feat(alarms): condition Quality tracks source connectivity (#477)
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Part 9 ConditionType.Quality was never assigned; default(StatusCode)==Good
so every native + scripted condition reported Good unconditionally — a
comms-lost device still showed a healthy, inactive, Good condition (a
wrong-VALUE bug, distinct from the null-value #473/#475). Clients (and HMIs
bucketing on IsGood) could not tell "genuinely inactive" from "lost contact".

Layer 1 — make Quality a real, plumbed field:
- AlarmConditionSnapshot gains OpcUaQuality Quality (default Good).
- MaterialiseAlarmCondition sets it (native BadWaitingForInitialData, scripted Good).
- WriteAlarmCondition projects snapshot.Quality; the delta-gate gains a Quality
  member so a quality-bucket change fires a Part 9 event.

Layer 2 — drive native quality from driver connectivity (a comms-lost driver
emits no alarm transitions, and an alarm-bearing raw tag has no value variable,
so quality can't come from either existing channel):
- DriverInstanceActor Tells parent ConnectivityChanged on Connected/Reconnecting.
- DriverHostActor fans it to every native condition the driver owns as
  OpcUaPublishActor.AlarmQualityUpdate (Good on connect, Bad on disconnect).
- New dedicated IOpcUaAddressSpaceSink.WriteAlarmQuality sets ONLY Quality and
  fires only on a bucket change — never touches Active/Acked/Retain (an active
  alarm that loses comms stays active). Not a full-snapshot re-projection, so it
  can't clobber severity/message and works for a never-fired condition.
  Forwarded through DeferredAddressSpaceSink (F10b trap; auto-verified by the
  reflection forwarding guard). Ungated by redundancy role; no /alerts row.

Scripted conditions stay Good; worst-of-input quality deferred to #478 (Layer 3).

Tests: node-level (materialise/project/no-clobber/unknown-node no-op),
NativeAlarmProjector, DriverInstanceActor connectivity emission, DriverHostActor
fan-out, OpcUaPublishActor routing, and the wire-level guard
(Condition_event_Quality_tracks_source_connectivity_on_the_wire) — RED-verified
against a simulated pre-fix always-Good server. Existing DriverInstanceActor
parent probes ignore the new ConnectivityChanged.

Docs: docs/AlarmTracking.md §"Condition source-data Quality (#477)";
design doc docs/plans/2026-07-17-alarm-condition-quality-477-design.md.
This commit is contained in:
Joseph Doherty
2026-07-17 15:10:04 -04:00
parent f6a3c31b60
commit db751d12a5
30 changed files with 752 additions and 7 deletions
@@ -46,6 +46,12 @@ public sealed class DriverInstanceActor : ReceiveActor, IWithTimers
public sealed record InitializeSucceeded(int Generation);
public sealed record InitializeFailed(string Reason, int Generation);
public sealed record DisconnectObserved(string Reason);
/// <summary>#477 — sent to the parent (<see cref="DriverHostActor"/>) on every connectivity transition:
/// <c>Connected=true</c> on entering the Connected state, <c>false</c> on entering Reconnecting. The host
/// annotates this driver's native alarm conditions' source-data Quality from it (comms lost → Bad,
/// restored → Good) — independently of alarm transitions, since a comms-lost driver emits no alarm
/// events. Fire-and-forget, mirroring <see cref="DeltaApplied"/>.</summary>
public sealed record ConnectivityChanged(string DriverInstanceId, bool Connected);
public sealed record ApplyDelta(string DriverConfigJson, CorrelationId Correlation);
public sealed record ApplyResult(bool Success, string? Reason, CorrelationId Correlation);
/// <summary>
@@ -413,6 +419,11 @@ public sealed class DriverInstanceActor : ReceiveActor, IWithTimers
private void Connected()
{
// #477 — announce connectivity to the host so it can clear any comms-lost Quality annotation on this
// driver's native alarm conditions (Bad → Good). Fire-and-forget; the host defaults conditions to a
// non-Good "waiting for initial data" quality at materialise, and this is what confirms them Good.
Context.Parent.Tell(new ConnectivityChanged(_driverInstanceId, Connected: true));
ReceiveAsync<ApplyDelta>(HandleApplyDeltaAsync);
Receive<DisconnectObserved>(msg =>
{
@@ -483,6 +494,10 @@ public sealed class DriverInstanceActor : ReceiveActor, IWithTimers
private void Reconnecting()
{
// #477 — announce comms loss to the host so it annotates this driver's native alarm conditions Bad
// (a comms-lost driver emits no alarm events, so this is the ONLY signal that the source is unreachable).
Context.Parent.Tell(new ConnectivityChanged(_driverInstanceId, Connected: false));
Receive<RetryConnect>(_ => InitializeAsync(_currentConfigJson ?? "{}"));
// Fast-fail writes while reconnecting (same reason as Connecting — avoids the 8s host Ask
// timeout on an inbound write to a transiently-down driver). Synchronous Receive.