docs(claude): record the two redundancy corrections in the project instructions
Both change how someone should reason about this area, and the second changes a public message contract, so they belong in CLAUDE.md rather than only in docs/Redundancy.md. Includes the rule the work established: assert the effective cluster config off a running ActorSystem, never the typed options or the akka.conf text, because several HOCON fragments compete and the losing one still reads correctly in the file. Claude-Session: https://claude.ai/code/session_01GASWkNEi68FSCtvr6rLoEW
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@@ -219,6 +219,15 @@ The server supports configurable OPC UA transport security via the `OpcUa:Enable
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The server supports non-transparent warm/hot redundancy via the `Redundancy` section in `appsettings.json`. Two instances share the same Galaxy DB and the same mxaccessgw (under distinct `MxAccess.ClientName` values) but have unique `ApplicationUri` values. Each exposes `RedundancySupport`, `ServerUriArray`, and a dynamic `ServiceLevel` based on role and runtime health. The primary advertises a higher ServiceLevel than the secondary. See `docs/Redundancy.md` for the full guide.
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**Two corrections landed 2026-07-21 — both were total-outage or wrong-node defects, and both are worth knowing before touching this area.**
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- **Downing is `auto-down`, not `keep-oldest`.** `Cluster:SplitBrainResolverStrategy` (default `auto-down`) selects the provider via `ServiceCollectionExtensions.BuildDowningHocon`; an unknown value fails host start. A two-node pair running the previous `keep-oldest` + `down-if-alone` **could not survive a crash of the oldest node**: Akka's `KeepOldest.OldestDecision` only lets `down-if-alone` rescue a side holding ≥ 2 members, so the 1-vs-1 survivor downs *itself* and exits. `down-if-alone` is a 3+-node feature. The accepted trade for `auto-down` is dual-active during a genuine network partition. **Its live gate is still open** — the pathology only appears 1-vs-1 and docker-dev is a single six-node mesh, so the crash-the-oldest drill is deferred to the per-cluster mesh work.
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- **The Primary is the oldest Up `driver` member, not the role leader.** `RedundancyStateActor` previously used `ClusterState.RoleLeader("driver")` (lowest *address*), while `ClusterSingletonManager` places singletons on the *oldest*. They agree only on a freshly-formed cluster and diverge after any restart, so the Primary-gated data plane (writes, alarm acks, alerts emit, alarm-history drain) could enable on a node not hosting the singletons. `NodeRedundancyState.IsRoleLeaderForDriver` was renamed **`IsDriverPrimary`**.
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Assert the **effective** cluster config off a running `ActorSystem` (as `SplitBrainResolverActivationTests` does), never the typed options or the akka.conf text — several HOCON fragments compete and the losing one still reads correctly in the file.
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**Still per-Akka-cluster, not per application `Cluster`.** One Primary is elected across the whole Akka mesh, so a fleet running several application clusters in one mesh (what docker-dev models) gets one Primary among all driver nodes. The fix is the per-cluster mesh workstream: `docs/plans/2026-07-21-per-cluster-mesh-design.md` (Phases 0a/0b done; 1–7 not started, Phase 1 planned in `…-phase1.md`).
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## LocalDb pair-local store (Phases 1 + 2)
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Every **driver-role** node keeps a consolidated `ZB.MOM.WW.LocalDb` SQLite database (the retired
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