fix(runtime,adminui): per-tag write ordering, pessimistic init bound, unique generations, PostStop budget (fix round 1)
- Writes: a second write to a tag already inside the driver waits in the queue behind it (_tagsInFlight) while other tags still run under the cap of 4; queued writes are stamped and failed BadTimeout at dequeue once older than the 8 s host Ask budget (Props queuedWriteBudget) instead of being written late. - Initialise attempts are bounded pessimistically (initializeTimeout, default 30 s = 2x Tier C) on top of the invoker's token-only timeout: an overrun is logged as abandoned, reported InitializeFailed so the retry loop continues, and its late result is dropped by generation. Generations come from a process-wide Interlocked counter so a prior incarnation's late result cannot collide (F6). - PostStop shares one shutdownTimeout budget across shutdown + dispose. - TelemetryDialSupervisor cancels the establishment deadline on StreamStopped; FleetDiagnosticsClient builds the ActorSelection inside the try (a malformed node degrades to "unavailable"); the diagnostics page labels the column "Last health publish". - Tests: same-tag serialisation with a distinct-tag positive control; stale queued write BadTimeout; token-ignoring hung init -> later attempt connects; stopwatch assertion demoted to a ceiling. Refs #731 Claude-Session: https://claude.ai/code/session_01Ub9hGmYLQvn9XETzw7CMsT
This commit is contained in:
@@ -1,3 +1,4 @@
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using System.Diagnostics;
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using Akka.Actor;
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using Akka.Event;
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using ZB.MOM.WW.OtOpcUa.Cluster;
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@@ -203,12 +204,22 @@ public sealed class DriverInstanceActor : ReceiveActor, IWithTimers
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/// </summary>
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public const int DefaultMaxWritesInFlight = 4;
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/// <summary>Self-sent by a write task once it has replied, releasing its in-flight slot.</summary>
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private sealed class WriteCompleted
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{
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public static readonly WriteCompleted Instance = new();
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private WriteCompleted() { }
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}
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/// <summary>
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/// How long a queued write may wait for a slot before it is failed <c>BadTimeout</c> instead of being
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/// written. The host's write Ask is 8 s: a write older than that has already been reported as a timeout
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/// (and its node reverted) upstream, so writing it late would push a stale value to the device.
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/// </summary>
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public static readonly TimeSpan DefaultQueuedWriteBudget = TimeSpan.FromSeconds(8);
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/// <summary>
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/// Pessimistic bound on one <see cref="IDriver.InitializeAsync"/> attempt. The invoker's tier timeout is
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/// token-only (optimistic), so a driver whose initialise ignores its token would otherwise hold the
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/// single-flight gate forever and wedge the reconnect loop. 2× the longest tier (Tier C: 15 s).
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/// </summary>
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public static readonly TimeSpan DefaultInitializeTimeout = TimeSpan.FromSeconds(30);
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/// <summary>Self-sent by a write task once it has replied, releasing its slot and its tag.</summary>
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private sealed record WriteCompleted(string TagId);
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private readonly IDriver _driver;
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@@ -240,9 +251,20 @@ public sealed class DriverInstanceActor : ReceiveActor, IWithTimers
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/// the self-sent <see cref="WriteCompleted"/>).</summary>
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private int _writesInFlight;
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/// <summary>Writes waiting for an in-flight slot, in arrival order. Failed fast on every exit from
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/// <c>Connected</c>, so a queued write never reaches a driver that is reconnecting.</summary>
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private readonly Queue<(WriteAttribute Write, IActorRef ReplyTo)> _pendingWrites = new();
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/// <summary>Writes waiting for a slot (or for their tag), in arrival order, stamped with arrival time.
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/// Failed fast on every exit from <c>Connected</c>, so a queued write never reaches a driver that is
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/// reconnecting; failed <c>BadTimeout</c> at dequeue once older than <see cref="_queuedWriteBudget"/>.</summary>
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private readonly LinkedList<(WriteAttribute Write, IActorRef ReplyTo, DateTime EnqueuedUtc)> _pendingWrites = new();
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/// <summary>Tags with a write currently inside the driver. A second write to the same tag waits in the
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/// queue behind it — two concurrent writes v1, v2 to one tag could otherwise land as v1.</summary>
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private readonly HashSet<string> _tagsInFlight = new(StringComparer.Ordinal);
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/// <summary>See <see cref="DefaultQueuedWriteBudget"/>.</summary>
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private readonly TimeSpan _queuedWriteBudget;
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/// <summary>See <see cref="DefaultInitializeTimeout"/>.</summary>
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private readonly TimeSpan _initializeTimeout;
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/// <summary>
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/// Set by <see cref="PreRestart"/> so the <see cref="PostStop"/> it triggers skips the dispose. A
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@@ -267,6 +289,11 @@ public sealed class DriverInstanceActor : ReceiveActor, IWithTimers
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/// on the actor thread, so no lock is needed.</summary>
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private int _initGeneration;
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/// <summary>Process-wide source of attempt generations. A supervision restart recreates the actor object
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/// (fresh fields) while a prior incarnation's attempt may still be running on the same driver; a per-actor
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/// counter restarting at 0 would let that late result collide with the new incarnation's first attempt.</summary>
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private static int s_initGenerationSource;
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/// <summary>
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/// True while an <see cref="InitializeAsync"/> attempt is running (set when it is launched, cleared by its
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/// piped <see cref="InitializeSucceeded"/>/<see cref="InitializeFailed"/>). The <c>Reconnecting</c> retry
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@@ -376,6 +403,10 @@ public sealed class DriverInstanceActor : ReceiveActor, IWithTimers
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/// hung shutdown is abandoned without waiting 5 s.</param>
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/// <param name="maxWritesInFlight">Optional cap on concurrent writes against the driver; defaults to
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/// <see cref="DefaultMaxWritesInFlight"/>. Writes beyond it queue in arrival order.</param>
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/// <param name="queuedWriteBudget">Optional bound on how long a queued write may wait before it is failed
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/// <c>BadTimeout</c>; defaults to <see cref="DefaultQueuedWriteBudget"/>.</param>
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/// <param name="initializeTimeout">Optional pessimistic bound on one initialise attempt; defaults to
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/// <see cref="DefaultInitializeTimeout"/>.</param>
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/// <returns>A <see cref="Akka.Actor.Props"/> instance configured to create the wrapped <see cref="DriverInstanceActor"/>.</returns>
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public static Props Props(
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IDriver driver,
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@@ -387,7 +418,9 @@ public sealed class DriverInstanceActor : ReceiveActor, IWithTimers
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TimeSpan? healthPollInterval = null,
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TimeSpan? commsLossTimeout = null,
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TimeSpan? shutdownTimeout = null,
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int? maxWritesInFlight = null) =>
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int? maxWritesInFlight = null,
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TimeSpan? queuedWriteBudget = null,
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TimeSpan? initializeTimeout = null) =>
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Akka.Actor.Props.Create(() => new DriverInstanceActor(
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driver,
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reconnectInterval ?? DefaultReconnectInterval,
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@@ -398,7 +431,9 @@ public sealed class DriverInstanceActor : ReceiveActor, IWithTimers
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healthPollInterval,
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commsLossTimeout,
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shutdownTimeout,
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maxWritesInFlight));
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maxWritesInFlight,
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queuedWriteBudget,
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initializeTimeout));
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/// <summary>
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/// Returns true when the driver should boot in DEV-STUB mode based on host platform and
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@@ -439,6 +474,10 @@ public sealed class DriverInstanceActor : ReceiveActor, IWithTimers
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/// <see cref="DefaultShutdownTimeout"/> when null.</param>
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/// <param name="maxWritesInFlight">Cap on concurrent writes; defaults to
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/// <see cref="DefaultMaxWritesInFlight"/> when null or non-positive.</param>
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/// <param name="queuedWriteBudget">Bound on a queued write's wait; defaults to
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/// <see cref="DefaultQueuedWriteBudget"/> when null or non-positive.</param>
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/// <param name="initializeTimeout">Pessimistic bound on one initialise attempt; defaults to
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/// <see cref="DefaultInitializeTimeout"/> when null or non-positive.</param>
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public DriverInstanceActor(
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IDriver driver,
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TimeSpan reconnectInterval,
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@@ -449,9 +488,13 @@ public sealed class DriverInstanceActor : ReceiveActor, IWithTimers
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TimeSpan? healthPollInterval = null,
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TimeSpan? commsLossTimeout = null,
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TimeSpan? shutdownTimeout = null,
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int? maxWritesInFlight = null)
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int? maxWritesInFlight = null,
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TimeSpan? queuedWriteBudget = null,
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TimeSpan? initializeTimeout = null)
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{
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_maxWritesInFlight = maxWritesInFlight is > 0 ? maxWritesInFlight.Value : DefaultMaxWritesInFlight;
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_queuedWriteBudget = queuedWriteBudget is { } qb && qb > TimeSpan.Zero ? qb : DefaultQueuedWriteBudget;
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_initializeTimeout = initializeTimeout is { } it && it > TimeSpan.Zero ? it : DefaultInitializeTimeout;
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_driver = driver;
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_invoker = invoker ?? NullDriverCapabilityInvoker.Instance;
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_driverInstanceId = driver.DriverInstanceId;
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@@ -542,7 +585,7 @@ public sealed class DriverInstanceActor : ReceiveActor, IWithTimers
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Receive<WriteAttribute>(_ =>
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Sender.Tell(new WriteAttributeResult(false, "driver not connected")));
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// A write launched while Connected can finish after the transition out of it; its slot still frees.
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Receive<WriteCompleted>(_ => OnWriteCompleted());
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Receive<WriteCompleted>(OnWriteCompleted);
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// An ack arriving while still connecting can't reach the upstream alarm system; drop it (the ack is
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// fire-and-forget — no reply to surface — and the OPC UA condition state already committed locally).
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Receive<RouteAlarmAck>(_ =>
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@@ -618,7 +661,7 @@ public sealed class DriverInstanceActor : ReceiveActor, IWithTimers
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// Synchronous Receive: the device call runs off the mailbox (see StartOrQueueWrite), so data changes
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// and further writes are never head-of-line blocked behind a slow device.
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Receive<WriteAttribute>(msg => StartOrQueueWrite(msg, Sender));
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Receive<WriteCompleted>(_ => OnWriteCompleted());
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Receive<WriteCompleted>(OnWriteCompleted);
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ReceiveAsync<RouteAlarmAck>(HandleAcknowledgeAsync);
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ReceiveAsync<Subscribe>(HandleSubscribeAsync);
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ReceiveAsync<Unsubscribe>(_ => UnsubscribeAsync());
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@@ -846,7 +889,7 @@ public sealed class DriverInstanceActor : ReceiveActor, IWithTimers
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// timeout on an inbound write to a transiently-down driver). Synchronous Receive.
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Receive<WriteAttribute>(_ =>
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Sender.Tell(new WriteAttributeResult(false, "driver not connected")));
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Receive<WriteCompleted>(_ => OnWriteCompleted());
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Receive<WriteCompleted>(OnWriteCompleted);
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// An ack arriving while reconnecting can't reach the upstream alarm system; drop it (fire-and-forget,
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// no reply — the OPC UA condition state already committed locally on the Part 9 ack).
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Receive<RouteAlarmAck>(_ =>
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@@ -925,7 +968,8 @@ public sealed class DriverInstanceActor : ReceiveActor, IWithTimers
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}
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_initInFlight = true;
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var generation = ++_initGeneration;
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var generation = Interlocked.Increment(ref s_initGenerationSource);
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_initGeneration = generation;
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var initCts = new CancellationTokenSource();
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_initCts = initCts;
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var self = Self;
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@@ -934,6 +978,7 @@ public sealed class DriverInstanceActor : ReceiveActor, IWithTimers
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var driver = _driver;
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var invoker = _invoker;
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var shutdownTimeout = _shutdownTimeout;
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var initializeTimeout = _initializeTimeout;
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_ = Task.Run(async () =>
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{
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try
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@@ -973,11 +1018,30 @@ public sealed class DriverInstanceActor : ReceiveActor, IWithTimers
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// window is shorter than two 10 s timer ticks, so recovery costs at most one extra tick.
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// The outer token is this attempt's own: PostStop cancels it so a stop/restart does not run its
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// shutdown underneath an attempt still inside the driver.
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await invoker.ExecuteAsync(
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// PESSIMISTIC bound on top of the invoker's token-only timeout: a driver that ignores its token
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// would otherwise hold the single-flight gate forever. An overrun is abandoned (the task keeps
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// running, its eventual outcome is observed and discarded), reported as a failure so the retry
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// loop continues, and its late Tell is dropped by the generation guard anyway.
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var attempt = invoker.ExecuteAsync(
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DriverCapability.Initialize,
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driverInstanceId,
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async ct => await driver.InitializeAsync(driverConfigJson, ct),
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initCts.Token);
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initCts.Token).AsTask();
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try
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{
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await attempt.WaitAsync(initializeTimeout);
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}
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catch (TimeoutException)
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{
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log.Warning(
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"DriverInstance {Id}: initialise attempt {Gen} did not complete within {Bound} (the driver ignored " +
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"its cancellation token); attempt abandoned, the retry loop continues",
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driverInstanceId, generation, initializeTimeout);
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try { initCts.Cancel(); } catch (ObjectDisposedException) { }
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_ = attempt.ContinueWith(t => _ = t.Exception, TaskContinuationOptions.OnlyOnFaulted);
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self.Tell(new InitializeFailed($"initialise did not complete within {initializeTimeout}", generation));
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return;
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}
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self.Tell(new InitializeSucceeded(generation));
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}
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catch (Exception ex)
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@@ -986,7 +1050,9 @@ public sealed class DriverInstanceActor : ReceiveActor, IWithTimers
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}
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finally
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{
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initCts.Dispose();
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// The CTS outlives an abandoned attempt (it may still be inside the driver); dispose only once
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// nothing can cancel it any more — the actor nulls _initCts when it honours the result.
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if (!initCts.IsCancellationRequested) initCts.Dispose();
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}
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});
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}
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@@ -1013,13 +1079,19 @@ public sealed class DriverInstanceActor : ReceiveActor, IWithTimers
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return;
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}
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if (_writesInFlight >= _maxWritesInFlight)
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if (_writesInFlight >= _maxWritesInFlight || _tagsInFlight.Contains(msg.TagId))
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{
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_pendingWrites.Enqueue((msg, replyTo));
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_pendingWrites.AddLast((msg, replyTo, DateTime.UtcNow));
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return;
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}
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LaunchWrite(writable, msg, replyTo);
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}
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private void LaunchWrite(IWritable writable, WriteAttribute msg, IActorRef replyTo)
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{
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_writesInFlight++;
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_tagsInFlight.Add(msg.TagId);
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// Everything the task needs is captured HERE, on the actor thread — ResolveHost reads the driver,
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// and Self must not be touched off-context.
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var self = Self;
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@@ -1070,18 +1142,43 @@ public sealed class DriverInstanceActor : ReceiveActor, IWithTimers
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}
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finally
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{
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self.Tell(WriteCompleted.Instance);
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self.Tell(new WriteCompleted(msg.TagId));
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}
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}
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/// <summary>Frees a write slot and, while Connected, starts the next queued write.</summary>
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private void OnWriteCompleted()
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/// <summary>Frees the write's slot and tag and drains the queue: the oldest entries whose tag is free are
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/// launched (in arrival order) while slots remain; entries older than the budget are failed instead.</summary>
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private void OnWriteCompleted(WriteCompleted msg)
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{
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if (_writesInFlight > 0) _writesInFlight--;
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if (_pendingWrites.Count > 0 && _driver is IWritable)
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_tagsInFlight.Remove(msg.TagId);
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DrainWriteQueue();
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}
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private void DrainWriteQueue()
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{
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if (_driver is not IWritable writable) return;
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var now = DateTime.UtcNow;
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var node = _pendingWrites.First;
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while (node is not null && _writesInFlight < _maxWritesInFlight)
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{
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var (next, replyTo) = _pendingWrites.Dequeue();
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StartOrQueueWrite(next, replyTo);
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var next = node.Next;
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var (write, replyTo, enqueuedUtc) = node.Value;
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if (now - enqueuedUtc > _queuedWriteBudget)
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{
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// Already reported as a timeout upstream (the host's Ask is the budget) and the node reverted —
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// writing it now would push a stale value to the device. BadTimeout, never written.
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_pendingWrites.Remove(node);
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replyTo.Tell(new WriteAttributeResult(false,
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$"StatusCode=0x800A0000 (BadTimeout: queued for {(now - enqueuedUtc).TotalSeconds:F1}s, over the {_queuedWriteBudget.TotalSeconds:F0}s write budget)"));
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}
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else if (!_tagsInFlight.Contains(write.TagId))
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{
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_pendingWrites.Remove(node);
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LaunchWrite(writable, write, replyTo);
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}
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node = next;
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}
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}
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@@ -1090,10 +1187,10 @@ public sealed class DriverInstanceActor : ReceiveActor, IWithTimers
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/// real outcome.</summary>
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private void FailQueuedWrites(string reason)
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{
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while (_pendingWrites.Count > 0)
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while (_pendingWrites.First is { } node)
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{
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var (_, replyTo) = _pendingWrites.Dequeue();
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replyTo.Tell(new WriteAttributeResult(false, reason));
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_pendingWrites.RemoveFirst();
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node.Value.ReplyTo.Tell(new WriteAttributeResult(false, reason));
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}
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}
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@@ -1753,9 +1850,11 @@ public sealed class DriverInstanceActor : ReceiveActor, IWithTimers
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try { _initCts?.Cancel(); }
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catch (ObjectDisposedException) { /* the attempt already finished */ }
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// BOUNDED. PostStop runs on a dispatcher thread and this blocks it, so an unbounded wait on a driver
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// whose shutdown hangs against a dead socket / COM proxy pinned that thread for the whole wait, and a
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// few such stops starved the dispatcher. A shutdown that overruns the bound is abandoned.
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// BOUNDED by ONE shared budget across shutdown + dispose. PostStop runs on a dispatcher thread and this
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// blocks it, so an unbounded wait on a driver whose shutdown hangs against a dead socket / COM proxy pinned
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// that thread for the whole wait, and a few such stops starved the dispatcher. A shutdown that overruns is
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// abandoned, and the dispose gets whatever is left of the same budget (never a second full one).
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var budget = Stopwatch.StartNew();
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using (var cts = new CancellationTokenSource(_shutdownTimeout))
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{
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try { _driver.ShutdownAsync(cts.Token).WaitAsync(_shutdownTimeout).GetAwaiter().GetResult(); }
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@@ -1774,23 +1873,34 @@ public sealed class DriverInstanceActor : ReceiveActor, IWithTimers
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// driver's compiled-script AssemblyLoadContexts and an OpcUaClient driver's LoggerFactory / gate / CTS
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// leaked once per respawn (02/L1). Bounded like the shutdown, and runs even after a timed-out shutdown —
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// leaking the object is strictly worse than disposing one whose shutdown is still wedged.
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if (!_restarting) DisposeDriver();
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if (!_restarting)
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{
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var remaining = _shutdownTimeout - budget.Elapsed;
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DisposeDriver(remaining > MinDisposeBudget ? remaining : MinDisposeBudget);
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}
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OtOpcUaTelemetry.DriverInstanceLifecycle.Add(1,
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new KeyValuePair<string, object?>("event", "stop"),
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new KeyValuePair<string, object?>("driver_type", _driver.DriverType));
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}
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/// <summary>Floor on the dispose's share of the PostStop budget once a timed-out shutdown has used it up —
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/// enough for an idempotent dispose to run, not enough to double the stop's thread time.</summary>
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private static readonly TimeSpan MinDisposeBudget = TimeSpan.FromMilliseconds(250);
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/// <summary>Final teardown of the wrapped driver: <see cref="IAsyncDisposable"/> preferred, else
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/// <see cref="IDisposable"/>, never both. A driver implementing neither needs nothing here.</summary>
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private void DisposeDriver()
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/// <see cref="IDisposable"/>, never both. A driver implementing neither needs nothing here. Runs even after
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/// a timed-out shutdown, so a driver's dispose must be safe CONCURRENTLY with its own still-running
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/// <see cref="IDriver.ShutdownAsync"/>.</summary>
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/// <param name="bound">The remaining PostStop budget available to an async dispose.</param>
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private void DisposeDriver(TimeSpan bound)
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{
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try
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{
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switch (_driver)
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{
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case IAsyncDisposable asyncDisposable:
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asyncDisposable.DisposeAsync().AsTask().WaitAsync(_shutdownTimeout).GetAwaiter().GetResult();
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asyncDisposable.DisposeAsync().AsTask().WaitAsync(bound).GetAwaiter().GetResult();
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break;
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case IDisposable disposable:
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disposable.Dispose();
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@@ -1807,7 +1917,7 @@ public sealed class DriverInstanceActor : ReceiveActor, IWithTimers
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catch (TimeoutException)
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{
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_log.Warning("DriverInstance {Id}: DisposeAsync did not complete within {Bound} on PostStop; abandoning it",
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_driverInstanceId, _shutdownTimeout);
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_driverInstanceId, bound);
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}
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catch (Exception ex)
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{
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Reference in New Issue
Block a user