fix(opcuaclient): re-resolve session inside _gate in history/read paths (stale-session race)
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using Moq;
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using Opc.Ua;
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using Opc.Ua.Client;
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using Shouldly;
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using Xunit;
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namespace ZB.MOM.WW.OtOpcUa.Driver.OpcUaClient.Tests;
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/// <summary>
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/// Regression coverage for the stale-session concurrency race in the history/read wire
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/// paths. A background reconnect handler can swap <see cref="OpcUaClientDriver.Session"/>
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/// while a caller is parked on <c>_gate.WaitAsync</c>. If a method captures the session
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/// reference <i>before</i> the gate and uses it afterwards, it issues the wire call against
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/// the closed/stale session. The correct idiom — already used by ReadAsync/WriteAsync — is
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/// a fast-fail guard outside the gate plus an authoritative re-read of <c>Session</c>
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/// <i>inside</i> the gate. These tests prove the history/read funnels follow it.
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/// </summary>
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/// <remarks>
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/// The swap is staged so the race is exercised, not raced against:
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/// <list type="number">
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/// <item>The test acquires <c>_gate</c> first, so the method-under-test physically
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/// cannot enter the critical section (read Session-in-gate / issue the wire call) until
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/// the test releases the gate. Whatever the implementation does <i>after</i> the gate
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/// therefore always sees the post-swap session.</item>
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/// <item>The only thing that must be ordered is the <b>buggy</b> capture-before-gate:
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/// its pre-gate NodeId parse reads the OLD session's <c>MessageContext</c>, which
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/// completes a <see cref="TaskCompletionSource"/>. We wait on that signal so the swap
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/// lands <i>after</i> the buggy capture has grabbed the OLD session — making the RED
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/// outcome deterministic, not timing-dependent.</item>
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/// <item>The fixed implementation reads no session member before the gate, so the
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/// signal never fires; a bounded fallback then swaps+releases. That is correct for the
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/// fixed path because its session read happens only after we release the gate, so the
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/// swap is already visible regardless of ordering.</item>
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/// </list>
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/// A correct implementation re-reads <c>Session</c> inside the gate and lands the wire call
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/// on the NEW session; the buggy capture-before-gate code lands it on the OLD one.
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/// </remarks>
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[Trait("Category", "Unit")]
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public sealed class OpcUaClientStaleSessionRaceTests
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{
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private static Mock<ISession> NewSessionMock(TaskCompletionSource? prologueReached = null)
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{
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var resp = new HistoryReadResponse
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{
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ResponseHeader = new ResponseHeader(),
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Results = new HistoryReadResultCollection(),
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DiagnosticInfos = new DiagnosticInfoCollection(),
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};
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var mock = new Mock<ISession>(MockBehavior.Loose);
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// NodeId parsing inside the driver resolves the reference against the session's
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// MessageContext. This getter is read in the driver's synchronous prologue (before the
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// gate), so signalling here proves the pre-gate capture path has run.
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mock.SetupGet(s => s.MessageContext)
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.Returns(new ServiceMessageContext())
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.Callback(() => prologueReached?.TrySetResult());
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mock.SetupGet(s => s.NamespaceUris).Returns(new NamespaceTable());
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mock.Setup(s => s.HistoryReadAsync(
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It.IsAny<RequestHeader>(),
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It.IsAny<ExtensionObject>(),
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It.IsAny<TimestampsToReturn>(),
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It.IsAny<bool>(),
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It.IsAny<HistoryReadValueIdCollection>(),
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It.IsAny<CancellationToken>()))
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.ReturnsAsync(resp);
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return mock;
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}
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private static void VerifyWireHitNewSessionNotOld(Mock<ISession> newSession, Mock<ISession> oldSession)
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{
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newSession.Verify(s => s.HistoryReadAsync(
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It.IsAny<RequestHeader>(), It.IsAny<ExtensionObject>(), It.IsAny<TimestampsToReturn>(),
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It.IsAny<bool>(), It.IsAny<HistoryReadValueIdCollection>(), It.IsAny<CancellationToken>()),
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Times.Once);
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oldSession.Verify(s => s.HistoryReadAsync(
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It.IsAny<RequestHeader>(), It.IsAny<ExtensionObject>(), It.IsAny<TimestampsToReturn>(),
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It.IsAny<bool>(), It.IsAny<HistoryReadValueIdCollection>(), It.IsAny<CancellationToken>()),
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Times.Never);
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}
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/// <summary>
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/// ExecuteHistoryReadAsync (the ReadRaw/ReadProcessed/ReadAtTime funnel) must issue the
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/// HistoryRead against the session current <i>after</i> the gate, not a reference
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/// captured before WaitAsync.
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/// </summary>
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[Fact]
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public async Task ReadRawAsync_uses_session_swapped_in_across_the_gate_not_the_captured_one()
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{
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var ct = TestContext.Current.CancellationToken;
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using var drv = new OpcUaClientDriver(new OpcUaClientDriverOptions(), "opcua-stale-raw");
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var prologueReached = new TaskCompletionSource(TaskCreationOptions.RunContinuationsAsynchronously);
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var oldSession = NewSessionMock(prologueReached);
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var newSession = NewSessionMock();
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drv.SetSessionForTest(oldSession.Object);
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// Hold the gate so the method parks on WaitAsync after running its synchronous prologue.
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await drv.Gate.WaitAsync(ct);
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var call = drv.ReadRawAsync(
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"ns=2;s=Counter", DateTime.UtcNow.AddMinutes(-5), DateTime.UtcNow, 1000, ct);
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// Wait until the buggy capture-before-gate has grabbed the OLD session (signalled via
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// its MessageContext read), then stage the reconnect swap and release the gate. The
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// fixed path reads no pre-gate session member, so the signal never fires and the
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// bounded fallback elapses — harmless, because the fixed read happens only after the
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// gate is released and therefore always sees the swapped session.
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await WaitForPreGateCaptureOrFallbackAsync(prologueReached.Task, ct);
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drv.SetSessionForTest(newSession.Object);
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drv.Gate.Release();
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await call;
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VerifyWireHitNewSessionNotOld(newSession, oldSession);
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}
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/// <summary>
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/// ReadEventsAsync is a separate HistoryRead site with the same hazard — it must also
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/// re-read Session inside the gate rather than use the pre-gate capture.
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/// </summary>
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[Fact]
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public async Task ReadEventsAsync_uses_session_swapped_in_across_the_gate_not_the_captured_one()
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{
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var ct = TestContext.Current.CancellationToken;
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using var drv = new OpcUaClientDriver(new OpcUaClientDriverOptions(), "opcua-stale-events");
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var prologueReached = new TaskCompletionSource(TaskCreationOptions.RunContinuationsAsynchronously);
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// ReadEventsAsync only parses the source NodeId when sourceName is non-empty, so pass a
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// concrete source id to force the prologue's MessageContext read (and its signal).
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var oldSession = NewSessionMock(prologueReached);
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var newSession = NewSessionMock();
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drv.SetSessionForTest(oldSession.Object);
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await drv.Gate.WaitAsync(ct);
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var call = drv.ReadEventsAsync(
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sourceName: "ns=2;s=Pump17", startUtc: DateTime.UtcNow.AddMinutes(-5),
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endUtc: DateTime.UtcNow, maxEvents: 100, cancellationToken: ct);
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await WaitForPreGateCaptureOrFallbackAsync(prologueReached.Task, ct);
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drv.SetSessionForTest(newSession.Object);
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drv.Gate.Release();
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await call;
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VerifyWireHitNewSessionNotOld(newSession, oldSession);
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}
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/// <summary>
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/// Awaits the buggy path's pre-gate-capture signal, or a bounded fallback when it never
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/// fires (the fixed path performs no pre-gate session member read). Generous so the
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/// buggy-path signal effectively always wins first, keeping the RED outcome
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/// deterministic; the fallback only matters for the GREEN (fixed) path where swap
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/// ordering is irrelevant.
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/// </summary>
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private static async Task WaitForPreGateCaptureOrFallbackAsync(Task signal, CancellationToken ct)
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{
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var fallback = Task.Delay(TimeSpan.FromSeconds(2), ct);
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await Task.WhenAny(signal, fallback);
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}
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}
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+1
@@ -12,6 +12,7 @@
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<ItemGroup>
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<PackageReference Include="xunit.v3"/>
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<PackageReference Include="Shouldly"/>
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<PackageReference Include="Moq"/>
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<PackageReference Include="Microsoft.NET.Test.Sdk"/>
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<PackageReference Include="xunit.runner.visualstudio">
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<PrivateAssets>all</PrivateAssets>
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