feat(uns): equipment-bound virtual-tag CRUD
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using Microsoft.EntityFrameworkCore;
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using Shouldly;
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using Xunit;
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using ZB.MOM.WW.OtOpcUa.AdminUI.Uns;
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using ZB.MOM.WW.OtOpcUa.Configuration.Entities;
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namespace ZB.MOM.WW.OtOpcUa.AdminUI.Tests.Uns;
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/// <summary>
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/// Verifies the equipment-bound VirtualTag CRUD mutations on <see cref="UnsTreeService"/>, including
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/// the equipment-existence guard, the script-chosen guard, the change-or-timer trigger rule, the
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/// 50 ms timer minimum, duplicate-id / duplicate-name guards, and the script-candidate loader.
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/// </summary>
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/// <remarks>
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/// The EF InMemory provider enforces neither <c>RowVersion</c> concurrency nor the DbContext CHECK
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/// constraints, so the <c>DbUpdateConcurrencyException</c> branches are not exercised here by design,
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/// and the service's own trigger/timer guards are what protect the data in these tests.
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/// </remarks>
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[Trait("Category", "Unit")]
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public sealed class UnsTreeServiceVirtualTagTests
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{
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private static (UnsTreeService Service, string DbName) Fresh()
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{
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var dbName = $"uns-vtag-{Guid.NewGuid():N}";
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return (new UnsTreeService(UnsTreeTestDb.Factory(dbName)), dbName);
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}
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/// <summary>
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/// Seeds an area→line→equipment path (equipment id <c>EQ-1</c>) plus a single script
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/// (<c>SCRIPT-1</c>, language CSharp) so the create/update paths have a valid script to bind.
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/// </summary>
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private static void SeedEquipmentAndScript(string dbName)
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{
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using var db = UnsTreeTestDb.CreateNamed(dbName);
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db.UnsAreas.Add(new UnsArea { UnsAreaId = "AREA-1", ClusterId = "MAIN", Name = "a" });
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db.UnsLines.Add(new UnsLine { UnsLineId = "LINE-1", UnsAreaId = "AREA-1", Name = "l" });
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db.Equipment.Add(new Equipment
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{
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EquipmentId = "EQ-1",
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EquipmentUuid = Guid.NewGuid(),
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UnsLineId = "LINE-1",
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Name = "machine-1",
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MachineCode = "machine_001",
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});
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db.Scripts.Add(new Script
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{
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ScriptId = "SCRIPT-1",
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Name = "compute speed",
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SourceCode = "return 1;",
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SourceHash = "hash-1",
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Language = "CSharp",
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});
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db.SaveChanges();
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}
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private static VirtualTagInput Input(
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string virtualTagId,
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string name,
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string scriptId = "SCRIPT-1",
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bool changeTriggered = true,
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int? timerIntervalMs = null) =>
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new(virtualTagId, name, DataType: "Double", scriptId,
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changeTriggered, timerIntervalMs, Historize: false, Enabled: true);
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// ----- CreateVirtualTag -----
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/// <summary>A valid change-triggered virtual tag persists with EquipmentId set.</summary>
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[Fact]
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public async Task CreateVirtualTag_persists()
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{
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var (service, dbName) = Fresh();
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SeedEquipmentAndScript(dbName);
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var result = await service.CreateVirtualTagAsync("EQ-1", Input("VTAG-1", "computed"));
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result.Ok.ShouldBeTrue();
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result.Error.ShouldBeNull();
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using var db = UnsTreeTestDb.CreateNamed(dbName);
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var vtag = db.VirtualTags.Single(v => v.VirtualTagId == "VTAG-1");
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vtag.EquipmentId.ShouldBe("EQ-1");
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vtag.Name.ShouldBe("computed");
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vtag.DataType.ShouldBe("Double");
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vtag.ScriptId.ShouldBe("SCRIPT-1");
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vtag.ChangeTriggered.ShouldBeTrue();
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}
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/// <summary>Creating a virtual tag for an equipment id that does not exist is blocked.</summary>
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[Fact]
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public async Task CreateVirtualTag_equipment_not_found_blocked()
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{
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var (service, dbName) = Fresh();
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SeedEquipmentAndScript(dbName);
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var result = await service.CreateVirtualTagAsync("EQ-NOPE", Input("VTAG-1", "computed"));
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result.Ok.ShouldBeFalse();
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result.Error.ShouldBe("Equipment 'EQ-NOPE' not found.");
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using var db = UnsTreeTestDb.CreateNamed(dbName);
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db.VirtualTags.Any(v => v.VirtualTagId == "VTAG-1").ShouldBeFalse();
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}
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/// <summary>A virtual tag with neither change-trigger nor a timer is blocked.</summary>
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[Fact]
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public async Task CreateVirtualTag_no_trigger_blocked()
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{
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var (service, dbName) = Fresh();
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SeedEquipmentAndScript(dbName);
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var result = await service.CreateVirtualTagAsync(
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"EQ-1", Input("VTAG-1", "computed", changeTriggered: false, timerIntervalMs: null));
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result.Ok.ShouldBeFalse();
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result.Error.ShouldBe("Pick at least one trigger — change or timer.");
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using var db = UnsTreeTestDb.CreateNamed(dbName);
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db.VirtualTags.Any(v => v.VirtualTagId == "VTAG-1").ShouldBeFalse();
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}
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/// <summary>A virtual tag with a timer below the 50 ms minimum is blocked.</summary>
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[Fact]
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public async Task CreateVirtualTag_timer_below_50_blocked()
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{
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var (service, dbName) = Fresh();
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SeedEquipmentAndScript(dbName);
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var result = await service.CreateVirtualTagAsync(
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"EQ-1", Input("VTAG-1", "computed", changeTriggered: false, timerIntervalMs: 10));
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result.Ok.ShouldBeFalse();
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result.Error.ShouldBe("TimerIntervalMs must be at least 50 ms.");
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using var db = UnsTreeTestDb.CreateNamed(dbName);
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db.VirtualTags.Any(v => v.VirtualTagId == "VTAG-1").ShouldBeFalse();
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}
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/// <summary>Creating a virtual tag with a VirtualTagId that already exists is blocked.</summary>
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[Fact]
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public async Task CreateVirtualTag_duplicate_id_blocked()
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{
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var (service, dbName) = Fresh();
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SeedEquipmentAndScript(dbName);
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await service.CreateVirtualTagAsync("EQ-1", Input("VTAG-1", "computed"));
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var result = await service.CreateVirtualTagAsync("EQ-1", Input("VTAG-1", "another"));
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result.Ok.ShouldBeFalse();
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result.Error.ShouldBe("VirtualTag 'VTAG-1' already exists.");
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}
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/// <summary>Creating a virtual tag whose Name already exists on the same equipment is blocked.</summary>
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[Fact]
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public async Task CreateVirtualTag_duplicate_name_on_equipment_blocked()
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{
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var (service, dbName) = Fresh();
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SeedEquipmentAndScript(dbName);
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await service.CreateVirtualTagAsync("EQ-1", Input("VTAG-1", "computed"));
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var result = await service.CreateVirtualTagAsync("EQ-1", Input("VTAG-2", "computed"));
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result.Ok.ShouldBeFalse();
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result.Error.ShouldBe("A virtual tag named 'computed' already exists on this equipment.");
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}
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// ----- UpdateVirtualTag -----
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/// <summary>Updating a virtual tag changes its mutable fields and keeps EquipmentId.</summary>
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[Fact]
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public async Task UpdateVirtualTag_changes_fields()
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{
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var (service, dbName) = Fresh();
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SeedEquipmentAndScript(dbName);
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await service.CreateVirtualTagAsync("EQ-1", Input("VTAG-1", "computed"));
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byte[] rv;
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using (var db = UnsTreeTestDb.CreateNamed(dbName))
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{
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rv = db.VirtualTags.Single(v => v.VirtualTagId == "VTAG-1").RowVersion;
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}
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var updated = new VirtualTagInput("VTAG-1", "renamed", DataType: "Int32", ScriptId: "SCRIPT-1",
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ChangeTriggered: false, TimerIntervalMs: 250, Historize: true, Enabled: false);
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var result = await service.UpdateVirtualTagAsync("VTAG-1", updated, rv);
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result.Ok.ShouldBeTrue();
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result.Error.ShouldBeNull();
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using var verify = UnsTreeTestDb.CreateNamed(dbName);
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var after = verify.VirtualTags.Single(v => v.VirtualTagId == "VTAG-1");
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after.Name.ShouldBe("renamed");
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after.DataType.ShouldBe("Int32");
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after.ChangeTriggered.ShouldBeFalse();
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after.TimerIntervalMs.ShouldBe(250);
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after.Historize.ShouldBeTrue();
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after.Enabled.ShouldBeFalse();
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after.EquipmentId.ShouldBe("EQ-1");
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}
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/// <summary>Updating a virtual tag that no longer exists returns the row-gone error.</summary>
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[Fact]
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public async Task UpdateVirtualTag_missing_row_returns_error()
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{
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var (service, dbName) = Fresh();
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SeedEquipmentAndScript(dbName);
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var result = await service.UpdateVirtualTagAsync("VTAG-nope", Input("VTAG-nope", "x"), []);
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result.Ok.ShouldBeFalse();
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result.Error.ShouldBe("Row no longer exists.");
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}
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// ----- DeleteVirtualTag -----
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/// <summary>Deleting a virtual tag removes the row.</summary>
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[Fact]
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public async Task DeleteVirtualTag_removes_row()
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{
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var (service, dbName) = Fresh();
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SeedEquipmentAndScript(dbName);
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await service.CreateVirtualTagAsync("EQ-1", Input("VTAG-1", "computed"));
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byte[] rv;
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using (var db = UnsTreeTestDb.CreateNamed(dbName))
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{
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rv = db.VirtualTags.Single(v => v.VirtualTagId == "VTAG-1").RowVersion;
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}
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var result = await service.DeleteVirtualTagAsync("VTAG-1", rv);
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result.Ok.ShouldBeTrue();
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result.Error.ShouldBeNull();
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using var verify = UnsTreeTestDb.CreateNamed(dbName);
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verify.VirtualTags.Any(v => v.VirtualTagId == "VTAG-1").ShouldBeFalse();
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}
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/// <summary>Deleting a virtual tag that is already gone is a no-op success.</summary>
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[Fact]
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public async Task DeleteVirtualTag_already_gone_returns_ok()
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{
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var (service, _) = Fresh();
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var result = await service.DeleteVirtualTagAsync("VTAG-ghost", []);
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result.Ok.ShouldBeTrue();
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result.Error.ShouldBeNull();
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}
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// ----- LoadScriptsAsync -----
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/// <summary>The script loader returns the seeded scripts projected to (id, "Name (Language)").</summary>
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[Fact]
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public async Task LoadScripts_returns_scripts()
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{
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var (service, dbName) = Fresh();
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SeedEquipmentAndScript(dbName);
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var scripts = await service.LoadScriptsAsync();
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scripts.Count.ShouldBe(1);
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scripts[0].ScriptId.ShouldBe("SCRIPT-1");
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scripts[0].Display.ShouldBe("compute speed (CSharp)");
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}
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}
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