feat(adminui): create-new-script from the inline virtual-tag panel
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@@ -1011,6 +1011,30 @@ public sealed class UnsTreeService(IDbContextFactory<OtOpcUaConfigDbContext> dbF
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.ToList();
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}
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/// <inheritdoc />
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public async Task<UnsMutationResult> CreateScriptAsync(string name, CancellationToken ct = default)
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{
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await using var db = await dbFactory.CreateDbContextAsync(ct);
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// System-generated id, mirroring the Script-edit page's "SC-{12 hex}" convention.
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var scriptId = $"SC-{Guid.NewGuid().ToString("N")[..12]}";
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var resolvedName = string.IsNullOrWhiteSpace(name) ? "New script" : name.Trim();
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// Blank source; SourceHash is the SHA-256 of that blank body so it stays consistent with the
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// inline save (UpdateScriptSourceAsync recomputes it the same way).
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db.Scripts.Add(new Script
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{
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ScriptId = scriptId,
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Name = resolvedName,
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Language = "CSharp",
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SourceCode = "",
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SourceHash = HashSource(""),
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});
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await db.SaveChangesAsync(ct);
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return new UnsMutationResult(true, null, scriptId);
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}
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/// <summary>
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/// When the bound script uses the reserved <c>{{equip}}</c> token, the owning equipment must have
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/// a derivable tag base (≥1 driver tag, all sharing one object prefix). Returns a rejection result
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