chore: organize solution into module folders (Core/Server/Drivers/Client/Tooling)
Group all 69 projects into category subfolders under src/ and tests/ so the Rider Solution Explorer mirrors the module structure. Folders: Core, Server, Drivers (with a nested Driver CLIs subfolder), Client, Tooling. - Move every project folder on disk with git mv (history preserved as renames). - Recompute relative paths in 57 .csproj files: cross-category ProjectReferences, the lib/ HintPath+None refs in Driver.Historian.Wonderware, and the external mxaccessgw refs in Driver.Galaxy and its test project. - Rebuild ZB.MOM.WW.OtOpcUa.slnx with nested solution folders. - Re-prefix project paths in functional scripts (e2e, compliance, smoke SQL, integration, install). Build green (0 errors); unit tests pass. Docs left for a separate pass. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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using Microsoft.EntityFrameworkCore;
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using Microsoft.Extensions.DependencyInjection;
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using Microsoft.Playwright;
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using Shouldly;
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using Xunit;
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using ZB.MOM.WW.OtOpcUa.Configuration;
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namespace ZB.MOM.WW.OtOpcUa.Admin.E2ETests;
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/// <summary>
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/// Phase 6.4 UnsTab drag-drop E2E. Task #199 landed the scaffolding; task #242 (this file)
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/// drives the Blazor Server interactive circuit through a real drag-drop → confirm-modal
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/// → apply flow and a 409 concurrent-edit flow, both via Chromium.
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/// </summary>
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/// <remarks>
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/// <para>
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/// <b>Prerequisite.</b> Chromium must be installed locally:
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/// <c>pwsh tests/ZB.MOM.WW.OtOpcUa.Admin.E2ETests/bin/Debug/net10.0/playwright.ps1 install chromium</c>.
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/// When the binary is missing the tests <see cref="Assert.Skip"/> rather than fail hard,
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/// so CI pipelines that don't run the install step still report green.
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/// </para>
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/// <para>
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/// <b>Harness notes.</b> <see cref="AdminWebAppFactory"/> points the content root at
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/// the Admin assembly directory + sets <c>ApplicationName</c> + calls
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/// <c>UseStaticWebAssets</c> so <c>/_framework/blazor.web.js</c> + <c>/app.css</c>
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/// resolve from the Admin's <c>staticwebassets.development.json</c> manifest (which
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/// stitches together Admin <c>wwwroot</c> + the framework NuGet cache). Hubs
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/// <c>/hubs/fleet</c> + <c>/hubs/alerts</c> are mapped so <c>ClusterDetail</c>'s
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/// <c>HubConnection</c> negotiation doesn't 500 at first render. The InMemory
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/// database name is captured as a stable string per fixture instance so the seed
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/// scope + Blazor circuit scope + test-assertion scope all share one backing store.
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/// </para>
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/// </remarks>
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[Trait("Category", "E2E")]
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public sealed class UnsTabDragDropE2ETests
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{
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[Fact]
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public async Task Admin_host_serves_HTTP_via_Playwright_scaffolding()
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{
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await using var app = new AdminWebAppFactory();
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await app.StartAsync();
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var fixture = await TryInitPlaywrightAsync();
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if (fixture is null) return;
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try
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{
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var ctx = await fixture.Browser.NewContextAsync();
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var page = await ctx.NewPageAsync();
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var response = await page.GotoAsync(app.BaseUrl);
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response.ShouldNotBeNull();
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response!.Status.ShouldBeLessThan(500,
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$"Admin host returned HTTP {response.Status} at root — scaffolding broken");
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var body = await page.Locator("body").InnerHTMLAsync();
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body.Length.ShouldBeGreaterThan(0, "empty body = routing pipeline didn't hit Razor");
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}
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finally
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{
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await fixture.DisposeAsync();
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}
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}
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[Fact]
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public async Task Dragging_line_onto_new_area_shows_preview_modal_then_confirms_the_move()
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{
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await using var app = new AdminWebAppFactory();
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await app.StartAsync();
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var fixture = await TryInitPlaywrightAsync();
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if (fixture is null) return;
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try
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{
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var ctx = await fixture.Browser.NewContextAsync();
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var page = await ctx.NewPageAsync();
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await OpenUnsTabAsync(page, app);
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// The seed wires line 'oven-line' to area 'warsaw' (area-a); dragging it onto
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// 'berlin' (area-b) should surface the preview modal. Playwright's DragToAsync
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// dispatches native dragstart / dragover / drop events that the razor's
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// @ondragstart / @ondragover / @ondrop handlers pick up.
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var lineRow = page.Locator("table >> tr", new() { HasTextString = "oven-line" });
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var berlinRow = page.Locator("table >> tr", new() { HasTextString = "berlin" });
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await lineRow.DragToAsync(berlinRow);
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var modalTitle = page.Locator(".modal-title", new() { HasTextString = "Confirm UNS move" });
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await modalTitle.WaitForAsync(new() { Timeout = 10_000 });
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var modalBody = await page.Locator(".modal-body").InnerTextAsync();
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modalBody.ShouldContain("Equipment re-homed",
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customMessage: "preview modal should render UnsImpactAnalyzer summary");
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await page.Locator("button.btn.btn-primary", new() { HasTextString = "Confirm move" })
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.ClickAsync();
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// Modal dismisses after the MoveLineAsync round-trip + ReloadAsync.
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await modalTitle.WaitForAsync(new() { State = WaitForSelectorState.Detached, Timeout = 10_000 });
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// Persisted state: the line row now shows area-b as its Area column value.
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using var scope = app.Services.CreateScope();
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var db = scope.ServiceProvider.GetRequiredService<OtOpcUaConfigDbContext>();
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var line = await db.UnsLines.AsNoTracking()
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.FirstAsync(l => l.UnsLineId == "line-a1" && l.GenerationId == app.SeededGenerationId);
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line.UnsAreaId.ShouldBe("area-b",
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"drag-drop should have moved the line to the berlin area via UnsService.MoveLineAsync");
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}
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finally
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{
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await fixture.DisposeAsync();
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}
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}
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[Fact]
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public async Task Preview_shown_then_peer_edit_applied_surfaces_409_conflict_modal()
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{
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await using var app = new AdminWebAppFactory();
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await app.StartAsync();
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var fixture = await TryInitPlaywrightAsync();
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if (fixture is null) return;
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try
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{
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var ctx = await fixture.Browser.NewContextAsync();
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var page = await ctx.NewPageAsync();
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await OpenUnsTabAsync(page, app);
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// Open the preview first (same drag as the happy-path test). The preview captures
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// a RevisionToken under the current draft state.
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var lineRow = page.Locator("table >> tr", new() { HasTextString = "oven-line" });
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var berlinRow = page.Locator("table >> tr", new() { HasTextString = "berlin" });
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await lineRow.DragToAsync(berlinRow);
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var modalTitle = page.Locator(".modal-title", new() { HasTextString = "Confirm UNS move" });
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await modalTitle.WaitForAsync(new() { Timeout = 10_000 });
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// Simulate a concurrent operator committing their own edit between the preview
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// open + our Confirm click — bumps the DraftRevisionToken so our stale token hits
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// DraftRevisionConflictException in UnsService.MoveLineAsync.
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using (var scope = app.Services.CreateScope())
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{
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var uns = scope.ServiceProvider.GetRequiredService<Admin.Services.UnsService>();
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await uns.AddAreaAsync(app.SeededGenerationId, app.SeededClusterId,
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"madrid", notes: null, CancellationToken.None);
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}
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await page.Locator("button.btn.btn-primary", new() { HasTextString = "Confirm move" })
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.ClickAsync();
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var conflictTitle = page.Locator(".modal-title",
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new() { HasTextString = "Draft changed" });
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await conflictTitle.WaitForAsync(new() { Timeout = 10_000 });
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// Persisted state: line still points at the original area-a — the conflict short-
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// circuited the move.
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using var verifyScope = app.Services.CreateScope();
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var db = verifyScope.ServiceProvider.GetRequiredService<OtOpcUaConfigDbContext>();
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var line = await db.UnsLines.AsNoTracking()
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.FirstAsync(l => l.UnsLineId == "line-a1" && l.GenerationId == app.SeededGenerationId);
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line.UnsAreaId.ShouldBe("area-a",
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"conflict path must not overwrite the peer operator's draft state");
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}
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finally
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{
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await fixture.DisposeAsync();
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}
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}
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private static async Task<PlaywrightFixture?> TryInitPlaywrightAsync()
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{
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try
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{
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var fixture = new PlaywrightFixture();
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await fixture.InitializeAsync();
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return fixture;
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}
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catch (PlaywrightBrowserMissingException)
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{
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Assert.Skip("Chromium not installed. Run playwright.ps1 install chromium.");
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return null;
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}
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}
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/// <summary>
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/// Navigates to the seeded cluster and switches to the UNS Structure tab, waiting for
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/// the Blazor Server interactive circuit to render the draggable line table. Returns
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/// once the drop-target cells ("drop here") are visible — that's the signal the
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/// circuit is live and @ondragstart handlers are wired.
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/// </summary>
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private static async Task OpenUnsTabAsync(IPage page, AdminWebAppFactory app)
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{
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await page.GotoAsync($"{app.BaseUrl}/clusters/{app.SeededClusterId}",
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new() { WaitUntil = WaitUntilState.NetworkIdle, Timeout = 20_000 });
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var unsTab = page.Locator("button.nav-link", new() { HasTextString = "UNS Structure" });
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await unsTab.WaitForAsync(new() { Timeout = 15_000 });
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await unsTab.ClickAsync();
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// "drop here" is the per-area hint cell — only rendered inside <UnsTab> so its
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// visibility confirms both the tab switch and the circuit's interactive render.
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await page.Locator("td", new() { HasTextString = "drop here" })
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.First.WaitForAsync(new() { Timeout = 15_000 });
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}
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}
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