docs(code): honest rationales — Akka restart semantics, per-key shards, EF literal inlining; retire or annotate orphaned members
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@@ -1491,8 +1491,15 @@ public sealed class RawTreeService(IDbContextFactory<OtOpcUaConfigDbContext> dbF
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var sourceCode = Expression.Property(parameter, nameof(Script.SourceCode));
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var contains = typeof(string).GetMethod(nameof(string.Contains), [typeof(string)])!;
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// Indexing a captured array (rather than Expression.Constant(path)) keeps EF parameterising each
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// path instead of inlining it as a SQL literal, so the paths never reach the generated SQL text.
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// Indexing an array (rather than Expression.Constant(path) directly) keeps the expression tree
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// cache-friendly: every rename of the same path-count produces the same tree shape.
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// ⚠️ It does NOT guarantee parameterisation. The array here is a constant with no closure over it,
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// so EF may well inline each path into the SQL as an escaped literal — which is safe (EF escapes
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// the Contains argument either way, so there is no injection surface) but means a rename can emit up
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// to ScriptScanBatchSize (200) literals per batch and churn the plan cache. Whether the provider
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// actually parameterises this shape is unverified: proving it needs a SQL-Server-backed test, not
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// EF InMemory. Recorded in the follow-up register of
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// docs/plans/2026-08-15-perf-roadmap-remainder.md.
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var values = paths.ToArray();
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Expression? body = null;
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for (var i = 0; i < values.Length; i++)
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@@ -316,6 +316,14 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
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/// <summary>
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/// Re-authorizes live subscriptions when a deployment installs a new authorization generation.
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/// </summary>
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/// <remarks>
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/// ⚠️ <b>This is the only trigger, and the pass's memo depends on that.</b>
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/// <see cref="IsSubscriptionStillPermitted"/> memoizes key revocation and expiry for the span of one
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/// pass — safe only while revalidation is deploy-triggered, because a pass is then a momentary
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/// event whose verdicts cannot go stale within it. A future periodic trigger must give each tick a
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/// fresh memo (it already does — the dictionary is pass-local) and must not be tempted to reuse one
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/// across ticks, or an expiry landing between ticks would be served the previous tick's allow.
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/// </remarks>
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/// <param name="snapshot">The newly published snapshot; unused — the current state is re-read per item.</param>
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private void OnAuthorityChanged(DataPlaneAuthoritySnapshot snapshot) => RevalidateMonitoredItems();
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@@ -32,13 +32,16 @@ namespace ZB.MOM.WW.OtOpcUa.OpcUaServer.Security;
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/// deploy costs one repopulation and cannot be wrong. Deployments are rare relative to reads.
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/// </para>
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/// <para>
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/// <b>Storage is sharded per session, under a two-level bound.</b> Each session key owns its own
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/// dictionary, capped at <see cref="MaxEntriesPerSession"/>; overflowing it clears <i>that shard
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/// only</i>. A second, global <see cref="MaxEntries"/> bound clears every shard, and exists purely
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/// so many sessions each staying under their own cap cannot add up to unbounded growth. The flat
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/// cache this replaced had only the global bound, which made one machine consumer crawling a large
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/// tree an eviction event for every other session on the server — the sessions doing ordinary work
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/// paid for the crawl. Both caps are enforced against <see cref="Interlocked"/> counters, never
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/// <b>Storage is sharded per calling KEY, under a two-level bound.</b> The shard key is
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/// <c>ApiKeyId ?? Principal</c>, so <i>sessions sharing one API key share one shard and one
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/// <see cref="MaxEntriesPerSession"/> cap</i> — the isolation is across distinct keys, not across
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/// sessions. Overflowing a shard clears <i>that shard only</i>, so a crawl by one key cannot evict
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/// another key's entries. A second, global <see cref="MaxEntries"/> bound clears every shard, and
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/// exists purely so many keys each staying under their own cap cannot add up to unbounded growth.
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/// The flat cache this replaced had only the global bound, which made one machine consumer
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/// crawling a large tree an eviction event for every other caller on the server — the callers
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/// doing ordinary work paid for the crawl. Both caps are enforced against
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/// <see cref="Interlocked"/> counters, never
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/// <see cref="ConcurrentDictionary{TKey,TValue}.Count"/>, which locks the whole table.
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/// </para>
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/// </remarks>
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@@ -46,7 +49,7 @@ public sealed class SessionAclDecisionCache
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{
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/// <summary>
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/// Process-wide entry ceiling, past which <b>every</b> shard clears. The outer of the two bounds,
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/// and a rare fallback: it exists so a large fleet of sessions each staying well under
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/// and a rare fallback: it exists so a large fleet of distinct keys each staying well under
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/// <see cref="MaxEntriesPerSession"/> still cannot grow the cache without limit.
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/// </summary>
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/// <remarks>
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@@ -59,16 +62,18 @@ public sealed class SessionAclDecisionCache
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public const int MaxEntries = 100_000;
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/// <summary>
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/// Per-session entry ceiling, past which that session's shard alone clears. The inner and normally
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/// the only bound reached: it is what keeps one machine consumer crawling a 50k-node tree from
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/// evicting the decisions of every other session on the server.
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/// Per-<b>key</b> entry ceiling (the shard key is <c>ApiKeyId ?? Principal</c>, so every session
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/// using the same API key shares this one budget), past which that shard alone clears. The inner
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/// and normally the only bound reached: it is what keeps one machine consumer crawling a 50k-node
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/// tree from evicting the decisions taken for every OTHER key on the server. The name predates the
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/// shard key and is kept for source compatibility.
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/// </summary>
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/// <remarks>
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/// Clearing beats evicting <i>within a shard</i>: an LRU needs per-entry bookkeeping on the hot path
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/// to save a trie walk that is itself cheap, so the eviction policy would cost more than the miss it
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/// prevents. The failure mode of clearing is a burst of recomputation, which is exactly the steady
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/// state of not having a cache at all — and sharding confines that burst to the session that caused
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/// it, which is the part the old flat cache got wrong.
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/// state of not having a cache at all — and sharding confines that burst to the key that caused it,
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/// which is the part the old flat cache got wrong.
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/// </remarks>
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public const int MaxEntriesPerSession = 20_000;
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@@ -105,7 +110,7 @@ public sealed class SessionAclDecisionCache
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/// answer is already memoized, so the allocation the cache exists to avoid is paid on the hit
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/// path too. Read and Browse ask this question once per node, which is precisely where paying
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/// for a walk that never runs is worth removing. <see cref="GetOrAdd"/> remains, delegating
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/// here, for callers that genuinely have nothing cheaper to offer.
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/// here, but has no production caller — it is exercised by the cache's own tests.
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/// </para>
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/// <para>
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/// The generation is checked (and a stale cache dropped) here rather than in
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@@ -187,8 +192,14 @@ public sealed class SessionAclDecisionCache
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/// <summary>
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/// Returns the memoized decision for this key, computing and storing it when absent or when the
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/// generation has moved on. A convenience over <see cref="TryGet"/> + <see cref="Set"/> for callers
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/// that have no cheaper way to express the walk than a closure.
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/// generation has moved on. A convenience over <see cref="TryGet"/> + <see cref="Set"/>.
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/// <para>
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/// <b>Retained for tests; production has no caller.</b> <see cref="DataPlaneAuthorizer"/> uses
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/// the split <see cref="TryGet"/>/<see cref="Set"/> pair precisely so a hit pays for no closure,
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/// and no other caller has appeared since. Kept because it is the readable single-expression
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/// form of the same protocol and is how the cache's tests drive it — not because a production
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/// caller is expected back.
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/// </para>
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/// </summary>
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/// <param name="generation">The authorization generation the decision is being taken under.</param>
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/// <param name="sessionKey">Stable identity of the calling session — its key id, else its principal.</param>
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@@ -8,16 +8,20 @@ namespace ZB.MOM.WW.OtOpcUa.Runtime.Historian;
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/// <summary>
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/// Continuous-historization engine for non-Galaxy (driver) tags. Registers interest with the
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/// per-node <see cref="DependencyMuxActor"/> for the configured historized tag refs, then taps the
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/// <see cref="VirtualTagActor.DependencyValueChanged"/> values the mux fans for those refs:
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/// values the mux fans for those refs — in production a
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/// <see cref="VirtualTagActor.DependencyValueBatch"/> per driver burst, with the per-value
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/// <see cref="VirtualTagActor.DependencyValueChanged"/> receive retained for direct senders and tests:
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/// value → coerce to numeric → append to the durable <see cref="IHistorizationOutbox"/> (the crash
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/// boundary) → a self-paced drain writes the outbox through <see cref="IHistorianValueWriter"/>'s
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/// live-value path and acks (truncates) on success.
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/// </summary>
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/// <remarks>
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/// <para>
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/// <b>Message path (grounded against the real actors).</b> The mux fans
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/// <see cref="VirtualTagActor.DependencyValueChanged"/> — which carries only
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/// <c>(TagId, Value, TimestampUtc)</c> and <em>no quality</em> — to every registered subscriber.
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/// <b>Message path (grounded against the real actors).</b> The mux fans each value — carrying
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/// only <c>(TagId, Value, TimestampUtc)</c> and <em>no quality</em> — to every registered
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/// subscriber, batched as a <see cref="VirtualTagActor.DependencyValueBatch"/> on the production
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/// path and as a bare <see cref="VirtualTagActor.DependencyValueChanged"/> from a direct sender
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/// or a test.
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/// The recorder reuses that existing fan-out (no change to <c>DriverHostActor</c>), so values
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/// arrive Good-quality by the same convention the scripted-alarm host uses (the mux only
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/// forwards driver-published values); historized samples are recorded with
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@@ -29,9 +29,11 @@ namespace ZB.MOM.WW.OtOpcUa.Runtime.ScriptedAlarms;
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/// </para>
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///
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/// <para>
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/// <b>Data flow.</b> <see cref="DependencyMuxActor"/> delivers a
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/// <see cref="VirtualTagActor.DependencyValueChanged"/> for every tag the loaded alarms
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/// depend on; the host pushes each into the upstream. The engine self-evaluates: its own
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/// <b>Data flow.</b> <see cref="DependencyMuxActor"/> delivers the values of every tag the
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/// loaded alarms depend on — in production as a batched
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/// <see cref="VirtualTagActor.DependencyValueBatch"/> per driver burst, with the per-value
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/// <see cref="VirtualTagActor.DependencyValueChanged"/> receive retained for direct senders and
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/// tests; the host pushes each into the upstream. The engine self-evaluates: its own
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/// <see cref="ITagUpstreamSource.SubscribeTag"/> observer re-runs the predicates and raises
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/// <see cref="ScriptedAlarmEngine.OnEvent"/>. The host does NOT call evaluate — it only
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/// feeds values in and fans emissions out.
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@@ -134,9 +136,10 @@ public sealed class ScriptedAlarmHostActor : ReceiveActor
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/// <summary>Factory method to create Props for a <see cref="ScriptedAlarmHostActor"/>.</summary>
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/// <param name="publishActor">The OPC UA publish actor that consumes
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/// <see cref="OpcUaPublishActor.AlarmStateUpdate"/> bridged from engine emissions.</param>
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/// <param name="mux">Optional dependency multiplexer the host registers interest with so it
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/// receives a <see cref="VirtualTagActor.DependencyValueChanged"/> per dependency tag. Null on the
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/// dev/Mac path (no live values).</param>
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/// <param name="mux">Optional dependency multiplexer the host registers interest with so it receives
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/// its dependency tags' values — a <see cref="VirtualTagActor.DependencyValueBatch"/> per burst in
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/// production, or a per-value <see cref="VirtualTagActor.DependencyValueChanged"/> from a direct
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/// sender or a test. Null on the dev/Mac path (no live values).</param>
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/// <param name="upstream">The mux-fed upstream the engine reads + subscribes from. MUST be the
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/// same instance the <paramref name="engine"/> was constructed around.</param>
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/// <param name="engine">The scripted-alarm engine this host owns + disposes.</param>
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@@ -403,10 +406,12 @@ public sealed class ScriptedAlarmHostActor : ReceiveActor
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/// Loops the per-value handler, preserving in-burst order.</summary>
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/// <remarks>
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/// <b>Mid-batch exception policy: unguarded, deliberately.</b> An exception escaping
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/// <see cref="OnDependencyChanged"/> drops the remaining items of this burst and restarts the actor
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/// — exactly what it already did when the same values arrived as N separate messages (the tail is
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/// then lost to the mailbox flush instead of to the loop), so batching changes the blast radius by
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/// nothing. Catching per item is deliberately NOT done: the handler is a single
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/// <see cref="OnDependencyChanged"/> drops the remaining items of this burst and restarts the actor.
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/// That IS wider than the per-message path — Akka restarts do not flush the mailbox, only the
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/// failing message is dropped, so as N separate messages the same fault would cost one value rather
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/// than the burst's tail. Accepted: the engine tolerates a missed intermediate value (the next
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/// delivery for that tag re-converges its state). Catching per item is deliberately NOT done: the
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/// handler is a single
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/// <c>IUpstreamValueSource.Push</c> into an in-memory cache, so a throw means the upstream itself is
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/// broken and swallowing it would feed the engine a silently truncated burst. Contrast
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/// <c>ContinuousHistorizationRecorder.IngestAsync</c>, which DOES catch per item because its
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@@ -8,9 +8,11 @@ namespace ZB.MOM.WW.OtOpcUa.Runtime.VirtualTags;
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/// Bridges a driver that implements <see cref="IDependencyConsumer"/> onto the per-node
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/// <see cref="DependencyMuxActor"/>. Spawned as a child of <c>DriverHostActor</c> for each such
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/// driver: on start (and on every apply via <see cref="ReRegister"/>) it registers the driver's
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/// declared <see cref="IDependencyConsumer.DependencyRefs"/> with the mux, and forwards each
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/// <see cref="VirtualTagActor.DependencyValueChanged"/> the mux fans out into
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/// <see cref="IDependencyConsumer.OnDependencyValue"/>.
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/// declared <see cref="IDependencyConsumer.DependencyRefs"/> with the mux, and forwards each value
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/// the mux fans out into <see cref="IDependencyConsumer.OnDependencyValue"/>. The production
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/// delivery is the batched <see cref="VirtualTagActor.DependencyValueBatch"/> — one message per
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/// driver burst; the per-value <see cref="VirtualTagActor.DependencyValueChanged"/> receive remains
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/// for direct senders and tests, and the batch handler simply loops it.
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///
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/// <para>
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/// This is the exact seam a <c>VirtualTagActor</c> uses to receive its inputs, generalised so a
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@@ -76,11 +78,13 @@ public sealed class DependencyConsumerMuxAdapter : ReceiveActor
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/// <remarks>
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/// <b>Mid-batch exception policy: unguarded, matching the single-value path.</b> An exception
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/// escaping <see cref="IDependencyConsumer.OnDependencyValue"/> drops the remaining items of this
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/// burst and restarts the adapter — the same outcome the single-value handler already has (there the
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/// tail is lost to the mailbox flush rather than to the loop), so batching does not widen it.
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/// Catching per item HERE only would make the batch path quietly more forgiving than the single-value
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/// one for the same consumer fault, so the two are deliberately kept identical: a consumer that needs
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/// per-value fault tolerance owns it inside its own <c>OnDependencyValue</c>.
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/// burst and restarts the adapter. This DOES widen the per-fault loss: Akka restarts do not flush
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/// the mailbox (only the failing message is dropped), so as N separate messages the same fault
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/// would have cost one value, while batched it costs the rest of the burst's tail. Accepted,
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/// because an <see cref="IDependencyConsumer"/> tolerates missed intermediate values — the next
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/// delivery re-converges its state — and catching per item HERE only would make the batch path
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/// quietly more forgiving than the single-value one for the same consumer fault. A consumer that
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/// needs per-value fault tolerance owns it inside its own <c>OnDependencyValue</c>.
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/// </remarks>
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/// <param name="msg">The batch of matched dependency values.</param>
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private void OnDependencyValueBatch(VirtualTagActor.DependencyValueBatch msg)
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