIds.Remove(id);
}
+ ReconcileAllEventsMonitoring();
// v3 Batch 4 WP4: a native alarm condition lives at its raw tag (Raw realm) and SURVIVES this
// UNS-scoped subtree removal, but it may hold an in-scope equipment folder as an extra
@@ -3428,11 +3433,94 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
public override ServiceResult SubscribeToAllEvents(
OperationContext context, uint subscriptionId, IEventMonitoredItem monitoredItem, bool unsubscribe)
{
- if (unsubscribe) _allEventsItems.TryRemove(monitoredItem, out _);
- else _allEventsItems[monitoredItem] = 0;
+ lock (Lock)
+ {
+ if (unsubscribe) _allEventsItems.TryRemove(monitoredItem, out _);
+ else _allEventsItems[monitoredItem] = 0;
+ ReconcileAllEventsMonitoring();
+ }
+
return ServiceResult.Good;
}
+ ///
+ ///
+ ///
+ /// A Server-object (all-events) item is never attached to a notifier of ours (Gitea #586), so a
+ /// subscribe or unsubscribe of one against a notifier is a no-op here. The only SDK caller that
+ /// still reaches this with such an item is AddRootNotifier, which — an SDK bug — "subscribes"
+ /// every existing all-events item to a new root notifier with unsubscribe: true. Passed to the
+ /// base, that lowers on the new notifier, its children and
+ /// its forward notifiers — taking back, from every condition materialised under a live item, the
+ /// unit just gave it (and, before #586, a folder
+ /// subscriber's unit too). Caught by the rebuild leg of the monitored-bookkeeping test.
+ ///
+ ///
+ /// Direct notifier items, including the #562 revalidation pass's attach and detach, go to the base
+ /// unchanged.
+ ///
+ ///
+ protected override ServiceResult SubscribeToEvents(
+ ServerSystemContext context, NodeState source, IEventMonitoredItem monitoredItem, bool unsubscribe) =>
+ monitoredItem.MonitoringAllEvents
+ ? ServiceResult.Good
+ : base.SubscribeToEvents(context, source, monitoredItem, unsubscribe);
+
+ ///
+ /// The conditions currently carrying this manager's one "a Server-object item is listening" unit of
+ /// (Gitea #586 review).
+ ///
+ /// Mutated only by , under Lock.
+ private readonly HashSet _allEventsMonitoredConditions =
+ new(System.Collections.Generic.ReferenceEqualityComparer.Instance);
+
+ ///
+ /// Keeps raised on every materialised condition while at
+ /// least one Server-object item exists, and lowered once none does. Call under Lock.
+ ///
+ ///
+ ///
+ /// The SDK base attached an all-events item to every root notifier through its own
+ /// SubscribeToEvents, which also calls SetAreEventsMonitored(true, includeChildren)
+ /// on the notifier — a counter that propagates to every condition beneath or wired to it. Not
+ /// attaching the items lost that bookkeeping, and a condition reads it: ConditionState
+ /// reports its own method-driven state changes (and their audit events) only while
+ /// EventsMonitored() is true. A server whose only subscribers are Server-object items — the
+ /// common machine-consumer shape — would otherwise report none of them.
+ ///
+ ///
+ /// Held per condition, exactly one unit each, rather than per root notifier per item as the
+ /// base did. The counter is shared with the folder subscribers' own units, so it must balance
+ /// exactly; a notifier-level unit would also reach a condition materialised under an already-
+ /// raised folder never, or be taken back from one it never reached. This reconciles the desired
+ /// set (every condition, while any item exists) against what it has raised, so materialise,
+ /// remove, rebuild and subscribe all converge through one place.
+ ///
+ ///
+ private void ReconcileAllEventsMonitoring()
+ {
+ // The protected SubscribeToEvents override is what stops the SDK taking these units back.
+ lock (Lock)
+ {
+ var desired = _allEventsItems.IsEmpty
+ ? new HashSet(System.Collections.Generic.ReferenceEqualityComparer.Instance)
+ : new HashSet(
+ _alarmConditions.Values, System.Collections.Generic.ReferenceEqualityComparer.Instance);
+
+ foreach (var condition in _allEventsMonitoredConditions.Where(c => !desired.Contains(c)).ToList())
+ {
+ condition.SetAreEventsMonitored(SystemContext, false, includeChildren: true);
+ _allEventsMonitoredConditions.Remove(condition);
+ }
+
+ foreach (var condition in desired)
+ {
+ if (_allEventsMonitoredConditions.Add(condition))
+ condition.SetAreEventsMonitored(SystemContext, true, includeChildren: true);
+ }
+ }
+ }
+
///
///
///
@@ -3484,6 +3572,7 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
foreach (var item in _allEventsItems.Keys)
{
+ if (e is AuditEventState && !IsAuditDeliverableTo(item)) continue;
if (scopes is not null && !IsConditionVisibleTo(item, scopes)) continue;
if (ServiceResult.IsBad(ValidateEventRolePermissions(item, e))) continue;
if (reportingSession is not null
@@ -3497,6 +3586,28 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
}
}
+ ///
+ /// The SDK's audit-event guard from MonitoredNode2.OnReportEvent, reproduced exactly: an audit
+ /// event reaches an item only while the server is auditing, and only over a SignAndEncrypt or
+ /// https-binary endpoint.
+ ///
+ /// The Server-object event item.
+ /// when the audit event may be queued to the item.
+ ///
+ /// A condition reports its Part 9 method audit events (AuditConditionAcknowledgeEventType,
+ /// Comment, Enable, Shelving…) through its own ReportEvent, so they pass through
+ /// . Before #586 the Server-object copy took the root-notifier
+ /// forward, where ServerInternalData.ReportEvent dropped every audit event unless auditing was
+ /// on; without this guard they reached every Server-object item regardless (caught in review, flag off).
+ ///
+ private bool IsAuditDeliverableTo(IEventMonitoredItem item)
+ {
+ if (!Server.Auditing) return false;
+ var endpoint = item.Session?.EndpointDescription;
+ return endpoint?.SecurityMode == MessageSecurityMode.SignAndEncrypt
+ || endpoint?.TransportProfileUri == Profiles.HttpsBinaryTransport;
+ }
+
///
/// The nodes whose grant admits a condition to a session: the condition itself, every root-notifier
/// folder its events bubble up through, and every equipment folder wired as its extra notifier.
@@ -3571,8 +3682,9 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
/// client connecting after a transition gets the current alarm picture — and the SDK base replays
/// every condition under every root notifier to it after only its own role-permission check. With
/// enforcement on, those items are refreshed here instead, through the same
- /// decision live delivery uses (Gitea #586), and each condition
- /// is replayed once rather than once per notifier it is wired to.
+ /// decision live delivery uses (Gitea #586); an event that names no
+ /// condition is withheld. With it off, the base runs unchanged (its per-notifier repeats of one
+ /// condition share an EventId, which the item's queue already collapses to one copy).
///
///
/// Items on one of this manager's own notifiers keep the base behaviour: a stood-down item is off
@@ -3633,6 +3745,23 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
_ => null,
};
+ ///
+ /// Whether the condition at believes it is being listened to
+ /// (ConditionState.EventsMonitored()) — the gate on the SDK reporting its method-driven state
+ /// changes. Test observability for the Gitea #586 review.
+ ///
+ /// The condition's NodeId identifier.
+ /// The condition's realm.
+ /// when the condition exists and reports itself monitored.
+ internal bool ConditionEventsMonitored(string conditionNodeId, AddressSpaceRealm realm)
+ {
+ lock (Lock)
+ {
+ return _alarmConditions.TryGetValue(MapKey(realm, conditionNodeId), out var condition)
+ && condition.EventsMonitored();
+ }
+ }
+
///
/// How many event items are attached to the event fan-out of nodes this manager owns. Test
/// observability for Gitea #562: an item resurrected onto a notifier after its client deleted it is
diff --git a/tests/Server/ZB.MOM.WW.OtOpcUa.OpcUaServer.IntegrationTests/AclEventSubscriptionEnforcementTests.cs b/tests/Server/ZB.MOM.WW.OtOpcUa.OpcUaServer.IntegrationTests/AclEventSubscriptionEnforcementTests.cs
index 3989d45f..5c47420b 100644
--- a/tests/Server/ZB.MOM.WW.OtOpcUa.OpcUaServer.IntegrationTests/AclEventSubscriptionEnforcementTests.cs
+++ b/tests/Server/ZB.MOM.WW.OtOpcUa.OpcUaServer.IntegrationTests/AclEventSubscriptionEnforcementTests.cs
@@ -42,6 +42,7 @@ public sealed class AclEventSubscriptionEnforcementTests
private const string Cluster = "SITE-A";
private const string RawDeviceFolder = "Plant/Modbus/dev1";
private const string RawAlarmPath = "Plant/Modbus/dev1/temp_hi";
+ private const string ScriptedAlarmId = "scripted-eqa-hi";
private const string EqA = "EqA";
private const string EqB = "EqB";
private const string KeyPrincipal = "expiry-probe";
@@ -572,8 +573,283 @@ public sealed class AclEventSubscriptionEnforcementTests
finally { await rig.DisposeAsync(); }
}
+ // ──────── Server-object delivery with the flag OFF — #586 review: no regression vs. the SDK path ────────
+
+ ///
+ /// Part 9 method calls (Acknowledge, AddComment) on a condition put no audit event in front of a
+ /// Server-object item while the server is not auditing — with and without a folder co-subscriber —
+ /// and the item still receives the condition's own transitions exactly once.
+ ///
+ ///
+ ///
+ /// A condition reports its method audit events (AuditConditionAcknowledgeEventType,
+ /// AuditConditionCommentEventType) through its own ReportEvent, which since #586 is
+ /// where Server-object delivery happens. The SDK path it replaced dropped them unless auditing was
+ /// on over an encrypted channel; the replacement must too. Found in review: the first cut queued
+ /// i=8944 to every Server-object item.
+ ///
+ ///
+ /// Both shapes matter. With a folder co-subscriber the condition counts as monitored through the
+ /// folder; with none, only the Server-object item makes it so — the shape the second review
+ /// finding was about, where nothing at all was reported before.
+ ///
+ ///
+ /// The positive control is the next transition: the method calls queue synchronously, so an audit
+ /// event would be ahead of t2 in the same item's queue.
+ ///
+ ///
+ [Theory]
+ [InlineData(true)]
+ [InlineData(false)]
+ public async Task Method_audit_events_do_not_reach_a_server_object_item_while_not_auditing(bool folderCoSubscriber)
+ {
+ var ct = TestContext.Current.CancellationToken;
+ var rig = await Rig.StartAsync($"AclServerAudit{folderCoSubscriber}", ct);
+ try
+ {
+ rig.Materialise();
+
+ using var session = await rig.ConnectAsync(anonymous: true, ct);
+ var events = new EventCollector();
+ var subscription = await CreateSubscriptionAsync(session, events, ct);
+ var serverItem = AddEventItem(subscription, ObjectIds.Server);
+ var folderItem = folderCoSubscriber ? AddEventItem(subscription, rig.UnsNodeId(session, EqA)) : null;
+ await subscription.ApplyChangesAsync(ct);
+
+ rig.Transition("t1", active: true);
+ await WaitUntilAsync(() => events.Has(serverItem, "t1"));
+ var eventId = events.EventIdOf(serverItem, "t1");
+
+ var condition = rig.RawConditionNodeId(session);
+ await CallIgnoringStatusAsync(
+ session, condition, MethodIds.AcknowledgeableConditionType_Acknowledge, ct, eventId, new LocalizedText("ack"));
+ await CallIgnoringStatusAsync(
+ session, condition, MethodIds.ConditionType_AddComment, ct, eventId, new LocalizedText("note"));
+
+ rig.Transition("t2", active: false);
+ await WaitUntilAsync(() => events.Has(serverItem, "t2"));
+ await Task.Delay(TimeSpan.FromMilliseconds(300), ct);
+
+ events.HasType(serverItem, ObjectTypeIds.AuditConditionAcknowledgeEventType).ShouldBeFalse();
+ events.HasType(serverItem, ObjectTypeIds.AuditConditionCommentEventType).ShouldBeFalse();
+ events.Count(serverItem, "t1").ShouldBe(1);
+ events.Count(serverItem, "t2").ShouldBe(1);
+ if (folderItem is not null)
+ {
+ events.HasType(folderItem, ObjectTypeIds.AuditConditionAcknowledgeEventType).ShouldBeFalse();
+ events.Count(folderItem, "t2").ShouldBe(1);
+ }
+
+ await subscription.DeleteAsync(true, ct);
+ }
+ finally { await rig.DisposeAsync(); }
+ }
+
+ ///
+ /// A Server-object item alone marks every condition as monitored, and deleting it un-marks them —
+ /// including a condition rebuilt by a redeploy while the item was live.
+ ///
+ ///
+ /// ConditionState.EventsMonitored() gates whether the SDK reports a condition's method-driven
+ /// state changes at all. The SDK base raised it by attaching the item to every root notifier; #586
+ /// attaches to nothing, so the first cut left it false on a server whose only subscribers are
+ /// Server-object items — the machine-consumer default. Asserted server-side because the consequence on
+ /// the wire depends on a separate, still-open reporting gap.
+ ///
+ [Fact]
+ public async Task A_server_object_item_alone_marks_conditions_monitored_until_it_is_deleted()
+ {
+ var ct = TestContext.Current.CancellationToken;
+ var rig = await Rig.StartAsync("AclServerMonitored", ct);
+ try
+ {
+ rig.Materialise();
+ rig.NativeConditionEventsMonitored.ShouldBeFalse("baseline: nobody is listening yet");
+
+ using var session = await rig.ConnectAsync(anonymous: true, ct);
+ var events = new EventCollector();
+ var subscription = await CreateSubscriptionAsync(session, events, ct);
+ AddEventItem(subscription, ObjectIds.Server);
+ await subscription.ApplyChangesAsync(ct);
+
+ rig.NativeConditionEventsMonitored.ShouldBeTrue();
+
+ rig.Rebuild();
+ rig.Materialise();
+ rig.NativeConditionEventsMonitored.ShouldBeTrue("a condition rebuilt under a live item is monitored too");
+
+ await subscription.DeleteAsync(true, ct);
+ rig.NativeConditionEventsMonitored.ShouldBeFalse("the last item's delete must give the unit back");
+ }
+ finally { await rig.DisposeAsync(); }
+ }
+
+ ///
+ /// A Server-object item outlives a full address-space rebuild and receives exactly one copy of each
+ /// transition on the rebuilt condition.
+ ///
+ ///
+ /// Nothing is attached to the discarded folders, so there is no fan-out to repair; this pins that the
+ /// rebuilt condition's delivery is wired, and that the rebuild did not leave a second path behind.
+ ///
+ [Fact]
+ public async Task A_server_object_item_survives_a_rebuild_with_one_copy_per_event()
+ {
+ var ct = TestContext.Current.CancellationToken;
+ var rig = await Rig.StartAsync("AclServerRebuild", ct);
+ try
+ {
+ rig.Materialise();
+
+ using var session = await rig.ConnectAsync(anonymous: true, ct);
+ var events = new EventCollector();
+ var subscription = await CreateSubscriptionAsync(session, events, ct);
+ var item = AddEventItem(subscription, ObjectIds.Server);
+ await subscription.ApplyChangesAsync(ct);
+
+ rig.Transition("t1", active: true);
+ await WaitUntilAsync(() => events.Has(item, "t1"));
+
+ rig.Rebuild();
+ rig.Materialise();
+
+ rig.Transition("t2", active: false);
+ await WaitUntilAsync(() => events.Has(item, "t2"));
+ await Task.Delay(TimeSpan.FromMilliseconds(300), ct);
+ events.Count(item, "t1").ShouldBe(1);
+ events.Count(item, "t2").ShouldBe(1);
+
+ await subscription.DeleteAsync(true, ct);
+ }
+ finally { await rig.DisposeAsync(); }
+ }
+
+ ///
+ /// With several conditions — a native one wired to two equipment folders and a scripted one under a
+ /// UNS equipment folder — a Server-object item receives each condition's transition exactly once.
+ ///
+ [Fact]
+ public async Task A_server_object_item_receives_native_and_scripted_conditions_once_each()
+ {
+ var ct = TestContext.Current.CancellationToken;
+ var rig = await Rig.StartAsync("AclServerMulti", ct);
+ try
+ {
+ rig.Materialise();
+ rig.MaterialiseScripted();
+
+ using var session = await rig.ConnectAsync(anonymous: true, ct);
+ var events = new EventCollector();
+ var subscription = await CreateSubscriptionAsync(session, events, ct);
+ var item = AddEventItem(subscription, ObjectIds.Server);
+ await subscription.ApplyChangesAsync(ct);
+
+ rig.Transition("n1", active: true);
+ rig.TransitionScripted("s1", active: true);
+ await WaitUntilAsync(() => events.Has(item, "n1") && events.Has(item, "s1"));
+ await Task.Delay(TimeSpan.FromMilliseconds(300), ct);
+ events.Count(item, "n1").ShouldBe(1);
+ events.Count(item, "s1").ShouldBe(1);
+
+ await subscription.DeleteAsync(true, ct);
+ }
+ finally { await rig.DisposeAsync(); }
+ }
+
+ ///
+ /// With enforcement on, the decision follows the notifier a condition reports through: an equipment
+ /// grant on admits the native condition wired to it and withholds the scripted
+ /// condition under ; a cluster-granted session receives both (the positive control).
+ ///
+ ///
+ /// The scripted condition's NodeId is its alarm id, not a path under its equipment, so it is admitted
+ /// only through its parent notifier folder — the branch of the check this pins.
+ ///
+ [Fact]
+ public async Task Server_object_delivery_follows_the_notifier_folders_for_native_and_scripted_conditions()
+ {
+ var ct = TestContext.Current.CancellationToken;
+ var rig = await Rig.StartAsync("AclServerScripted", ct);
+ try
+ {
+ rig.Enforce([UnexpiringKey()], EquipmentGrant(EqB), ClusterGrant(KeyPrincipal, "acl-key"));
+ rig.Materialise();
+ rig.MaterialiseScripted();
+
+ using var control = await rig.ConnectAsync(anonymous: false, ct);
+ using var session = await rig.ConnectAsync(anonymous: true, ct);
+
+ var controlEvents = new EventCollector();
+ var controlSubscription = await CreateSubscriptionAsync(control, controlEvents, ct);
+ var controlItem = AddEventItem(controlSubscription, ObjectIds.Server);
+ await controlSubscription.ApplyChangesAsync(ct);
+
+ var events = new EventCollector();
+ var subscription = await CreateSubscriptionAsync(session, events, ct);
+ var item = AddEventItem(subscription, ObjectIds.Server);
+ await subscription.ApplyChangesAsync(ct);
+
+ rig.Transition("n1", active: true);
+ rig.TransitionScripted("s1", active: true);
+ await WaitUntilAsync(() =>
+ controlEvents.Has(controlItem, "n1") && controlEvents.Has(controlItem, "s1") && events.Has(item, "n1"));
+ await Task.Delay(TimeSpan.FromMilliseconds(500), ct);
+ events.Has(item, "s1").ShouldBeFalse("EqB's grant does not reach the scripted condition under EqA");
+
+ await subscription.DeleteAsync(true, ct);
+ await controlSubscription.DeleteAsync(true, ct);
+ }
+ finally { await rig.DisposeAsync(); }
+ }
+
+ ///
+ /// With the flag off, a ConditionRefresh on a Server-object item replays each condition exactly
+ /// once — not once per notifier it is wired to — bracketed by RefreshStart and RefreshEnd.
+ ///
+ [Fact]
+ public async Task A_condition_refresh_on_the_server_object_replays_each_condition_once()
+ {
+ var ct = TestContext.Current.CancellationToken;
+ var rig = await Rig.StartAsync("AclServerRefreshOff", ct);
+ try
+ {
+ rig.Materialise();
+ rig.MaterialiseScripted();
+ rig.Transition("native-before", active: true);
+ rig.TransitionScripted("scripted-before", active: true);
+
+ using var session = await rig.ConnectAsync(anonymous: true, ct);
+ var events = new EventCollector();
+ var subscription = await CreateSubscriptionAsync(session, events, ct);
+ var item = AddEventItem(subscription, ObjectIds.Server);
+ await subscription.ApplyChangesAsync(ct);
+
+ await RefreshAsync(session, subscription, ct);
+
+ await WaitUntilAsync(() => events.HasType(item, ObjectTypeIds.RefreshEndEventType));
+ await Task.Delay(TimeSpan.FromMilliseconds(300), ct);
+ events.HasType(item, ObjectTypeIds.RefreshStartEventType).ShouldBeTrue();
+ events.Count(item, "native-before").ShouldBe(1, "the native condition is wired to three notifiers");
+ events.Count(item, "scripted-before").ShouldBe(1);
+
+ await subscription.DeleteAsync(true, ct);
+ }
+ finally { await rig.DisposeAsync(); }
+ }
+
// ───────────────────────────── helpers ─────────────────────────────
+ ///
+ /// Calls a condition method, ignoring its outcome: the test asserts what the call puts on the event
+ /// stream, which the SDK reports whether or not the call itself is accepted.
+ ///
+ private static async Task CallIgnoringStatusAsync(
+ ISession session, NodeId objectId, NodeId methodId, CancellationToken ct, params object[] args)
+ {
+ try { await session.CallAsync(objectId, methodId, ct, args); }
+ catch (ServiceResultException) { /* the outcome is not under test */ }
+ }
+
private static ApiKey UnexpiringKey(DateTime? expiresUtc = null) => new()
{
ApiKeyId = KeyId,
@@ -660,6 +936,7 @@ public sealed class AclEventSubscriptionEnforcementTests
{
private readonly object _gate = new();
private readonly List<(uint Handle, string Message)> _seen = [];
+ private readonly Dictionary<(uint Handle, string Message), byte[]> _eventIds = [];
private readonly HashSet<(uint Handle, NodeId Type)> _types = [];
public void OnEvents(Subscription subscription, EventNotificationList notification, IList stringTable)
@@ -672,6 +949,7 @@ public sealed class AclEventSubscriptionEnforcementTests
&& e.EventFields[MessageFieldIndex].Value is LocalizedText { Text: { } text })
{
_seen.Add((e.ClientHandle, text));
+ if (e.EventFields[0].Value is byte[] eventId) _eventIds[(e.ClientHandle, text)] = eventId;
}
if (e.EventFields.Count > EventTypeFieldIndex
@@ -694,6 +972,11 @@ public sealed class AclEventSubscriptionEnforcementTests
{
lock (_gate) return _types.Contains((item.ClientHandle, type));
}
+
+ public byte[] EventIdOf(MonitoredItem item, string message)
+ {
+ lock (_gate) return _eventIds[(item.ClientHandle, message)];
+ }
}
/// A booted server with ACL enforcement, one native alarm wired to two equipment notifiers.
@@ -777,6 +1060,31 @@ public sealed class AclEventSubscriptionEnforcementTests
_sink.WireAlarmNotifiers(RawAlarmPath, AddressSpaceRealm.Raw, [EqA, EqB], AddressSpaceRealm.Uns);
}
+ /// A scripted condition under equipment folder (UNS realm, no extra notifiers).
+ public void MaterialiseScripted() =>
+ _sink.MaterialiseAlarmCondition(
+ ScriptedAlarmId, EqA, "hi", "AlarmCondition", 500, AddressSpaceRealm.Uns, isNative: false);
+
+ /// Fires one transition on the scripted condition, carrying .
+ public void TransitionScripted(string message, bool active) =>
+ _sink.WriteAlarmCondition(
+ ScriptedAlarmId,
+ new AlarmConditionSnapshot(
+ Active: active, Acknowledged: !active, Confirmed: true, Enabled: true,
+ Shelving: AlarmShelvingKind.Unshelved, Severity: 500, Message: message),
+ DateTime.UtcNow,
+ AddressSpaceRealm.Uns);
+
+ /// A full address-space rebuild, as a redeploy that is not surgical performs.
+ public void Rebuild() => _sink.RebuildAddressSpace();
+
+ /// Whether the native condition reports itself monitored (ConditionState.EventsMonitored()).
+ public bool NativeConditionEventsMonitored => Nm.ConditionEventsMonitored(RawAlarmPath, AddressSpaceRealm.Raw);
+
+ /// The native condition's NodeId in the session's raw namespace.
+ public NodeId RawConditionNodeId(ISession session) =>
+ new(RawAlarmPath, (ushort)session.NamespaceUris.GetIndex(V3NodeIds.RawNamespaceUri));
+
/// Fires one genuine condition transition, carrying .
public void Transition(string message, bool active) =>
_sink.WriteAlarmCondition(