fix(opcuaclient): re-resolve session inside _gate in history/read paths (stale-session race)

This commit is contained in:
Joseph Doherty
2026-06-19 01:41:19 -04:00
parent ad359c5cd3
commit eb328e5761
3 changed files with 278 additions and 61 deletions
@@ -0,0 +1,161 @@
using Moq;
using Opc.Ua;
using Opc.Ua.Client;
using Shouldly;
using Xunit;
namespace ZB.MOM.WW.OtOpcUa.Driver.OpcUaClient.Tests;
/// <summary>
/// Regression coverage for the stale-session concurrency race in the history/read wire
/// paths. A background reconnect handler can swap <see cref="OpcUaClientDriver.Session"/>
/// while a caller is parked on <c>_gate.WaitAsync</c>. If a method captures the session
/// reference <i>before</i> the gate and uses it afterwards, it issues the wire call against
/// the closed/stale session. The correct idiom — already used by ReadAsync/WriteAsync — is
/// a fast-fail guard outside the gate plus an authoritative re-read of <c>Session</c>
/// <i>inside</i> the gate. These tests prove the history/read funnels follow it.
/// </summary>
/// <remarks>
/// The swap is staged so the race is exercised, not raced against:
/// <list type="number">
/// <item>The test acquires <c>_gate</c> first, so the method-under-test physically
/// cannot enter the critical section (read Session-in-gate / issue the wire call) until
/// the test releases the gate. Whatever the implementation does <i>after</i> the gate
/// therefore always sees the post-swap session.</item>
/// <item>The only thing that must be ordered is the <b>buggy</b> capture-before-gate:
/// its pre-gate NodeId parse reads the OLD session's <c>MessageContext</c>, which
/// completes a <see cref="TaskCompletionSource"/>. We wait on that signal so the swap
/// lands <i>after</i> the buggy capture has grabbed the OLD session — making the RED
/// outcome deterministic, not timing-dependent.</item>
/// <item>The fixed implementation reads no session member before the gate, so the
/// signal never fires; a bounded fallback then swaps+releases. That is correct for the
/// fixed path because its session read happens only after we release the gate, so the
/// swap is already visible regardless of ordering.</item>
/// </list>
/// A correct implementation re-reads <c>Session</c> inside the gate and lands the wire call
/// on the NEW session; the buggy capture-before-gate code lands it on the OLD one.
/// </remarks>
[Trait("Category", "Unit")]
public sealed class OpcUaClientStaleSessionRaceTests
{
private static Mock<ISession> NewSessionMock(TaskCompletionSource? prologueReached = null)
{
var resp = new HistoryReadResponse
{
ResponseHeader = new ResponseHeader(),
Results = new HistoryReadResultCollection(),
DiagnosticInfos = new DiagnosticInfoCollection(),
};
var mock = new Mock<ISession>(MockBehavior.Loose);
// NodeId parsing inside the driver resolves the reference against the session's
// MessageContext. This getter is read in the driver's synchronous prologue (before the
// gate), so signalling here proves the pre-gate capture path has run.
mock.SetupGet(s => s.MessageContext)
.Returns(new ServiceMessageContext())
.Callback(() => prologueReached?.TrySetResult());
mock.SetupGet(s => s.NamespaceUris).Returns(new NamespaceTable());
mock.Setup(s => s.HistoryReadAsync(
It.IsAny<RequestHeader>(),
It.IsAny<ExtensionObject>(),
It.IsAny<TimestampsToReturn>(),
It.IsAny<bool>(),
It.IsAny<HistoryReadValueIdCollection>(),
It.IsAny<CancellationToken>()))
.ReturnsAsync(resp);
return mock;
}
private static void VerifyWireHitNewSessionNotOld(Mock<ISession> newSession, Mock<ISession> oldSession)
{
newSession.Verify(s => s.HistoryReadAsync(
It.IsAny<RequestHeader>(), It.IsAny<ExtensionObject>(), It.IsAny<TimestampsToReturn>(),
It.IsAny<bool>(), It.IsAny<HistoryReadValueIdCollection>(), It.IsAny<CancellationToken>()),
Times.Once);
oldSession.Verify(s => s.HistoryReadAsync(
It.IsAny<RequestHeader>(), It.IsAny<ExtensionObject>(), It.IsAny<TimestampsToReturn>(),
It.IsAny<bool>(), It.IsAny<HistoryReadValueIdCollection>(), It.IsAny<CancellationToken>()),
Times.Never);
}
/// <summary>
/// ExecuteHistoryReadAsync (the ReadRaw/ReadProcessed/ReadAtTime funnel) must issue the
/// HistoryRead against the session current <i>after</i> the gate, not a reference
/// captured before WaitAsync.
/// </summary>
[Fact]
public async Task ReadRawAsync_uses_session_swapped_in_across_the_gate_not_the_captured_one()
{
var ct = TestContext.Current.CancellationToken;
using var drv = new OpcUaClientDriver(new OpcUaClientDriverOptions(), "opcua-stale-raw");
var prologueReached = new TaskCompletionSource(TaskCreationOptions.RunContinuationsAsynchronously);
var oldSession = NewSessionMock(prologueReached);
var newSession = NewSessionMock();
drv.SetSessionForTest(oldSession.Object);
// Hold the gate so the method parks on WaitAsync after running its synchronous prologue.
await drv.Gate.WaitAsync(ct);
var call = drv.ReadRawAsync(
"ns=2;s=Counter", DateTime.UtcNow.AddMinutes(-5), DateTime.UtcNow, 1000, ct);
// Wait until the buggy capture-before-gate has grabbed the OLD session (signalled via
// its MessageContext read), then stage the reconnect swap and release the gate. The
// fixed path reads no pre-gate session member, so the signal never fires and the
// bounded fallback elapses — harmless, because the fixed read happens only after the
// gate is released and therefore always sees the swapped session.
await WaitForPreGateCaptureOrFallbackAsync(prologueReached.Task, ct);
drv.SetSessionForTest(newSession.Object);
drv.Gate.Release();
await call;
VerifyWireHitNewSessionNotOld(newSession, oldSession);
}
/// <summary>
/// ReadEventsAsync is a separate HistoryRead site with the same hazard — it must also
/// re-read Session inside the gate rather than use the pre-gate capture.
/// </summary>
[Fact]
public async Task ReadEventsAsync_uses_session_swapped_in_across_the_gate_not_the_captured_one()
{
var ct = TestContext.Current.CancellationToken;
using var drv = new OpcUaClientDriver(new OpcUaClientDriverOptions(), "opcua-stale-events");
var prologueReached = new TaskCompletionSource(TaskCreationOptions.RunContinuationsAsynchronously);
// ReadEventsAsync only parses the source NodeId when sourceName is non-empty, so pass a
// concrete source id to force the prologue's MessageContext read (and its signal).
var oldSession = NewSessionMock(prologueReached);
var newSession = NewSessionMock();
drv.SetSessionForTest(oldSession.Object);
await drv.Gate.WaitAsync(ct);
var call = drv.ReadEventsAsync(
sourceName: "ns=2;s=Pump17", startUtc: DateTime.UtcNow.AddMinutes(-5),
endUtc: DateTime.UtcNow, maxEvents: 100, cancellationToken: ct);
await WaitForPreGateCaptureOrFallbackAsync(prologueReached.Task, ct);
drv.SetSessionForTest(newSession.Object);
drv.Gate.Release();
await call;
VerifyWireHitNewSessionNotOld(newSession, oldSession);
}
/// <summary>
/// Awaits the buggy path's pre-gate-capture signal, or a bounded fallback when it never
/// fires (the fixed path performs no pre-gate session member read). Generous so the
/// buggy-path signal effectively always wins first, keeping the RED outcome
/// deterministic; the fallback only matters for the GREEN (fixed) path where swap
/// ordering is irrelevant.
/// </summary>
private static async Task WaitForPreGateCaptureOrFallbackAsync(Task signal, CancellationToken ct)
{
var fallback = Task.Delay(TimeSpan.FromSeconds(2), ct);
await Task.WhenAny(signal, fallback);
}
}
@@ -12,6 +12,7 @@
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