fix(otopcua): report NodeAdded model-change outside the node Lock

This commit is contained in:
Joseph Doherty
2026-06-26 07:06:43 -04:00
parent 93f7586590
commit f8406d348c
2 changed files with 46 additions and 15 deletions
@@ -60,6 +60,30 @@ public sealed class NodeManagerModelChangeOnAddTests : IDisposable
await host.DisposeAsync();
}
/// <summary>For an affected id that is not (yet) materialised, the built event still announces NodeAdded but
/// its AffectedType falls back to <see cref="NodeId.Null"/> (a valid Part 3 "type not applicable") — the
/// documented fallback of <see cref="OtOpcUaNodeManager.BuildNodesAddedModelChange"/>, locked in as an
/// invariant.</summary>
[Trait("Category", "Unit")]
[Fact]
public async Task Built_event_for_unknown_id_falls_back_to_null_AffectedType()
{
var (host, server) = await BootAsync();
var nm = server.NodeManager!;
// No EnsureFolder/EnsureVariable for this id — it is not in the node maps.
var e = nm.BuildNodesAddedModelChange("eq-unknown");
e.ShouldNotBeNull();
e.Changes.ShouldNotBeNull();
var changes = e.Changes.Value;
changes.Length.ShouldBe(1);
changes[0].Verb.ShouldBe((byte)ModelChangeStructureVerbMask.NodeAdded);
changes[0].AffectedType.ShouldBe(NodeId.Null);
await host.DisposeAsync();
}
/// <summary>Raising the announcement is tolerant: callable before any nodes exist (unknown affected id ⇒
/// AffectedType defaults to null, still a valid Part 3 change) AND after they are materialised, and never
/// throws even when the event path reaches no monitored items (same tolerance as the write-revert path).</summary>