chore: organize solution into module folders (Core/Server/Drivers/Client/Tooling)

Group all 69 projects into category subfolders under src/ and tests/ so the
Rider Solution Explorer mirrors the module structure. Folders: Core, Server,
Drivers (with a nested Driver CLIs subfolder), Client, Tooling.

- Move every project folder on disk with git mv (history preserved as renames).
- Recompute relative paths in 57 .csproj files: cross-category ProjectReferences,
  the lib/ HintPath+None refs in Driver.Historian.Wonderware, and the external
  mxaccessgw refs in Driver.Galaxy and its test project.
- Rebuild ZB.MOM.WW.OtOpcUa.slnx with nested solution folders.
- Re-prefix project paths in functional scripts (e2e, compliance, smoke SQL,
  integration, install).

Build green (0 errors); unit tests pass. Docs left for a separate pass.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
Joseph Doherty
2026-05-17 01:55:28 -04:00
parent 69f02fed7f
commit a25593a9c6
1044 changed files with 365 additions and 343 deletions
@@ -0,0 +1,75 @@
using Microsoft.CodeAnalysis.CSharp.Scripting;
using Microsoft.CodeAnalysis.Scripting;
namespace ZB.MOM.WW.OtOpcUa.Core.Scripting;
/// <summary>
/// Compiles + runs user scripts against a <see cref="ScriptContext"/> subclass. Core
/// evaluator — no caching, no timeout, no logging side-effects yet (those land in
/// Stream A.3, A.4, A.5 respectively). Stream B + C wrap this with the dependency
/// scheduler + alarm state machine.
/// </summary>
/// <remarks>
/// <para>
/// Scripts are compiled against <see cref="ScriptGlobals{TContext}"/> so the
/// context member is named <c>ctx</c> in the script, matching the
/// <see cref="DependencyExtractor"/>'s walker and the Admin UI type stub.
/// </para>
/// <para>
/// Compile pipeline is a three-step gate: (1) Roslyn compile — catches syntax
/// errors + type-resolution failures, throws <see cref="CompilationErrorException"/>;
/// (2) <see cref="ForbiddenTypeAnalyzer"/> runs against the semantic model —
/// catches sandbox escapes that slipped past reference restrictions due to .NET's
/// type forwarding, throws <see cref="ScriptSandboxViolationException"/>; (3)
/// delegate creation — throws at this layer only for internal Roslyn bugs, not
/// user error.
/// </para>
/// <para>
/// Runtime exceptions thrown from user code propagate unwrapped. The virtual-tag
/// engine (Stream B) catches them per-tag + maps to <c>BadInternalError</c>
/// quality per Phase 7 decision #11 — this layer doesn't swallow anything so
/// tests can assert on the original exception type.
/// </para>
/// </remarks>
public sealed class ScriptEvaluator<TContext, TResult>
where TContext : ScriptContext
{
private readonly ScriptRunner<TResult> _runner;
private ScriptEvaluator(ScriptRunner<TResult> runner)
{
_runner = runner;
}
public static ScriptEvaluator<TContext, TResult> Compile(string scriptSource)
{
if (scriptSource is null) throw new ArgumentNullException(nameof(scriptSource));
var options = ScriptSandbox.Build(typeof(TContext));
var script = CSharpScript.Create<TResult>(
code: scriptSource,
options: options,
globalsType: typeof(ScriptGlobals<TContext>));
// Step 1 — Roslyn compile. Throws CompilationErrorException on syntax / type errors.
var diagnostics = script.Compile();
// Step 2 — forbidden-type semantic analysis. Defense-in-depth against reference-list
// leaks due to type forwarding.
var rejections = ForbiddenTypeAnalyzer.Analyze(script.GetCompilation());
if (rejections.Count > 0)
throw new ScriptSandboxViolationException(rejections);
// Step 3 — materialize the callable delegate.
var runner = script.CreateDelegate();
return new ScriptEvaluator<TContext, TResult>(runner);
}
/// <summary>Run against an already-constructed context.</summary>
public Task<TResult> RunAsync(TContext context, CancellationToken ct = default)
{
if (context is null) throw new ArgumentNullException(nameof(context));
var globals = new ScriptGlobals<TContext> { ctx = context };
return _runner(globals, ct);
}
}