test: accept definitive session loss reasons during restart
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+16
-6
@@ -13,8 +13,8 @@ namespace ZB.MOM.WW.OtOpcUa.OpcUaServer.IntegrationTests;
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/// comms-loss watchdog trips on). Recovery is the watchdog's sequence, replayed here as <c>DriverInstanceActor</c>
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/// runs it: ShutdownAsync, InitializeAsync, re-subscribe — after which the value comes back Good. There is no
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/// in-driver reconnect any more (#670: the SDK reconnect handler kept everything Good and Healthy forever).
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/// Since #676 a gracefully stopped server is a DEFINITIVE loss (<c>BadServerHalted</c>), so the driver also raises
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/// <c>ConnectionLost</c> and the host runs that sequence at once instead of after the watchdog's silence window.
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/// Since #676 definitive session loss also raises <c>ConnectionLost</c>, so the host runs that sequence at once
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/// instead of after the watchdog's silence window. Shutdown timing determines the SDK's loss status.
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/// </summary>
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[Trait("Category", "Integration")]
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public sealed class OpcUaClientDriverReconnectWireTests
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@@ -72,12 +72,22 @@ public sealed class OpcUaClientDriverReconnectWireTests
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await Task.Delay(TimeSpan.FromSeconds(3), ct); // three keep-alive intervals
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drv.GetHealth().LastSuccessfulRead.ShouldBe(frozen);
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// #676: a server that HALTED (graceful stop) is a definitive loss — measured here, the SDK reports
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// BadServerHalted on every keep-alive and never re-opens the channel, so the session can never recover in
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// place. The driver says so at once, so the host re-initialises it instead of waiting out the ~90 s watchdog.
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// #676/#702: shutdown can report a halted server, an invalid/closed session, or a sustained closed
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// channel. Each proves definitive loss; #702 reproduced BadSessionIdInvalid during this graceful stop.
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// Deterministic ConnectionLossSignal tests cover the individual statuses and the sustained-channel gate.
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await WaitAsync(() => { lock (lost) return lost.Count > 0; },
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"a halted upstream must raise ConnectionLost", TimeSpan.FromSeconds(10));
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lock (lost) lost.Single().ShouldContain("BadServerHalted");
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lock (lost)
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{
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var reason = lost.Single();
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string[] definitiveStatuses =
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[
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"BadSessionIdInvalid", "BadSessionClosed", "BadSessionNotActivated", "BadServerHalted",
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"BadSecureChannelClosed", "BadConnectionClosed",
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];
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definitiveStatuses.ShouldContain(status => reason.EndsWith(status, StringComparison.Ordinal),
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$"the restart must report definitive loss, but reported: {reason}");
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}
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});
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// The restarted server knows nothing of the old session, so the driver stays down on its own …
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