feat(server): route OPC UA Part 9 AddComment to ScriptedAlarmEngine

RouteScriptedAlarmMethodCalls now handles ConditionType.AddComment
alongside Acknowledge/Confirm, dispatching to engine.AddCommentAsync.
An empty comment is rejected by the Part 9 state machine and surfaced
as BadInvalidArgument. MapCallOperation gates AddComment at the
AlarmAcknowledge tier — there is no dedicated AddComment permission bit.

Closes phase-7-status.md Gap 1: all Part 9 alarm methods now route to
the engine. Adds 3 unit tests.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
Joseph Doherty
2026-05-18 09:43:03 -04:00
parent c5915700bd
commit 419eda256b
5 changed files with 87 additions and 12 deletions

View File

@@ -652,8 +652,8 @@ public sealed class DriverNodeManager : CustomNodeManager2, IAddressSpaceBuilder
}
/// <summary>
/// Intercepts Part 9 Acknowledge / Confirm <see cref="CallMethodRequest"/> slots that
/// target scripted alarm condition nodes and routes them to the
/// Intercepts Part 9 Acknowledge / Confirm / AddComment <see cref="CallMethodRequest"/>
/// slots that target scripted alarm condition nodes and routes them to the
/// <see cref="ScriptedAlarmEngine"/>. Slots that are handled have their
/// <paramref name="errors"/> entry set to <see cref="ServiceResult.Good"/> and are
/// not touched by the caller's subsequent <c>base.Call</c> invocation.
@@ -663,7 +663,9 @@ public sealed class DriverNodeManager : CustomNodeManager2, IAddressSpaceBuilder
/// The OPC UA Part 9 Acknowledge method signature is:
/// InputArguments[0] = EventId (ByteString, ignored — scripted alarms identify by
/// ConditionId, not EventId), InputArguments[1] = Comment (LocalizedText).
/// Confirm has the same shape. Missing or null comment is treated as empty string.
/// Confirm and AddComment have the same two-argument shape. For Acknowledge /
/// Confirm a missing comment is treated as empty; AddComment requires non-empty
/// comment text and returns <see cref="StatusCodes.BadInvalidArgument"/> otherwise.
/// </para>
/// <para>
/// User identity is extracted from <paramref name="userIdentity"/>'s
@@ -694,10 +696,12 @@ public sealed class DriverNodeManager : CustomNodeManager2, IAddressSpaceBuilder
var request = methodsToCall[i];
// Only handle the two well-known Part 9 method ids.
// Only handle the well-known Part 9 method ids. AddComment is declared on the
// base ConditionType; Acknowledge / Confirm on AcknowledgeableConditionType.
var isAcknowledge = request.MethodId == MethodIds.AcknowledgeableConditionType_Acknowledge;
var isConfirm = request.MethodId == MethodIds.AcknowledgeableConditionType_Confirm;
if (!isAcknowledge && !isConfirm) continue;
var isAddComment = request.MethodId == MethodIds.ConditionType_AddComment;
if (!isAcknowledge && !isConfirm && !isAddComment) continue;
// ObjectId must be a string identifier so we can look it up in the index.
if (request.ObjectId.Identifier is not string conditionKey) continue;
@@ -717,9 +721,14 @@ public sealed class DriverNodeManager : CustomNodeManager2, IAddressSpaceBuilder
if (isAcknowledge)
engine.AcknowledgeAsync(alarmId, user, comment, CancellationToken.None)
.GetAwaiter().GetResult();
else
else if (isConfirm)
engine.ConfirmAsync(alarmId, user, comment, CancellationToken.None)
.GetAwaiter().GetResult();
else
// AddComment requires comment text — the engine's Part 9 state machine
// rejects null/empty with ArgumentException, surfaced as BadInvalidArgument.
engine.AddCommentAsync(alarmId, user, comment ?? string.Empty, CancellationToken.None)
.GetAwaiter().GetResult();
// Mark the slot as handled so base.Call skips it. A pre-populated Good
// result (not null and not Bad) is the signal the base class uses to
@@ -904,6 +913,10 @@ public sealed class DriverNodeManager : CustomNodeManager2, IAddressSpaceBuilder
return OpcUaOperation.AlarmAcknowledge;
if (methodId == MethodIds.AcknowledgeableConditionType_Confirm)
return OpcUaOperation.AlarmConfirm;
// AddComment (ConditionType) has no dedicated operation/permission bit — it gates at
// the same operator tier as Acknowledge, the closest existing alarm-action grant.
if (methodId == MethodIds.ConditionType_AddComment)
return OpcUaOperation.AlarmAcknowledge;
// Shelve methods live on each alarm's own ShelvedStateMachine subtree, so they're
// matched by NodeId membership rather than a constant comparison.
if (methodId is not null && shelveMethodIds is not null && shelveMethodIds.Contains(methodId))