chore: organize solution into module folders (Core/Server/Drivers/Client/Tooling)

Group all 69 projects into category subfolders under src/ and tests/ so the
Rider Solution Explorer mirrors the module structure. Folders: Core, Server,
Drivers (with a nested Driver CLIs subfolder), Client, Tooling.

- Move every project folder on disk with git mv (history preserved as renames).
- Recompute relative paths in 57 .csproj files: cross-category ProjectReferences,
  the lib/ HintPath+None refs in Driver.Historian.Wonderware, and the external
  mxaccessgw refs in Driver.Galaxy and its test project.
- Rebuild ZB.MOM.WW.OtOpcUa.slnx with nested solution folders.
- Re-prefix project paths in functional scripts (e2e, compliance, smoke SQL,
  integration, install).

Build green (0 errors); unit tests pass. Docs left for a separate pass.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
Joseph Doherty
2026-05-17 01:55:28 -04:00
parent 69f02fed7f
commit a25593a9c6
1044 changed files with 365 additions and 343 deletions
@@ -0,0 +1,77 @@
using Avalonia.Controls;
using Avalonia.Interactivity;
using Avalonia.Media;
using ZB.MOM.WW.OtOpcUa.Client.UI.ViewModels;
namespace ZB.MOM.WW.OtOpcUa.Client.UI.Views;
public partial class WriteValueWindow : Window
{
private readonly SubscriptionsViewModel _subscriptionsVm;
private readonly string _nodeId;
public WriteValueWindow()
{
InitializeComponent();
_subscriptionsVm = null!;
_nodeId = string.Empty;
}
public WriteValueWindow(SubscriptionsViewModel subscriptionsVm, string nodeId, string? currentValue)
{
InitializeComponent();
_subscriptionsVm = subscriptionsVm;
_nodeId = nodeId;
var nodeIdText = this.FindControl<TextBlock>("NodeIdText");
if (nodeIdText != null) nodeIdText.Text = nodeId;
var currentValueText = this.FindControl<TextBlock>("CurrentValueText");
if (currentValueText != null) currentValueText.Text = currentValue ?? "(null)";
// Pre-fill the write input with the current value
var writeInput = this.FindControl<TextBox>("WriteValueInput");
if (writeInput != null) writeInput.Text = currentValue ?? "";
var writeButton = this.FindControl<Button>("WriteButton");
if (writeButton != null) writeButton.Click += OnWriteClicked;
var closeButton = this.FindControl<Button>("CloseButton");
if (closeButton != null) closeButton.Click += OnCloseClicked;
}
private async void OnWriteClicked(object? sender, RoutedEventArgs e)
{
var input = this.FindControl<TextBox>("WriteValueInput");
var resultText = this.FindControl<TextBlock>("ResultText");
if (input == null || resultText == null) return;
var rawValue = input.Text;
if (string.IsNullOrEmpty(rawValue))
{
resultText.Foreground = Brushes.Red;
resultText.Text = "Please enter a value.";
return;
}
resultText.Foreground = Brushes.Gray;
resultText.Text = "Writing...";
var (success, message) = await _subscriptionsVm.ValidateAndWriteAsync(_nodeId, rawValue);
if (success)
{
Close();
}
else
{
resultText.Foreground = Brushes.Red;
resultText.Text = message;
}
}
private void OnCloseClicked(object? sender, RoutedEventArgs e)
{
Close();
}
}