fix(scripting): block dangerous System types in the script sandbox (Core.Scripting-001)

ForbiddenTypeAnalyzer used only a namespace-prefix deny-list. System.Environment,
System.AppDomain, System.GC and System.Activator live directly in the System
namespace, which must stay allowed for primitives (Math, String, ...), so they
were never caught — an operator-authored predicate could call
System.Environment.Exit(0) and terminate the in-process OPC UA server.

Add a type-granular deny-list (ForbiddenFullTypeNames) checked by
fully-qualified type name after the namespace-prefix check; legitimate System
types are unaffected.

Regression tests assert scripts referencing Environment/AppDomain/GC/Activator
are rejected at analysis time. Core.Scripting suite: 68/68 pass.

Resolves code-review finding Core.Scripting-001 (Critical).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
Joseph Doherty
2026-05-22 05:54:08 -04:00
parent 973730d0eb
commit cfb9ff1032
4 changed files with 162 additions and 29 deletions

View File

@@ -29,12 +29,13 @@ public sealed class TimedScriptEvaluatorTests
[Fact]
public async Task Script_longer_than_timeout_throws_ScriptTimeoutException()
{
// Scripts can't easily do Thread.Sleep in the sandbox (System.Threading.Thread
// is denied). But a tight CPU loop exceeds any short timeout.
// Scripts can't reach the sandbox-denied process surface (System.Threading.Thread
// and System.Environment are both denied — Core.Scripting-001). A tight CPU loop
// that never returns exceeds any short timeout without touching a forbidden type.
var inner = ScriptEvaluator<FakeScriptContext, int>.Compile(
"""
var end = Environment.TickCount64 + 5000;
while (Environment.TickCount64 < end) { }
long acc = 0;
while (true) { acc++; if (acc < 0) break; }
return 1;
""");
var timed = new TimedScriptEvaluator<FakeScriptContext, int>(
@@ -54,8 +55,8 @@ public sealed class TimedScriptEvaluatorTests
// paths aren't misclassified as timeouts.
var inner = ScriptEvaluator<FakeScriptContext, int>.Compile(
"""
var end = Environment.TickCount64 + 10000;
while (Environment.TickCount64 < end) { }
long acc = 0;
while (true) { acc++; if (acc < 0) break; }
return 1;
""");
var timed = new TimedScriptEvaluator<FakeScriptContext, int>(
@@ -119,8 +120,8 @@ public sealed class TimedScriptEvaluatorTests
{
var inner = ScriptEvaluator<FakeScriptContext, int>.Compile(
"""
var end = Environment.TickCount64 + 5000;
while (Environment.TickCount64 < end) { }
long acc = 0;
while (true) { acc++; if (acc < 0) break; }
return 1;
""");
var timed = new TimedScriptEvaluator<FakeScriptContext, int>(