fix(scripting): give scripted-alarm predicates the configured run budget, not 250 ms (lmxopcua#779)
DriverHostActor built ScriptedAlarmEngine without a scriptTimeout, so every
production alarm predicate fell back to TimedScriptEvaluator.DefaultTimeout
(250 ms) while virtual tags and Calculation tags ran on 2 s. History shows no
decision behind it: 250 ms is the generic Phase-7 A.4 default, the VT
evaluator moved to 2 s in F8b (219d10a2) and the alarm engine was simply never
given a value.
- New node-wide Scripting:RunTimeout (default 2 s, clamped to (0, 60 s],
non-positive -> default, each clamp a startup Warning) on ScriptingOptions.
- The VT evaluator and the alarm engine default to it; DriverHostActor now
builds the engine through CreateScriptedAlarmEngine, which passes it
explicitly. Calculation keeps its per-driver runTimeoutMs.
- Docs: ScriptEditor (config table), ScriptedAlarms, VirtualTags.
Tests: ScriptedAlarmEngineBudgetTests (a 600 ms predicate now completes and
activates; default and configured budgets), ScriptedAlarmEngineBudgetWiringTests
(the host-built engine), ScriptingOptionsBindingTests (bind + clamps). The
engine and wiring tests fail with the old 250 ms default restored.
Claude-Session: https://claude.ai/code/session_01GT67AEHd2Acv1YPwGfXEoV
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@@ -47,7 +47,7 @@ new ScriptedAlarmDefinition(
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## Predicate evaluation
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Alarm predicates reuse the same Roslyn sandbox as virtual tags — `ScriptEvaluator<AlarmPredicateContext, bool>` compiles the source, `TimedScriptEvaluator` wraps it with the configured timeout (default from `TimedScriptEvaluator.DefaultTimeout`), and `DependencyExtractor` statically harvests the tag paths the script reads. The sandbox rules (forbidden types, cancellation, logging sinks) are documented in [VirtualTags.md](VirtualTags.md); ScriptedAlarms does not redefine them. The known resource limits — unbounded script-side memory and the orphan-thread CPU-budget caveat — are documented in that file as well; per-publish assembly accretion was resolved by the Core.Scripting-008 collectible-`AssemblyLoadContext` rewrite and no longer requires periodic server restarts.
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Alarm predicates reuse the same Roslyn sandbox as virtual tags — `ScriptEvaluator<AlarmPredicateContext, bool>` compiles the source, `ScriptRunGuard` runs it with the node's `Scripting:RunTimeout` budget (default 2 s — the same budget virtual tags get; before lmxopcua#779 the host built the engine without a budget and every predicate silently ran on `TimedScriptEvaluator.DefaultTimeout`, 250 ms), and `DependencyExtractor` statically harvests the tag paths the script reads. The sandbox rules (forbidden types, cancellation, logging sinks) are documented in [VirtualTags.md](VirtualTags.md); ScriptedAlarms does not redefine them. The known resource limits — unbounded script-side memory and the orphan-thread CPU-budget caveat — are documented in that file as well; per-publish assembly accretion was resolved by the Core.Scripting-008 collectible-`AssemblyLoadContext` rewrite and no longer requires periodic server restarts.
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`AlarmPredicateContext` (`AlarmPredicateContext.cs`) is the script's `ScriptContext` subclass:
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