feat(v3-batch4-wp3): raw-only binding + UNS fan-out + write routing
Wave B of Batch 4 — the runtime binding seam for the dual namespace. Applier (both realms, explicit realm at every sink call site): - MaterialiseRawSubtree: Raw containers as folders + Raw tags as variables keyed by RawPath (native-alarm tag → single Part 9 condition at the RawPath), all in AddressSpaceRealm.Raw; historian tagname = override else RawPath. - MaterialiseUnsReferences: each UNS reference Variable under its equipment folder (Uns realm) + an Organizes UNS->Raw edge; inherits writable/array/ historian tagname from the backing raw tag (both NodeIds -> one tagname). - FeedHistorizedRefs / ProvisionHistorizedTags now source RAW tags (mux ref stays single, keyed by RawPath); ApplyPureRemove tears down raw tags + UNS refs in place (raw-container removal falls back to rebuild). DriverHostActor (dual-NodeId, single-source fan-out): - _nodeIdByDriverRef value gains a realm (NodeRealmRef); rebuilt from RawTags UNION UnsReferenceVariables so one (DriverInstanceId, RawPath) fans to the raw NodeId AND every referencing UNS NodeId with identical value/quality/timestamp. Write inverse map keyed by the bare id; the ns-qualified NodeId the write hook passes is normalised (BareNodeId) so a write to either NodeId resolves the same driver ref (-> RawPath write). - Native raw alarm condition routing is realm-tagged (Raw); AttributeValueUpdate + AlarmStateUpdate carry the realm through to the sink. Retire EquipmentNodeIds -> V3NodeIds.Uns (applier/VirtualTagHostActor) and RawPaths.Combine (DiscoveredNodeMapper, discovered nodes are Raw now). DeploymentArtifact.ParseComposition emits the Raw + UNS subtrees byte-parity with the composer (reconstruct entities -> AddressSpaceComposer.Compose). Sink surface: removed the transitional `= AddressSpaceRealm.Uns` defaults from IOpcUaAddressSpaceSink / ISurgicalAddressSpaceSink / SdkAddressSpaceSink / DeferredAddressSpaceSink / NullOpcUaAddressSpaceSink — every call site is now explicit (realm reordered before the trailing optionals on EnsureVariable + MaterialiseAlarmCondition). Node-manager convenience methods keep their defaults (they are not the interface impl; Sdk delegates explicitly). Tests: rewrote DriverHostActorLiveValueTests (fan-out drift, 1:N) + DriverHostActorWriteRoutingTests (dual-NodeId raw/uns write routing) to the v3 raw+uns model; new AddressSpaceApplierRawUnsTests; migrated the EquipmentTags provisioning/feed tests to RawTags; swept EquipmentNodeIds test callers. Claude-Session: https://claude.ai/code/session_01LVneM3eh1UtJxEisFXgmox
This commit is contained in:
@@ -111,34 +111,43 @@ public sealed class DriverHostActor : ReceiveActor, IWithTimers
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// spawn so a restart's respawn never collides with the still-terminating old child.
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private long _childSpawnGeneration;
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/// <summary>
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/// Driver live-value routing map: <c>(DriverInstanceId, FullName) → folder-scoped equipment
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/// NodeId(s)</c>. Rebuilt every apply by <see cref="PushDesiredSubscriptions"/> from the
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/// composition's <c>EquipmentTags</c> (mirroring <c>VirtualTagHostActor._nodeIdByVtag</c>), and
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/// resolved in <see cref="ForwardToMux"/> so a driver value published by wire-ref FullName lands
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/// on the variable's actual folder-scoped NodeId. A set because the same driver ref can back
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/// several equipment variables (e.g. identical machines sharing a register), and the per-apply
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/// rebuild dedups by NodeId.
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/// </summary>
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private readonly Dictionary<(string DriverInstanceId, string RawPath), HashSet<string>> _nodeIdByDriverRef = new();
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/// <summary>A materialised NodeId together with the v3 <see cref="AddressSpaceRealm"/> it lives in, so the
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/// driver value fan-out posts each update to the sink with the right namespace. The same driver ref fans
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/// to its raw node (<see cref="AddressSpaceRealm.Raw"/>) and to every referencing UNS node
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/// (<see cref="AddressSpaceRealm.Uns"/>).</summary>
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private readonly record struct NodeRealmRef(string NodeId, AddressSpaceRealm Realm);
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/// <summary>
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/// Inverse of <see cref="_nodeIdByDriverRef"/>: <c>folder-scoped equipment NodeId →
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/// (DriverInstanceId, FullName)</c>. Rebuilt every apply by <see cref="PushDesiredSubscriptions"/>
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/// from the same <c>EquipmentTags</c> pass, and resolved by <see cref="HandleRouteNodeWrite"/> so an
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/// inbound operator write targeting an equipment variable's NodeId is forwarded to the owning
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/// driver child as a write of its wire-ref <c>FullName</c>. Each NodeId maps to exactly one driver
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/// ref (a variable is backed by a single driver attribute), so this is a flat 1:1 map (the forward
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/// map fans out 1:N because one ref can back several variables).
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/// Driver live-value routing map: <c>(DriverInstanceId, RawPath) → materialised NodeId(s) (realm-tagged)</c>.
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/// Rebuilt every apply by <see cref="PushDesiredSubscriptions"/> from the composition's <c>RawTags</c>
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/// ∪ <c>UnsReferenceVariables</c>, and resolved in <see cref="ForwardToMux"/> so a driver value
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/// published by wire-ref RawPath fans to its raw node AND every referencing UNS node with identical
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/// value/quality/timestamp — the single-source-fan-out (no independent buffer, so no drift). A set
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/// because one driver ref can back the raw node plus N UNS references; the per-apply rebuild dedups.
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/// </summary>
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private readonly Dictionary<(string DriverInstanceId, string RawPath), HashSet<NodeRealmRef>> _nodeIdByDriverRef = new();
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/// <summary>
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/// Inverse of <see cref="_nodeIdByDriverRef"/>: <c>materialised value NodeId (BARE <c>s=</c> id) →
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/// (DriverInstanceId, RawPath)</c>. v3 Batch 4: keyed by BOTH the raw NodeId AND every referencing UNS
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/// NodeId (all mapping to the same driver ref — the single value source). Rebuilt every apply by
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/// <see cref="PushDesiredSubscriptions"/> from the composition's <c>RawTags</c> ∪
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/// <c>UnsReferenceVariables</c>, and resolved by <see cref="HandleRouteNodeWrite"/> so an inbound
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/// operator write to EITHER NodeId is forwarded to the owning driver child as a write of its wire-ref
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/// RawPath. Keyed by the BARE id: the node manager's write hook passes the full ns-qualified id
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/// (<c>node.NodeId.ToString()</c>); <see cref="HandleRouteNodeWrite"/> normalises it to the bare id
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/// before lookup, so a raw write and a UNS write both resolve to the same driver ref (they share it —
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/// a UNS reference's backing RawPath IS the raw node's, so no cross-realm ambiguity is possible).
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/// </summary>
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private readonly Dictionary<string, (string DriverInstanceId, string RawPath)> _driverRefByNodeId =
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new(StringComparer.Ordinal);
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/// <summary>(DriverInstanceId, FullName = alarm ConditionId / AlarmFullReference) → folder-scoped condition NodeId(s).
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/// Built from EquipmentTags whose plan carries Alarm, alongside the value maps; resolves a native
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/// alarm transition to the materialised Part 9 condition node(s). Alarm tags are conditions, not
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/// value variables, so they are kept OUT of the value maps + value-subscription set.</summary>
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private readonly Dictionary<(string DriverInstanceId, string RawPath), HashSet<string>> _alarmNodeIdByDriverRef = new();
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/// <summary>(DriverInstanceId, RawPath = alarm ConditionId) → materialised condition NodeId(s) (realm-tagged).
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/// v3 Batch 4: a native alarm is a single condition at the RawPath (Raw realm); WP4 adds the referencing
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/// equipment notifier NodeIds. Resolves a native alarm transition to the materialised Part 9 condition
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/// node(s). Alarm tags are conditions, not value variables, so they are kept OUT of the value maps +
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/// value-subscription set.</summary>
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private readonly Dictionary<(string DriverInstanceId, string RawPath), HashSet<NodeRealmRef>> _alarmNodeIdByDriverRef = new();
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/// <summary>
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/// Inverse of <see cref="_alarmNodeIdByDriverRef"/>: <c>folder-scoped condition NodeId →
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@@ -620,13 +629,15 @@ public sealed class DriverHostActor : ReceiveActor, IWithTimers
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// equipment variables (identical machines sharing a register), hence the fan-out.
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if (_nodeIdByDriverRef.TryGetValue((msg.DriverInstanceId, msg.FullReference), out var nodeIds))
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{
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foreach (var nodeId in nodeIds)
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// v3 Batch 4 single-source fan-out: one driver publish for a RawPath lands on the raw NodeId AND
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// every referencing UNS NodeId, each with its realm, carrying IDENTICAL value/quality/timestamp.
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foreach (var n in nodeIds)
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_opcUaPublishActor.Tell(new ZB.MOM.WW.OtOpcUa.Runtime.OpcUa.OpcUaPublishActor.AttributeValueUpdate(
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nodeId, msg.Value, msg.Quality, msg.TimestampUtc));
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n.NodeId, msg.Value, msg.Quality, msg.TimestampUtc, n.Realm));
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}
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else
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{
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_log.Debug("DriverHost {Node}: no equipment-tag NodeId for ({Driver},{Ref}) — value dropped",
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_log.Debug("DriverHost {Node}: no bound NodeId for ({Driver},{Ref}) — value dropped",
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_localNode, msg.DriverInstanceId, msg.FullReference);
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}
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}
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@@ -918,8 +929,10 @@ public sealed class DriverHostActor : ReceiveActor, IWithTimers
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{
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var key = (driverId, driverRef);
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if (!_nodeIdByDriverRef.TryGetValue(key, out var set))
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_nodeIdByDriverRef[key] = set = new HashSet<string>(StringComparer.Ordinal);
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set.Add(nodeId);
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_nodeIdByDriverRef[key] = set = new HashSet<NodeRealmRef>();
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// v3 Batch 4: discovered (FixedTree) nodes graft onto the RAW device subtree, so they route
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// through the Raw realm.
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set.Add(new NodeRealmRef(nodeId, AddressSpaceRealm.Raw));
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_driverRefByNodeId[nodeId] = key;
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}
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_opcUaPublishActor?.Tell(new ZB.MOM.WW.OtOpcUa.Runtime.OpcUa.OpcUaPublishActor.MaterialiseDiscoveredNodes(
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@@ -1005,11 +1018,12 @@ public sealed class DriverHostActor : ReceiveActor, IWithTimers
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_localNode, msg.DriverInstanceId, msg.Args.ConditionId);
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}
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foreach (var nodeId in nodeIds)
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foreach (var n in nodeIds)
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{
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var nodeId = n.NodeId;
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var snapshot = _nativeAlarmProjector.Project(nodeId, msg.Args);
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_opcUaPublishActor.Tell(new ZB.MOM.WW.OtOpcUa.Runtime.OpcUa.OpcUaPublishActor.AlarmStateUpdate(
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nodeId, snapshot, msg.Args.SourceTimestampUtc));
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nodeId, snapshot, msg.Args.SourceTimestampUtc, n.Realm));
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// Only the Primary publishes the cluster-wide alerts transition (see the gate above).
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if (!serviceAlertsAsPrimary) continue;
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@@ -1087,7 +1101,13 @@ public sealed class DriverHostActor : ReceiveActor, IWithTimers
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return;
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}
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if (!_driverRefByNodeId.TryGetValue(msg.NodeId, out var target))
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// v3 Batch 4: the node manager's write hook passes the FULL ns-qualified NodeId string
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// (node.NodeId.ToString(), e.g. "ns=3;s=<id>"). The routing map is keyed by the BARE s= identifier
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// (the raw RawPath or the UNS path). Normalise before lookup so a write to EITHER a raw NodeId or a
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// referencing UNS NodeId resolves to the SAME driver ref (they share it — a UNS reference's backing
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// RawPath IS the raw node's, so there is no cross-realm ambiguity).
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var bareNodeId = BareNodeId(msg.NodeId);
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if (!_driverRefByNodeId.TryGetValue(bareNodeId, out var target))
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{
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Sender.Tell(new NodeWriteResult(false, $"no driver mapping for node {msg.NodeId}"));
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return;
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@@ -1115,6 +1135,25 @@ public sealed class DriverHostActor : ReceiveActor, IWithTimers
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.PipeTo(replyTo);
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}
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/// <summary>
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/// Normalise an OPC UA NodeId string to its BARE <c>s=</c> identifier. The node manager's inbound-write
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/// hook passes the full ns-qualified form (<c>NodeId.ToString()</c> == <c>"ns=<N>;s=<id>"</c>);
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/// the routing maps are keyed by the bare id (the RawPath / UNS path). The SDK format always prefixes
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/// <c>"ns=N;s="</c> for a string identifier in a non-zero namespace, so the first <c>";s="</c> is the
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/// delimiter (an id may itself contain <c>";s="</c> later — <c>IndexOf</c> takes the FIRST, which is the
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/// namespace delimiter). A bare id (no prefix) passes through unchanged.
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/// </summary>
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/// <param name="nodeId">The (possibly ns-qualified) NodeId string.</param>
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/// <returns>The bare <c>s=</c> identifier.</returns>
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internal static string BareNodeId(string nodeId)
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{
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if (string.IsNullOrEmpty(nodeId)) return nodeId;
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var i = nodeId.IndexOf(";s=", StringComparison.Ordinal);
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if (i >= 0) return nodeId[(i + 3)..];
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if (nodeId.StartsWith("s=", StringComparison.Ordinal)) return nodeId[2..];
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return nodeId;
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}
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/// <summary>
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/// Routes an inbound native-condition acknowledge (the host Tells this from the OPC UA node-manager
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/// side when a client Acknowledges a NATIVE Part 9 condition) to the owning driver child. Mirrors
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@@ -1456,89 +1495,85 @@ public sealed class DriverHostActor : ReceiveActor, IWithTimers
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return;
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}
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// Value-subscription set: alarm-bearing tags are Part 9 conditions, not value variables, so they
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// are excluded — the driver must not value-subscribe an alarm attribute (it is fed via the native
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// alarm event stream, routed by ForwardNativeAlarm).
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var refsByDriver = composition.EquipmentTags
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// v3 Batch 4: the driver subscribes + publishes by RawPath (the wire-ref == RawPath == RawTagPlan.NodeId
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// per the v3 identity contract). Value-subscription set = the non-alarm raw tags' RawPaths; alarm-bearing
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// raw tags are Part 9 conditions, fed via the native alarm event stream (ForwardNativeAlarm), so they are
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// excluded from the value set.
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var refsByDriver = composition.RawTags
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.Where(t => t.Alarm is null)
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.GroupBy(t => t.DriverInstanceId, StringComparer.Ordinal)
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.ToDictionary(
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g => g.Key,
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g => (IReadOnlyList<string>)g.Select(t => t.FullName)
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g => (IReadOnlyList<string>)g.Select(t => t.NodeId)
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.Distinct(StringComparer.Ordinal)
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.ToArray(),
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StringComparer.Ordinal);
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// Native-alarm subscription set: the alarm-bearing tags' FullNames (= the driver's
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// ConditionId/AlarmFullReference). An IAlarmSource driver suppresses OnAlarmEvent until at least one
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// alarm subscription exists (e.g. GalaxyDriver gates its central feed on _alarmSubscriptions), so the
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// instance actor must SubscribeAlarmsAsync these refs to un-gate the feed. Routing stays by
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// ConditionId in ForwardNativeAlarm; this set just opens (and scopes) the subscription.
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var alarmRefsByDriver = composition.EquipmentTags
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// Native-alarm subscription set: the alarm-bearing raw tags' RawPaths (= the driver's ConditionId).
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// An IAlarmSource driver suppresses OnAlarmEvent until at least one alarm subscription exists, so the
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// instance actor must SubscribeAlarmsAsync these refs to un-gate the feed. Routing stays by ConditionId
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// in ForwardNativeAlarm; this set just opens (and scopes) the subscription.
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var alarmRefsByDriver = composition.RawTags
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.Where(t => t.Alarm is not null)
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.GroupBy(t => t.DriverInstanceId, StringComparer.Ordinal)
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.ToDictionary(
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g => g.Key,
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g => (IReadOnlyList<string>)g.Select(t => t.FullName)
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g => (IReadOnlyList<string>)g.Select(t => t.NodeId)
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.Distinct(StringComparer.Ordinal)
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.ToArray(),
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StringComparer.Ordinal);
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// Rebuild the driver live-value routing map from the SAME EquipmentTags pass (mirrors
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// VirtualTagHostActor._nodeIdByVtag): map each tag's (DriverInstanceId, FullName) wire-ref to
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// the folder-scoped equipment NodeId the materialiser placed its variable at, so ForwardToMux
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// can land driver values on the right node. Clear-and-repopulate every apply so renames
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// (Name/FolderPath/EquipmentId changes) and removals are reflected.
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// Referencing UNS nodes by backing RawPath — each raw value tag fans out to its own raw NodeId PLUS
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// every UNS reference that projects it (dual-NodeId registration against the SAME driver ref).
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var unsRefsByRawPath = new Dictionary<string, List<UnsReferenceVariable>>(StringComparer.Ordinal);
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foreach (var v in composition.UnsReferenceVariables)
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{
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if (!unsRefsByRawPath.TryGetValue(v.BackingRawPath, out var list))
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unsRefsByRawPath[v.BackingRawPath] = list = new List<UnsReferenceVariable>();
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list.Add(v);
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}
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// Rebuild the driver live-value + write routing maps from the RawTags ∪ UnsReferenceVariables pass.
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// Clear-and-repopulate every apply so renames/removals/re-points are reflected.
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_nodeIdByDriverRef.Clear();
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// Inverse map for the inbound operator-write path (NodeId → (DriverInstanceId, FullName)): an
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// operator writes to the variable's folder-scoped NodeId, but the driver writes by its wire-ref
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// FullName. Cleared + repopulated from the SAME EquipmentTags pass so renames/removals are
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// reflected. Each NodeId maps to exactly one driver ref (a variable is backed by a single driver
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// attribute), so last-writer-wins on the rare duplicate is harmless.
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_driverRefByNodeId.Clear();
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// Alarm condition routing map: (DriverInstanceId, FullName = alarm ConditionId/AlarmFullReference) → folder-scoped
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// condition NodeId(s). Built from the SAME EquipmentTags pass (alarm-bearing tags only) so
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// ForwardNativeAlarm can land a native transition on the right condition node. Clear-and-rebuild
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// every apply; the projector is Clear()'d too so stale per-condition state never leaks across
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// redeploys (renames/removals/address-space rebuilds).
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_alarmNodeIdByDriverRef.Clear();
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// Inverse alarm map for the inbound native-condition ack path (condition NodeId → (DriverInstanceId,
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// FullName)): an OPC UA client acknowledges the condition's folder-scoped NodeId, but the driver
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// acknowledges by its wire-ref FullName (= ConditionId). Cleared + repopulated from the SAME
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// alarm-bearing EquipmentTags pass so renames/removals are reflected. Each condition NodeId maps to
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// exactly one driver ref (a condition is backed by a single driver alarm), so last-writer-wins on the
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// rare duplicate is harmless.
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_driverRefByAlarmNodeId.Clear();
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// Per-condition metadata (EquipmentId / Name / OPC UA alarm type) for the alerts fan-out, built in
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// the SAME alarm branch as the node map so a redeploy can't leave it out of sync. Cleared alongside it.
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_alarmMetaByNodeId.Clear();
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_nativeAlarmProjector.Clear();
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foreach (var t in composition.EquipmentTags)
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foreach (var t in composition.RawTags)
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{
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var key = (t.DriverInstanceId, t.FullName);
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var nodeId = EquipmentNodeIds.Variable(t.EquipmentId, t.FolderPath, t.Name);
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var key = (t.DriverInstanceId, t.NodeId); // (DriverInstanceId, RawPath) — RawPath IS the wire-ref
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if (t.Alarm is not null)
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{
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// Alarm tags are conditions, not value variables: route them ONLY into the alarm map and
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// keep them OUT of the value maps + value-subscription set (so they don't get both a value
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// variable AND a condition).
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// Native alarm → a single Part 9 condition at the RawPath (Raw realm). WP4 adds the referencing
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// equipment notifier NodeIds; WP3 wires the single raw condition.
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if (!_alarmNodeIdByDriverRef.TryGetValue(key, out var aset))
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_alarmNodeIdByDriverRef[key] = aset = new HashSet<string>(StringComparer.Ordinal);
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aset.Add(nodeId);
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// Inverse 1:1 map for the inbound native-condition ack path: the materialised condition
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// NodeId routes back to the owning (DriverInstanceId, FullName=ConditionId) so an OPC UA
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// acknowledge of this condition reaches the right driver child.
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_driverRefByAlarmNodeId[nodeId] = key;
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// Capture the per-condition metadata the alerts fan-out (ForwardNativeAlarm) needs to build
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// the AlarmTransitionEvent: the equipment path, the operator-visible alarm name, and the
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// OPC UA Part 9 subtype. Keyed by the condition NodeId (the projection's own key).
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_alarmMetaByNodeId[nodeId] = (t.EquipmentId, t.Name, t.Alarm.AlarmType, t.Alarm.HistorizeToAveva);
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_alarmNodeIdByDriverRef[key] = aset = new HashSet<NodeRealmRef>();
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aset.Add(new NodeRealmRef(t.NodeId, AddressSpaceRealm.Raw));
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// Inverse 1:1 map for the inbound native-condition ack path (keyed by BARE condition NodeId).
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_driverRefByAlarmNodeId[t.NodeId] = key;
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// Per-condition metadata for the alerts fan-out. WP4 refines /alerts identity to the referencing
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// equipment paths; WP3 keys the display off the RawPath.
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_alarmMetaByNodeId[t.NodeId] = (t.NodeId, t.Name, t.Alarm.AlarmType, t.Alarm.HistorizeToAveva);
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continue;
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}
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// Value tag: register the RAW NodeId (Raw realm) AND every referencing UNS NodeId (Uns realm)
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// against the SAME driver ref — the single value source fans to all of them.
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if (!_nodeIdByDriverRef.TryGetValue(key, out var set))
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_nodeIdByDriverRef[key] = set = new HashSet<string>(StringComparer.Ordinal);
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set.Add(nodeId);
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_driverRefByNodeId[nodeId] = key;
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_nodeIdByDriverRef[key] = set = new HashSet<NodeRealmRef>();
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set.Add(new NodeRealmRef(t.NodeId, AddressSpaceRealm.Raw));
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_driverRefByNodeId[t.NodeId] = key;
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if (unsRefsByRawPath.TryGetValue(t.NodeId, out var refs))
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{
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foreach (var v in refs)
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{
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set.Add(new NodeRealmRef(v.NodeId, AddressSpaceRealm.Uns));
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_driverRefByNodeId[v.NodeId] = key; // a UNS write resolves to the same driver ref
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||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Snapshot the cached (FixedTree-discovered) driver set BEFORE the bulk loop, while _discoveredByDriver
|
||||
|
||||
Reference in New Issue
Block a user