feat(security): AclRevalidationTimer — clock-driven monitored-item revalidation (archreview 03/S19)

This commit is contained in:
Joseph Doherty
2026-08-20 09:46:56 -04:00
parent 39a10a277a
commit bd80ff96ca
5 changed files with 267 additions and 5 deletions
@@ -0,0 +1,99 @@
using Microsoft.Extensions.Logging;
using ZB.MOM.WW.OtOpcUa.Core.Authorization;
namespace ZB.MOM.WW.OtOpcUa.Host.OpcUa;
/// <summary>
/// Runs the node manager's monitored-item revalidation pass on a low-frequency tick, so a key that
/// expires by the CLOCK reaches a live subscription without waiting for a deployment (arch-review
/// 03/S19).
/// </summary>
/// <remarks>
/// <para>
/// Every request-shaped operation re-checks the calling key's usability per call and so honours
/// <c>ExpiresUtc</c> the moment it passes. A subscription is authorized once and then streams, and
/// streaming is how machine consumers actually read this server — so before this the only thing
/// that could stand a subscription down was a deployment.
/// </para>
/// <para>
/// ⚠️ <b>The tick must never throw.</b> An unhandled exception on a timer callback thread takes
/// the process down. Every tick is wrapped; a faulting pass is logged and the timer keeps running,
/// because the next tick is the recovery.
/// </para>
/// <para>
/// ⚠️ <b>Each tick gets a fresh memo, and that is the pass's own constraint, not this class's.</b>
/// <c>RevalidateMonitoredItems</c> allocates its verdict dictionary per call — see the remarks on
/// <c>OtOpcUaNodeManager.OnAuthorityChanged</c>. Nothing here may hoist it across ticks, or an
/// expiry landing between two ticks would be served the earlier tick's allow.
/// </para>
/// <para>
/// It adds no decision logic: the verdict comes from the authorizer's own
/// <see cref="TimeProvider"/>, and the stand-down (queue <c>BadUserAccessDenied</c>, then detach)
/// and its restore are the pass's, unchanged. The pass early-returns unless ACL enforcement is on,
/// so this is inert on the default configuration.
/// </para>
/// </remarks>
public sealed class AclRevalidationTimer : IDisposable
{
private readonly Action _revalidate;
private readonly ILogger _log;
private readonly ITimer? _timer;
private volatile bool _disposed;
/// <summary>Initializes a new instance of the <see cref="AclRevalidationTimer"/> class.</summary>
/// <param name="revalidate">The revalidation pass to run on each tick.</param>
/// <param name="interval">
/// How often to run it. Non-positive arms no timer at all — the deploy-triggered-only behaviour
/// that predates 03/S19.
/// </param>
/// <param name="time">The shared clock; its <c>CreateTimer</c> is what arms the tick.</param>
/// <param name="log">The logger.</param>
public AclRevalidationTimer(Action revalidate, TimeSpan interval, TimeProvider time, ILogger log)
{
ArgumentNullException.ThrowIfNull(revalidate);
ArgumentNullException.ThrowIfNull(time);
ArgumentNullException.ThrowIfNull(log);
_revalidate = revalidate;
_log = log;
if (interval <= TimeSpan.Zero)
{
// Say so once. A disabled guard that logs nothing is indistinguishable from a guard that is
// running and finding nothing, which is precisely the confusion 03/S19 is about.
_log.LogInformation(
"AclRevalidationTimer: disabled — {Section}:RevalidationIntervalSeconds is not positive, "
+ "so live monitored items are re-authorized only when a deployment lands",
AclOptions.SectionName);
return;
}
_timer = time.CreateTimer(_ => Tick(), state: null, interval, interval);
_log.LogInformation(
"AclRevalidationTimer: live monitored items will be re-authorized every {Interval}", interval);
}
/// <summary>Runs one revalidation pass, absorbing anything it throws.</summary>
/// <remarks>Exposed so a test can drive the callback body deterministically rather than by waiting.</remarks>
public void Tick()
{
if (_disposed) return;
try
{
_revalidate();
}
catch (Exception ex)
{
_log.LogError(ex, "AclRevalidationTimer: the monitored-item revalidation pass threw; "
+ "the timer keeps running and the next tick is the recovery");
}
}
/// <inheritdoc />
public void Dispose()
{
_disposed = true;
_timer?.Dispose();
}
}