chore: organize solution into module folders (Core/Server/Drivers/Client/Tooling)
Group all 69 projects into category subfolders under src/ and tests/ so the Rider Solution Explorer mirrors the module structure. Folders: Core, Server, Drivers (with a nested Driver CLIs subfolder), Client, Tooling. - Move every project folder on disk with git mv (history preserved as renames). - Recompute relative paths in 57 .csproj files: cross-category ProjectReferences, the lib/ HintPath+None refs in Driver.Historian.Wonderware, and the external mxaccessgw refs in Driver.Galaxy and its test project. - Rebuild ZB.MOM.WW.OtOpcUa.slnx with nested solution folders. - Re-prefix project paths in functional scripts (e2e, compliance, smoke SQL, integration, install). Build green (0 errors); unit tests pass. Docs left for a separate pass. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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using Avalonia.Controls;
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using Avalonia.Interactivity;
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using Avalonia.Media;
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using ZB.MOM.WW.OtOpcUa.Client.UI.ViewModels;
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namespace ZB.MOM.WW.OtOpcUa.Client.UI.Views;
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public partial class WriteValueWindow : Window
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{
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private readonly SubscriptionsViewModel _subscriptionsVm;
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private readonly string _nodeId;
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public WriteValueWindow()
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{
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InitializeComponent();
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_subscriptionsVm = null!;
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_nodeId = string.Empty;
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}
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public WriteValueWindow(SubscriptionsViewModel subscriptionsVm, string nodeId, string? currentValue)
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{
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InitializeComponent();
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_subscriptionsVm = subscriptionsVm;
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_nodeId = nodeId;
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var nodeIdText = this.FindControl<TextBlock>("NodeIdText");
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if (nodeIdText != null) nodeIdText.Text = nodeId;
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var currentValueText = this.FindControl<TextBlock>("CurrentValueText");
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if (currentValueText != null) currentValueText.Text = currentValue ?? "(null)";
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// Pre-fill the write input with the current value
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var writeInput = this.FindControl<TextBox>("WriteValueInput");
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if (writeInput != null) writeInput.Text = currentValue ?? "";
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var writeButton = this.FindControl<Button>("WriteButton");
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if (writeButton != null) writeButton.Click += OnWriteClicked;
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var closeButton = this.FindControl<Button>("CloseButton");
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if (closeButton != null) closeButton.Click += OnCloseClicked;
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}
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private async void OnWriteClicked(object? sender, RoutedEventArgs e)
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{
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var input = this.FindControl<TextBox>("WriteValueInput");
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var resultText = this.FindControl<TextBlock>("ResultText");
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if (input == null || resultText == null) return;
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var rawValue = input.Text;
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if (string.IsNullOrEmpty(rawValue))
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{
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resultText.Foreground = Brushes.Red;
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resultText.Text = "Please enter a value.";
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return;
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}
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resultText.Foreground = Brushes.Gray;
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resultText.Text = "Writing...";
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var (success, message) = await _subscriptionsVm.ValidateAndWriteAsync(_nodeId, rawValue);
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if (success)
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{
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Close();
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}
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else
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{
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resultText.Foreground = Brushes.Red;
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resultText.Text = message;
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}
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}
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private void OnCloseClicked(object? sender, RoutedEventArgs e)
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{
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Close();
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}
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}
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