Merge feat/676-opcuaclient-followups: endpoint host+port rewrite, TCP-stall wire test, ReconnectPeriod removed, IDriverConnectionLossSource fast recovery, trailing re-read, replay summary (#676)
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using Akka.Actor;
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using Akka.Event;
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using Shouldly;
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using Xunit;
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using ZB.MOM.WW.OtOpcUa.Core.Abstractions;
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using ZB.MOM.WW.OtOpcUa.Runtime.Drivers;
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using ZB.MOM.WW.OtOpcUa.Runtime.Tests.Harness;
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namespace ZB.MOM.WW.OtOpcUa.Runtime.Tests.Drivers;
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/// <summary>
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/// Gitea #676 — a driver that KNOWS its connection is gone (<see cref="IDriverConnectionLossSource"/>) gets
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/// re-initialised at once instead of after the #527 watchdog's silence window (~90 s in production). The watchdog is
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/// configured at an hour here, so anything that reconnects within seconds can only be the new signal.
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/// </summary>
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public sealed class DriverInstanceActorConnectionLossSignalTests : RuntimeActorTestBase
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{
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private static readonly TimeSpan FastPoll = TimeSpan.FromMilliseconds(50);
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/// <summary>A permanently Healthy (fresh-read) stub — the watchdog can never fire for it — that can raise
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/// <see cref="IDriverConnectionLossSource.ConnectionLost"/> on demand and counts its attached handlers.</summary>
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private sealed class LossSourceStubDriver : StubDriver, IDriverConnectionLossSource
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{
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private EventHandler<DriverConnectionLossEventArgs>? _handlers;
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private int _handlerCount;
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private int _healthReads;
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public int HandlerCount => Volatile.Read(ref _handlerCount);
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/// <summary>Health-poll observations — the positive control for an absence assertion.</summary>
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public int HealthReadCount => Volatile.Read(ref _healthReads);
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public override DriverHealth GetHealth()
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{
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Interlocked.Increment(ref _healthReads);
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return base.GetHealth();
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}
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public event EventHandler<DriverConnectionLossEventArgs>? ConnectionLost
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{
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add { _handlers += value; Interlocked.Increment(ref _handlerCount); }
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remove { _handlers -= value; Interlocked.Decrement(ref _handlerCount); }
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}
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/// <summary>Raised from a pool thread, as a real driver's keep-alive callback would.</summary>
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public Task RaiseAsync(string reason) =>
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Task.Run(() => _handlers?.Invoke(this, new DriverConnectionLossEventArgs(reason)));
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}
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private (IActorRef Actor, Akka.TestKit.TestProbe Parent) Connect(LossSourceStubDriver driver)
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{
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var parent = CreateTestProbe();
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var actor = parent.ChildActorOf(DriverInstanceActor.Props(
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driver,
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reconnectInterval: TimeSpan.FromHours(1),
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healthPollInterval: FastPoll,
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commsLossTimeout: TimeSpan.FromHours(1)));
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actor.Tell(new DriverInstanceActor.InitializeRequested("{}"));
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parent.ExpectMsg<DriverInstanceActor.ConnectivityChanged>(TimeSpan.FromSeconds(3)).Connected.ShouldBeTrue();
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return (actor, parent);
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}
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[Fact]
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public async Task A_connection_loss_from_a_connected_driver_reconnects_at_once_not_after_the_watchdog()
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{
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var driver = new LossSourceStubDriver();
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var (_, parent) = Connect(driver);
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var started = DateTime.UtcNow;
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await driver.RaiseAsync("keep-alive reported BadServerHalted");
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parent.ExpectMsg<DriverInstanceActor.ConnectivityChanged>(TimeSpan.FromSeconds(3)).Connected.ShouldBeFalse();
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(DateTime.UtcNow - started).ShouldBeLessThan(TimeSpan.FromSeconds(3),
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"the watchdog is configured at an hour, so only the connection-loss signal can have done this");
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}
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/// <summary>
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/// The falsification control: the same driver and actor with the event suppressed stays Connected — so the
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/// Reconnecting above is the signal's doing, not something the setup would have done anyway.
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/// </summary>
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[Fact]
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public void Without_a_raise_the_same_driver_stays_connected()
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{
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var driver = new LossSourceStubDriver();
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var (_, parent) = Connect(driver);
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var ticksAtConnect = driver.HealthReadCount;
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parent.ExpectNoMsg(TimeSpan.FromMilliseconds(600));
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(driver.HealthReadCount - ticksAtConnect).ShouldBeGreaterThanOrEqualTo(5,
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"health-poll ticks did not run — the absence assertion above would be vacuous");
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driver.HandlerCount.ShouldBe(1, "attached, so the absence above is not merely an unwired event");
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driver.InitializeCount.ShouldBe(1, "and nothing re-initialised the driver");
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}
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/// <summary>
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/// A raise while NOT Connected is ignored, not deferred: here it lands while the initial connect is still in
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/// flight. Acting on it later would tear down the connection that very attempt is building.
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/// </summary>
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[Fact]
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public async Task A_raise_while_connecting_is_ignored()
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{
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var driver = new LossSourceStubDriver();
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var release = new TaskCompletionSource();
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var initStarted = new TaskCompletionSource();
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driver.InitBehavior = async _ =>
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{
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initStarted.TrySetResult();
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await release.Task;
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};
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var parent = CreateTestProbe();
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var actor = parent.ChildActorOf(DriverInstanceActor.Props(
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driver,
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reconnectInterval: TimeSpan.FromHours(1),
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healthPollInterval: FastPoll,
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commsLossTimeout: TimeSpan.FromHours(1)));
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actor.Tell(new DriverInstanceActor.InitializeRequested("{}"));
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await initStarted.Task.WaitAsync(TimeSpan.FromSeconds(3));
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// The raise is enqueued before the connect can complete (RaiseAsync returns after the Tell), so the mailbox
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// delivers it while the actor is still Connecting.
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await driver.RaiseAsync("a loss reported mid-connect");
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release.SetResult();
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parent.ExpectMsg<DriverInstanceActor.ConnectivityChanged>(TimeSpan.FromSeconds(3)).Connected.ShouldBeTrue();
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parent.ExpectNoMsg(TimeSpan.FromMilliseconds(600));
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driver.InitializeCount.ShouldBe(1);
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}
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/// <summary>Review of 3b88056f: a watchdog DisconnectObserved still queued when the connection-loss signal has
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/// already moved the actor to Reconnecting is a no-op there, not an Unhandled message.</summary>
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[Fact]
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public async Task A_stray_DisconnectObserved_while_reconnecting_is_not_unhandled()
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{
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var driver = new LossSourceStubDriver();
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var (actor, parent) = Connect(driver);
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var unhandled = CreateTestProbe();
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Sys.EventStream.Subscribe(unhandled.Ref, typeof(UnhandledMessage));
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await driver.RaiseAsync("keep-alive reported BadServerHalted");
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parent.ExpectMsg<DriverInstanceActor.ConnectivityChanged>(TimeSpan.FromSeconds(3)).Connected.ShouldBeFalse();
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actor.Tell(new DriverInstanceActor.DisconnectObserved("late watchdog trip"));
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unhandled.ExpectNoMsg(TimeSpan.FromMilliseconds(500));
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}
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[Fact]
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public void The_handler_is_attached_once_and_detached_when_the_actor_stops()
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{
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var driver = new LossSourceStubDriver();
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var (actor, parent) = Connect(driver);
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driver.HandlerCount.ShouldBe(1);
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parent.Watch(actor);
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Sys.Stop(actor);
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// PostStop announces comms loss (03/S15) before the Terminated arrives.
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parent.FishForMessage(m => m is Terminated t && t.ActorRef.Equals(actor), TimeSpan.FromSeconds(3));
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driver.HandlerCount.ShouldBe(0, "the IDriver outlives the actor on a respawn — a leaked handler holds a dead Self");
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}
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/// <summary>A driver that does not implement the interface is simply never subscribed — the signal is opt-in.</summary>
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[Fact]
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public void A_driver_without_the_capability_connects_as_before()
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{
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var driver = new StubDriver();
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var parent = CreateTestProbe();
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var actor = parent.ChildActorOf(DriverInstanceActor.Props(
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driver, reconnectInterval: TimeSpan.FromHours(1), healthPollInterval: FastPoll,
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commsLossTimeout: TimeSpan.FromHours(1)));
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actor.Tell(new DriverInstanceActor.InitializeRequested("{}"));
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parent.ExpectMsg<DriverInstanceActor.ConnectivityChanged>(TimeSpan.FromSeconds(3)).Connected.ShouldBeTrue();
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parent.ExpectNoMsg(TimeSpan.FromMilliseconds(300));
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}
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}
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