feat(scripted-alarms): richer AlarmConditionState bridge to the OPC UA node (T15)
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@@ -15,20 +15,21 @@ public interface IOpcUaAddressSpaceSink
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/// <param name="sourceTimestampUtc">The source timestamp in UTC.</param>
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void WriteValue(string nodeId, object? value, OpcUaQuality quality, DateTime sourceTimestampUtc);
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/// <summary>Write an alarm-condition's active/acknowledged state. When a real Part 9 condition
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/// node has been materialised for <paramref name="alarmNodeId"/> via
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/// <see cref="MaterialiseAlarmCondition"/>, this projects onto its ActiveState/AckedState/Retain;
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/// otherwise it falls back to the legacy two-element placeholder variable.</summary>
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/// <summary>Write an alarm-condition's full Part 9 state. When a real condition node has been
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/// materialised for <paramref name="alarmNodeId"/> via <see cref="MaterialiseAlarmCondition"/>,
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/// this projects the whole <see cref="AlarmConditionSnapshot"/>
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/// (Enabled/Active/Acked/Confirmed/Shelving/Severity/Message) onto it and recomputes Retain;
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/// otherwise it falls back to the legacy two-element <c>[Active, Acknowledged]</c> placeholder
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/// variable. No OPC UA event is fired — that is T16's responsibility.</summary>
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/// <param name="alarmNodeId">The OPC UA node ID of the alarm (== ScriptedAlarmId for materialised conditions).</param>
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/// <param name="active">Whether the alarm is active.</param>
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/// <param name="acknowledged">Whether the alarm has been acknowledged.</param>
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/// <param name="state">The full condition state to project onto the node.</param>
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/// <param name="sourceTimestampUtc">The source timestamp in UTC.</param>
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void WriteAlarmState(string alarmNodeId, bool active, bool acknowledged, DateTime sourceTimestampUtc);
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void WriteAlarmCondition(string alarmNodeId, AlarmConditionSnapshot state, DateTime sourceTimestampUtc);
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/// <summary>
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/// Materialise a real OPC UA Part 9 alarm-condition node under its equipment folder so clients
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/// can browse it as a proper condition (with basic Active/Ack state). The node id equals the
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/// alarm node id (the ScriptedAlarmId) so subsequent <see cref="WriteAlarmState"/> calls update
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/// alarm node id (the ScriptedAlarmId) so subsequent <see cref="WriteAlarmCondition"/> calls update
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/// it. Used by <c>Phase7Applier.MaterialiseScriptedAlarms</c>. Idempotent.
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/// </summary>
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/// <param name="alarmNodeId">The alarm node ID (== ScriptedAlarmId); becomes the condition's NodeId.</param>
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@@ -84,7 +85,7 @@ public sealed class NullOpcUaAddressSpaceSink : IOpcUaAddressSpaceSink
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public void WriteValue(string nodeId, object? value, OpcUaQuality quality, DateTime sourceTimestampUtc) { }
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/// <inheritdoc />
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public void WriteAlarmState(string alarmNodeId, bool active, bool acknowledged, DateTime sourceTimestampUtc) { }
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public void WriteAlarmCondition(string alarmNodeId, AlarmConditionSnapshot state, DateTime sourceTimestampUtc) { }
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/// <inheritdoc />
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public void MaterialiseAlarmCondition(string alarmNodeId, string equipmentNodeId, string displayName, string alarmType, int severity) { }
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