feat(uns): carry created id on UnsMutationResult for equipment create

This commit is contained in:
Joseph Doherty
2026-06-11 14:16:21 -04:00
parent 1f904c4502
commit 7d91737dac
3 changed files with 22 additions and 2 deletions
@@ -348,6 +348,24 @@ public sealed class UnsTreeServiceEquipmentTests
verify.Equipment.Single(e => e.EquipmentId == equipmentId).DriverInstanceId.ShouldBe("DRV-1");
}
/// <summary>CreateEquipmentAsync returns the generated EQ- id in <c>CreatedId</c> so callers can navigate to the new page.</summary>
[Fact]
public async Task CreateEquipment_returns_generated_id_in_CreatedId()
{
var dbName = $"uns-eq-createdid-{Guid.NewGuid():N}";
UnsTreeTestDb.SeedNamed(dbName);
var service = new UnsTreeService(UnsTreeTestDb.Factory(dbName));
var input = new EquipmentInput("machine-2", "machine_002", "LINE-1",
null, null, null, null, null, null, null, null, null, null, null, null, true);
var result = await service.CreateEquipmentAsync(input);
result.Ok.ShouldBeTrue();
result.CreatedId.ShouldNotBeNull();
result.CreatedId!.ShouldStartWith("EQ-");
}
// ----- DeleteEquipment -----
/// <summary>Deleting equipment removes the row.</summary>