v3 batch1 gate: fix stale collision-error-code assertions (EquipmentSignalNameCollision -> UnsEffectiveNameCollision) in Configuration.Tests
WP1 wrote these against its interim VirtualTag-only collision rule; WP4a replaced it with the broader UnsEffectiveNameCollision rule. Neither test-sweep scope covered these two Configuration.Tests files, so the assertions went stale. Configuration.Tests 107/107.
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@@ -45,7 +45,7 @@ public sealed class DraftSnapshotFactoryTests : IDisposable
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snapshot.Tags.Count.ShouldBe(1);
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snapshot.Tags.Count.ShouldBe(1);
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snapshot.VirtualTags.Count.ShouldBe(2);
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snapshot.VirtualTags.Count.ShouldBe(2);
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DraftValidator.Validate(snapshot).ShouldContain(e => e.Code == "EquipmentSignalNameCollision");
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DraftValidator.Validate(snapshot).ShouldContain(e => e.Code == "UnsEffectiveNameCollision");
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}
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}
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/// <summary>Distinct VirtualTag names under the same equipment do not collide, so the snapshot
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/// <summary>Distinct VirtualTag names under the same equipment do not collide, so the snapshot
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@@ -62,7 +62,7 @@ public sealed class DraftSnapshotFactoryTests : IDisposable
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snapshot.Tags.Count.ShouldBe(1);
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snapshot.Tags.Count.ShouldBe(1);
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snapshot.VirtualTags.Count.ShouldBe(1);
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snapshot.VirtualTags.Count.ShouldBe(1);
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DraftValidator.Validate(snapshot).ShouldNotContain(e => e.Code == "EquipmentSignalNameCollision");
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DraftValidator.Validate(snapshot).ShouldNotContain(e => e.Code == "UnsEffectiveNameCollision");
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}
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}
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/// <summary>Seeds one active and one released reservation for the same equipment context;
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/// <summary>Seeds one active and one released reservation for the same equipment context;
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@@ -168,7 +168,7 @@ public sealed class DraftValidatorTests
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}
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}
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// ------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------
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// ValidateNoEquipmentSignalNameCollision — v3: VirtualTag name uniqueness within equipment
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// ValidateNoUnsEffectiveNameCollision — v3: VirtualTag name uniqueness within equipment
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// ------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------
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/// <summary>Two VirtualTags sharing (EquipmentId, Name) collide on a single OPC UA NodeId.</summary>
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/// <summary>Two VirtualTags sharing (EquipmentId, Name) collide on a single OPC UA NodeId.</summary>
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@@ -185,7 +185,7 @@ public sealed class DraftValidatorTests
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],
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],
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};
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};
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DraftValidator.Validate(draft).ShouldContain(e => e.Code == "EquipmentSignalNameCollision");
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DraftValidator.Validate(draft).ShouldContain(e => e.Code == "UnsEffectiveNameCollision");
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}
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}
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/// <summary>VirtualTags with the same name under DIFFERENT equipment do not collide.</summary>
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/// <summary>VirtualTags with the same name under DIFFERENT equipment do not collide.</summary>
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@@ -202,7 +202,7 @@ public sealed class DraftValidatorTests
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],
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],
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};
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};
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DraftValidator.Validate(draft).ShouldNotContain(e => e.Code == "EquipmentSignalNameCollision");
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DraftValidator.Validate(draft).ShouldNotContain(e => e.Code == "UnsEffectiveNameCollision");
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}
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}
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private static VirtualTag BuildVirtualTag(string equipmentId, string name, string suffix = "") => new()
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private static VirtualTag BuildVirtualTag(string equipmentId, string name, string suffix = "") => new()
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