feat(v3-batch4-wp2): node manager dual-namespace + realm-aware sink surface
Register both v3 namespaces (Raw first, UNS second) on OtOpcUaNodeManager and thread an AddressSpaceRealm discriminator through every node-naming sink method so a bare node id is resolved to the correct namespace by realm — never parsed out of the id string. - IOpcUaAddressSpaceSink / ISurgicalAddressSpaceSink: every node-naming method gains `AddressSpaceRealm realm = AddressSpaceRealm.Uns` (transitional default so un-migrated WP3 call sites still compile; WP3/Wave B makes them explicit and removes the default). Null + SdkAddressSpaceSink impls updated; DeferredAddress- SpaceSink forwards realm through every method (the forwarding trap). - DeferredSinkForwardingReflectionTests: existing exhaustive-forwarding guard auto-covers the new signatures; added an explicit guard that every node-naming sink method carries an AddressSpaceRealm parameter (RebuildAddressSpace exempt). - OtOpcUaNodeManager: register RawNamespaceUri + UnsNamespaceUri; realm->namespace index via NamespaceIndexForRealm; all node maps (_variables/_folders/ _alarmConditions/_nativeAlarmNodeIds/_historizedTagnames/_eventNotifierSources) re-keyed by the full ns-qualified NodeId string so Raw and UNS nodes sharing a bare id stay distinct; _notifierFolders already NodeId-keyed. A historized UNS reference node registers the SAME historian tagname as its backing raw node (both NodeIds -> one tagname). Inbound-write hook routes the full ns-qualified NodeId to the write gateway (realm-aware) and reverts by bare id + realm. HistoryRead seams resolve via NodeId directly. DefaultNamespaceUri kept as a transitional alias to UnsNamespaceUri for the SubscriptionSurvivalTests. - Test doubles across Commons.Tests / OpcUaServer.Tests / Runtime.Tests updated to the new interface signatures; SdkAddressSpaceSinkTests asserts the UNS namespace index for default-realm nodes. Build: dotnet build ZB.MOM.WW.OtOpcUa.slnx = 0 errors. Tests: Commons.Tests 310/310; OpcUaServer.Tests 335 passed / 4 pre-existing skips. Claude-Session: https://claude.ai/code/session_01LVneM3eh1UtJxEisFXgmox
This commit is contained in:
@@ -23,30 +23,30 @@ public sealed class DeferredAddressSpaceSink : IOpcUaAddressSpaceSink, ISurgical
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_inner = sink ?? NullOpcUaAddressSpaceSink.Instance;
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/// <inheritdoc />
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public void WriteValue(string nodeId, object? value, OpcUaQuality quality, DateTime sourceTimestampUtc)
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=> _inner.WriteValue(nodeId, value, quality, sourceTimestampUtc);
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public void WriteValue(string nodeId, object? value, OpcUaQuality quality, DateTime sourceTimestampUtc, AddressSpaceRealm realm = AddressSpaceRealm.Uns)
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=> _inner.WriteValue(nodeId, value, quality, sourceTimestampUtc, realm);
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/// <inheritdoc />
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public void WriteAlarmCondition(string alarmNodeId, AlarmConditionSnapshot state, DateTime sourceTimestampUtc)
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=> _inner.WriteAlarmCondition(alarmNodeId, state, sourceTimestampUtc);
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public void WriteAlarmCondition(string alarmNodeId, AlarmConditionSnapshot state, DateTime sourceTimestampUtc, AddressSpaceRealm realm = AddressSpaceRealm.Uns)
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=> _inner.WriteAlarmCondition(alarmNodeId, state, sourceTimestampUtc, realm);
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/// <inheritdoc />
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public void MaterialiseAlarmCondition(string alarmNodeId, string equipmentNodeId, string displayName, string alarmType, int severity, bool isNative = false)
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=> _inner.MaterialiseAlarmCondition(alarmNodeId, equipmentNodeId, displayName, alarmType, severity, isNative);
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public void MaterialiseAlarmCondition(string alarmNodeId, string equipmentNodeId, string displayName, string alarmType, int severity, bool isNative = false, AddressSpaceRealm realm = AddressSpaceRealm.Uns)
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=> _inner.MaterialiseAlarmCondition(alarmNodeId, equipmentNodeId, displayName, alarmType, severity, isNative, realm);
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/// <inheritdoc />
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public void EnsureFolder(string folderNodeId, string? parentNodeId, string displayName)
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=> _inner.EnsureFolder(folderNodeId, parentNodeId, displayName);
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public void EnsureFolder(string folderNodeId, string? parentNodeId, string displayName, AddressSpaceRealm realm = AddressSpaceRealm.Uns)
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=> _inner.EnsureFolder(folderNodeId, parentNodeId, displayName, realm);
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/// <inheritdoc />
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public void EnsureVariable(string variableNodeId, string? parentFolderNodeId, string displayName, string dataType, bool writable, string? historianTagname = null, bool isArray = false, uint? arrayLength = null)
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=> _inner.EnsureVariable(variableNodeId, parentFolderNodeId, displayName, dataType, writable, historianTagname, isArray, arrayLength);
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public void EnsureVariable(string variableNodeId, string? parentFolderNodeId, string displayName, string dataType, bool writable, string? historianTagname = null, bool isArray = false, uint? arrayLength = null, AddressSpaceRealm realm = AddressSpaceRealm.Uns)
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=> _inner.EnsureVariable(variableNodeId, parentFolderNodeId, displayName, dataType, writable, historianTagname, isArray, arrayLength, realm);
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/// <inheritdoc />
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public void RebuildAddressSpace() => _inner.RebuildAddressSpace();
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/// <inheritdoc />
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public void RaiseNodesAddedModelChange(string affectedNodeId) => _inner.RaiseNodesAddedModelChange(affectedNodeId);
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public void RaiseNodesAddedModelChange(string affectedNodeId, AddressSpaceRealm realm = AddressSpaceRealm.Uns) => _inner.RaiseNodesAddedModelChange(affectedNodeId, realm);
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/// <inheritdoc />
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// Forwards to the inner sink when it supports the surgical capability; returns false otherwise —
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@@ -55,9 +55,9 @@ public sealed class DeferredAddressSpaceSink : IOpcUaAddressSpaceSink, ISurgical
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// Without this forward the surgical optimization is inert on every driver-role host, because
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// actors inject THIS wrapper, not the inner sink. ALL six args (including the DataType/array-shape
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// ones) MUST be forwarded — a partial forward silently drops the shape update on every driver-role host.
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public bool UpdateTagAttributes(string variableNodeId, bool writable, string? historianTagname, string dataType, bool isArray, uint? arrayLength)
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public bool UpdateTagAttributes(string variableNodeId, bool writable, string? historianTagname, string dataType, bool isArray, uint? arrayLength, AddressSpaceRealm realm = AddressSpaceRealm.Uns)
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=> _inner is ISurgicalAddressSpaceSink surgical
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&& surgical.UpdateTagAttributes(variableNodeId, writable, historianTagname, dataType, isArray, arrayLength);
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&& surgical.UpdateTagAttributes(variableNodeId, writable, historianTagname, dataType, isArray, arrayLength, realm);
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/// <inheritdoc />
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// Forwards to the inner sink when it supports the surgical capability; returns false otherwise —
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@@ -65,9 +65,9 @@ public sealed class DeferredAddressSpaceSink : IOpcUaAddressSpaceSink, ISurgical
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// sink that isn't surgical — so the caller (AddressSpaceApplier) falls back to a full rebuild.
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// Without this forward the rename-refresh optimization is inert on every driver-role host, because
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// actors inject THIS wrapper, not the inner sink.
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public bool UpdateFolderDisplayName(string folderNodeId, string displayName)
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public bool UpdateFolderDisplayName(string folderNodeId, string displayName, AddressSpaceRealm realm = AddressSpaceRealm.Uns)
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=> _inner is ISurgicalAddressSpaceSink surgical
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&& surgical.UpdateFolderDisplayName(folderNodeId, displayName);
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&& surgical.UpdateFolderDisplayName(folderNodeId, displayName, realm);
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// R2-07 T7 — surgical remove forwards. Same capability-sniffing pattern as UpdateTagAttributes /
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// UpdateFolderDisplayName: forward when the inner sink supports the surgical capability; return false
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@@ -75,14 +75,14 @@ public sealed class DeferredAddressSpaceSink : IOpcUaAddressSpaceSink, ISurgical
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// (AddressSpaceApplier) falls back to a full rebuild. Without these forwards the surgical remove path is
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// inert on every driver-role host — the F10b / PR#423 trap the reflection guard exists to catch.
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/// <inheritdoc />
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public bool RemoveVariableNode(string variableNodeId)
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=> _inner is ISurgicalAddressSpaceSink surgical && surgical.RemoveVariableNode(variableNodeId);
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public bool RemoveVariableNode(string variableNodeId, AddressSpaceRealm realm = AddressSpaceRealm.Uns)
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=> _inner is ISurgicalAddressSpaceSink surgical && surgical.RemoveVariableNode(variableNodeId, realm);
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/// <inheritdoc />
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public bool RemoveAlarmConditionNode(string alarmNodeId)
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=> _inner is ISurgicalAddressSpaceSink surgical && surgical.RemoveAlarmConditionNode(alarmNodeId);
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public bool RemoveAlarmConditionNode(string alarmNodeId, AddressSpaceRealm realm = AddressSpaceRealm.Uns)
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=> _inner is ISurgicalAddressSpaceSink surgical && surgical.RemoveAlarmConditionNode(alarmNodeId, realm);
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/// <inheritdoc />
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public bool RemoveEquipmentSubtree(string equipmentNodeId)
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=> _inner is ISurgicalAddressSpaceSink surgical && surgical.RemoveEquipmentSubtree(equipmentNodeId);
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public bool RemoveEquipmentSubtree(string equipmentNodeId, AddressSpaceRealm realm = AddressSpaceRealm.Uns)
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=> _inner is ISurgicalAddressSpaceSink surgical && surgical.RemoveEquipmentSubtree(equipmentNodeId, realm);
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}
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@@ -13,7 +13,12 @@ public interface IOpcUaAddressSpaceSink
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/// <param name="value">The value to write.</param>
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/// <param name="quality">The quality status of the value.</param>
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/// <param name="sourceTimestampUtc">The source timestamp in UTC.</param>
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void WriteValue(string nodeId, object? value, OpcUaQuality quality, DateTime sourceTimestampUtc);
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/// <param name="realm">Which of the two v3 namespaces (<see cref="AddressSpaceRealm.Raw"/> device tree or
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/// <see cref="AddressSpaceRealm.Uns"/> equipment tree) the <paramref name="nodeId"/> lives in — the sink
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/// resolves the namespace index from the realm rather than parsing it out of the id string. WP3's fan-out
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/// calls this once per NodeId (raw + every referencing UNS node) with the matching realm.</param>
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// transitional default — B4-WP3/Wave B makes every call site explicit and removes this default.
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void WriteValue(string nodeId, object? value, OpcUaQuality quality, DateTime sourceTimestampUtc, AddressSpaceRealm realm = AddressSpaceRealm.Uns);
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/// <summary>Write an alarm-condition's full Part 9 state. When a real condition node has been
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/// materialised for <paramref name="alarmNodeId"/> via <see cref="MaterialiseAlarmCondition"/>,
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@@ -25,7 +30,10 @@ public interface IOpcUaAddressSpaceSink
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/// <param name="alarmNodeId">The OPC UA node ID of the alarm (== ScriptedAlarmId for materialised conditions).</param>
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/// <param name="state">The full condition state to project onto the node.</param>
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/// <param name="sourceTimestampUtc">The source timestamp in UTC.</param>
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void WriteAlarmCondition(string alarmNodeId, AlarmConditionSnapshot state, DateTime sourceTimestampUtc);
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/// <param name="realm">The namespace realm <paramref name="alarmNodeId"/> lives in (must match the realm
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/// the condition was materialised under).</param>
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// transitional default — B4-WP3/Wave B makes every call site explicit and removes this default.
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void WriteAlarmCondition(string alarmNodeId, AlarmConditionSnapshot state, DateTime sourceTimestampUtc, AddressSpaceRealm realm = AddressSpaceRealm.Uns);
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/// <summary>
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/// Materialise a real OPC UA Part 9 alarm-condition node under its equipment folder so clients
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@@ -41,7 +49,10 @@ public interface IOpcUaAddressSpaceSink
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/// <param name="isNative">When true this is a driver-fed (native, e.g. Galaxy) equipment-tag alarm; when
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/// false (default) it is a scripted alarm. The node manager tracks native condition node ids so a later
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/// task can route a native condition's inbound Acknowledge to the driver instead of the scripted engine.</param>
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void MaterialiseAlarmCondition(string alarmNodeId, string equipmentNodeId, string displayName, string alarmType, int severity, bool isNative = false);
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/// <param name="realm">The namespace realm the condition (and its parent folder <paramref name="equipmentNodeId"/>)
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/// live in.</param>
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// transitional default — B4-WP3/Wave B makes every call site explicit and removes this default.
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void MaterialiseAlarmCondition(string alarmNodeId, string equipmentNodeId, string displayName, string alarmType, int severity, bool isNative = false, AddressSpaceRealm realm = AddressSpaceRealm.Uns);
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/// <summary>
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/// Ensure a folder node exists under the given parent. Used by <c>AddressSpaceApplier</c> to
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@@ -52,7 +63,9 @@ public interface IOpcUaAddressSpaceSink
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/// <param name="folderNodeId">The OPC UA node ID for the folder.</param>
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/// <param name="parentNodeId">The parent folder node ID, or null for namespace root.</param>
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/// <param name="displayName">The display name for the folder.</param>
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void EnsureFolder(string folderNodeId, string? parentNodeId, string displayName);
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/// <param name="realm">The namespace realm the folder (and its <paramref name="parentNodeId"/>) live in.</param>
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// transitional default — B4-WP3/Wave B makes every call site explicit and removes this default.
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void EnsureFolder(string folderNodeId, string? parentNodeId, string displayName, AddressSpaceRealm realm = AddressSpaceRealm.Uns);
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/// <summary>
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/// Ensure a Variable node exists at <paramref name="variableNodeId"/>, parented under
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@@ -77,7 +90,11 @@ public interface IOpcUaAddressSpaceSink
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/// rank + dimensions carry the array-ness.</param>
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/// <param name="arrayLength">The declared length of the 1-D array when <paramref name="isArray"/> is
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/// true; ignored for scalars. Null ⇒ length 0 (unbounded).</param>
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void EnsureVariable(string variableNodeId, string? parentFolderNodeId, string displayName, string dataType, bool writable, string? historianTagname = null, bool isArray = false, uint? arrayLength = null);
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/// <param name="realm">The namespace realm the variable (and its <paramref name="parentFolderNodeId"/>) live
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/// in. A historized UNS reference node registers the SAME <paramref name="historianTagname"/> as its backing
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/// raw node — both NodeIds map to one tagname — so this call carries the shared tagname per realm.</param>
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// transitional default — B4-WP3/Wave B makes every call site explicit and removes this default.
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void EnsureVariable(string variableNodeId, string? parentFolderNodeId, string displayName, string dataType, bool writable, string? historianTagname = null, bool isArray = false, uint? arrayLength = null, AddressSpaceRealm realm = AddressSpaceRealm.Uns);
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/// <summary>
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/// Tear down + repopulate the address space. Called by <c>OpcUaPublishActor</c> after a
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@@ -91,7 +108,9 @@ public interface IOpcUaAddressSpaceSink
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/// (Part 3 GeneralModelChangeEvent, verb NodeAdded).
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/// </summary>
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/// <param name="affectedNodeId">The node under which discovered nodes were added.</param>
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void RaiseNodesAddedModelChange(string affectedNodeId);
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/// <param name="realm">The namespace realm <paramref name="affectedNodeId"/> lives in.</param>
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// transitional default — B4-WP3/Wave B makes every call site explicit and removes this default.
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void RaiseNodesAddedModelChange(string affectedNodeId, AddressSpaceRealm realm = AddressSpaceRealm.Uns);
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}
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/// <summary>OPC UA status code projection — Good / Uncertain / Bad. Real SDK has finer-grained
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@@ -106,23 +125,23 @@ public sealed class NullOpcUaAddressSpaceSink : IOpcUaAddressSpaceSink
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private NullOpcUaAddressSpaceSink() { }
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/// <inheritdoc />
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public void WriteValue(string nodeId, object? value, OpcUaQuality quality, DateTime sourceTimestampUtc) { }
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public void WriteValue(string nodeId, object? value, OpcUaQuality quality, DateTime sourceTimestampUtc, AddressSpaceRealm realm = AddressSpaceRealm.Uns) { }
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/// <inheritdoc />
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public void WriteAlarmCondition(string alarmNodeId, AlarmConditionSnapshot state, DateTime sourceTimestampUtc) { }
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public void WriteAlarmCondition(string alarmNodeId, AlarmConditionSnapshot state, DateTime sourceTimestampUtc, AddressSpaceRealm realm = AddressSpaceRealm.Uns) { }
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/// <inheritdoc />
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public void MaterialiseAlarmCondition(string alarmNodeId, string equipmentNodeId, string displayName, string alarmType, int severity, bool isNative = false) { }
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public void MaterialiseAlarmCondition(string alarmNodeId, string equipmentNodeId, string displayName, string alarmType, int severity, bool isNative = false, AddressSpaceRealm realm = AddressSpaceRealm.Uns) { }
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/// <inheritdoc />
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public void EnsureFolder(string folderNodeId, string? parentNodeId, string displayName) { }
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public void EnsureFolder(string folderNodeId, string? parentNodeId, string displayName, AddressSpaceRealm realm = AddressSpaceRealm.Uns) { }
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/// <inheritdoc />
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public void EnsureVariable(string variableNodeId, string? parentFolderNodeId, string displayName, string dataType, bool writable, string? historianTagname = null, bool isArray = false, uint? arrayLength = null) { }
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public void EnsureVariable(string variableNodeId, string? parentFolderNodeId, string displayName, string dataType, bool writable, string? historianTagname = null, bool isArray = false, uint? arrayLength = null, AddressSpaceRealm realm = AddressSpaceRealm.Uns) { }
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/// <inheritdoc />
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public void RebuildAddressSpace() { }
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/// <inheritdoc />
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public void RaiseNodesAddedModelChange(string affectedNodeId) { }
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public void RaiseNodesAddedModelChange(string affectedNodeId, AddressSpaceRealm realm = AddressSpaceRealm.Uns) { }
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}
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@@ -21,8 +21,11 @@ public interface ISurgicalAddressSpaceSink
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/// <param name="dataType">The OPC UA built-in data type name (e.g. "Boolean", "Int32", "Float").</param>
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/// <param name="isArray">When true the node is a 1-D array (ValueRank=OneDimension); when false scalar.</param>
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/// <param name="arrayLength">The declared length of the 1-D array when <paramref name="isArray"/> is true; ignored for scalars.</param>
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/// <param name="realm">The namespace realm <paramref name="variableNodeId"/> lives in — the sink resolves the
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/// namespace index from the realm rather than parsing it out of the id string.</param>
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/// <returns>True when the in-place update was applied; false when the node is missing (caller rebuilds).</returns>
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bool UpdateTagAttributes(string variableNodeId, bool writable, string? historianTagname, string dataType, bool isArray, uint? arrayLength);
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// transitional default — B4-WP3/Wave B makes every call site explicit and removes this default.
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bool UpdateTagAttributes(string variableNodeId, bool writable, string? historianTagname, string dataType, bool isArray, uint? arrayLength, AddressSpaceRealm realm = AddressSpaceRealm.Uns);
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/// <summary>Update an existing folder node's <c>DisplayName</c> IN PLACE, notifying subscribers
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/// (ClearChangeMasks) without a rebuild — used by AddressSpaceApplier to apply a UNS Area / Line
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@@ -32,8 +35,10 @@ public interface ISurgicalAddressSpaceSink
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/// should rebuild instead).</summary>
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/// <param name="folderNodeId">The node id of the folder whose display name to update in place.</param>
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/// <param name="displayName">The new display name to apply.</param>
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/// <param name="realm">The namespace realm <paramref name="folderNodeId"/> lives in.</param>
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/// <returns>True when the in-place update was applied; false when the folder is missing (caller rebuilds).</returns>
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bool UpdateFolderDisplayName(string folderNodeId, string displayName);
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// transitional default — B4-WP3/Wave B makes every call site explicit and removes this default.
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bool UpdateFolderDisplayName(string folderNodeId, string displayName, AddressSpaceRealm realm = AddressSpaceRealm.Uns);
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/// <summary>Remove ONE existing value-variable node IN PLACE (detach from its parent, drop it from the
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/// predefined-node set, drop any historized-tagname registration), then raise a Part 3
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@@ -43,8 +48,10 @@ public interface ISurgicalAddressSpaceSink
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/// re-subscription attempts get BadNodeIdUnknown from the SDK. Returns false when the node id is unknown
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/// (the node-manager maps drifted from the plan — caller falls back to a full rebuild).</summary>
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/// <param name="variableNodeId">The folder-scoped node id of the variable to remove in place.</param>
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/// <param name="realm">The namespace realm <paramref name="variableNodeId"/> lives in.</param>
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/// <returns>True when the node was removed; false when the id is unknown (caller rebuilds).</returns>
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bool RemoveVariableNode(string variableNodeId);
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// transitional default — B4-WP3/Wave B makes every call site explicit and removes this default.
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bool RemoveVariableNode(string variableNodeId, AddressSpaceRealm realm = AddressSpaceRealm.Uns);
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/// <summary>Remove ONE existing Part 9 alarm-condition node IN PLACE (detach, drop from the
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/// predefined-node set, clear the native-alarm flag), then raise NodeDeleted outside the lock. The
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@@ -52,8 +59,10 @@ public interface ISurgicalAddressSpaceSink
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/// stops replaying on ConditionRefresh. Returns false when the condition id is unknown (caller
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/// rebuilds).</summary>
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/// <param name="alarmNodeId">The alarm condition node id (== ScriptedAlarmId, or a native alarm tag's folder-scoped id).</param>
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/// <param name="realm">The namespace realm <paramref name="alarmNodeId"/> lives in.</param>
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/// <returns>True when the condition was removed; false when the id is unknown (caller rebuilds).</returns>
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bool RemoveAlarmConditionNode(string alarmNodeId);
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// transitional default — B4-WP3/Wave B makes every call site explicit and removes this default.
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bool RemoveAlarmConditionNode(string alarmNodeId, AddressSpaceRealm realm = AddressSpaceRealm.Uns);
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/// <summary>Remove an equipment folder AND its entire descendant subtree (sub-folders, value variables,
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/// condition nodes) IN PLACE: per-descendant map/registration cleanup (variables, historized tagnames,
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@@ -62,6 +71,8 @@ public interface ISurgicalAddressSpaceSink
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/// the equipment folder outside the lock. Returns false when the folder id is unknown (caller
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/// rebuilds).</summary>
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/// <param name="equipmentNodeId">The equipment folder node id whose entire subtree to remove.</param>
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/// <param name="realm">The namespace realm <paramref name="equipmentNodeId"/> lives in.</param>
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/// <returns>True when the subtree was removed; false when the id is unknown (caller rebuilds).</returns>
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bool RemoveEquipmentSubtree(string equipmentNodeId);
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// transitional default — B4-WP3/Wave B makes every call site explicit and removes this default.
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bool RemoveEquipmentSubtree(string equipmentNodeId, AddressSpaceRealm realm = AddressSpaceRealm.Uns);
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}
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