feat(v3-batch4-wp3): raw-only binding + UNS fan-out + write routing

Wave B of Batch 4 — the runtime binding seam for the dual namespace.

Applier (both realms, explicit realm at every sink call site):
- MaterialiseRawSubtree: Raw containers as folders + Raw tags as variables
  keyed by RawPath (native-alarm tag → single Part 9 condition at the RawPath),
  all in AddressSpaceRealm.Raw; historian tagname = override else RawPath.
- MaterialiseUnsReferences: each UNS reference Variable under its equipment
  folder (Uns realm) + an Organizes UNS->Raw edge; inherits writable/array/
  historian tagname from the backing raw tag (both NodeIds -> one tagname).
- FeedHistorizedRefs / ProvisionHistorizedTags now source RAW tags (mux ref
  stays single, keyed by RawPath); ApplyPureRemove tears down raw tags + UNS
  refs in place (raw-container removal falls back to rebuild).

DriverHostActor (dual-NodeId, single-source fan-out):
- _nodeIdByDriverRef value gains a realm (NodeRealmRef); rebuilt from
  RawTags UNION UnsReferenceVariables so one (DriverInstanceId, RawPath) fans
  to the raw NodeId AND every referencing UNS NodeId with identical
  value/quality/timestamp. Write inverse map keyed by the bare id; the
  ns-qualified NodeId the write hook passes is normalised (BareNodeId) so a
  write to either NodeId resolves the same driver ref (-> RawPath write).
- Native raw alarm condition routing is realm-tagged (Raw); AttributeValueUpdate
  + AlarmStateUpdate carry the realm through to the sink.

Retire EquipmentNodeIds -> V3NodeIds.Uns (applier/VirtualTagHostActor) and
RawPaths.Combine (DiscoveredNodeMapper, discovered nodes are Raw now).

DeploymentArtifact.ParseComposition emits the Raw + UNS subtrees byte-parity
with the composer (reconstruct entities -> AddressSpaceComposer.Compose).

Sink surface: removed the transitional `= AddressSpaceRealm.Uns` defaults from
IOpcUaAddressSpaceSink / ISurgicalAddressSpaceSink / SdkAddressSpaceSink /
DeferredAddressSpaceSink / NullOpcUaAddressSpaceSink — every call site is now
explicit (realm reordered before the trailing optionals on EnsureVariable +
MaterialiseAlarmCondition). Node-manager convenience methods keep their
defaults (they are not the interface impl; Sdk delegates explicitly).

Tests: rewrote DriverHostActorLiveValueTests (fan-out drift, 1:N) +
DriverHostActorWriteRoutingTests (dual-NodeId raw/uns write routing) to the v3
raw+uns model; new AddressSpaceApplierRawUnsTests; migrated the EquipmentTags
provisioning/feed tests to RawTags; swept EquipmentNodeIds test callers.

Claude-Session: https://claude.ai/code/session_01LVneM3eh1UtJxEisFXgmox
This commit is contained in:
Joseph Doherty
2026-07-16 10:56:31 -04:00
parent 8b0b627f81
commit 3efcf8014b
30 changed files with 1186 additions and 746 deletions
@@ -23,30 +23,30 @@ public sealed class DeferredAddressSpaceSink : IOpcUaAddressSpaceSink, ISurgical
_inner = sink ?? NullOpcUaAddressSpaceSink.Instance;
/// <inheritdoc />
public void WriteValue(string nodeId, object? value, OpcUaQuality quality, DateTime sourceTimestampUtc, AddressSpaceRealm realm = AddressSpaceRealm.Uns)
public void WriteValue(string nodeId, object? value, OpcUaQuality quality, DateTime sourceTimestampUtc, AddressSpaceRealm realm)
=> _inner.WriteValue(nodeId, value, quality, sourceTimestampUtc, realm);
/// <inheritdoc />
public void WriteAlarmCondition(string alarmNodeId, AlarmConditionSnapshot state, DateTime sourceTimestampUtc, AddressSpaceRealm realm = AddressSpaceRealm.Uns)
public void WriteAlarmCondition(string alarmNodeId, AlarmConditionSnapshot state, DateTime sourceTimestampUtc, AddressSpaceRealm realm)
=> _inner.WriteAlarmCondition(alarmNodeId, state, sourceTimestampUtc, realm);
/// <inheritdoc />
public void MaterialiseAlarmCondition(string alarmNodeId, string equipmentNodeId, string displayName, string alarmType, int severity, bool isNative = false, AddressSpaceRealm realm = AddressSpaceRealm.Uns)
=> _inner.MaterialiseAlarmCondition(alarmNodeId, equipmentNodeId, displayName, alarmType, severity, isNative, realm);
public void MaterialiseAlarmCondition(string alarmNodeId, string equipmentNodeId, string displayName, string alarmType, int severity, AddressSpaceRealm realm, bool isNative = false)
=> _inner.MaterialiseAlarmCondition(alarmNodeId, equipmentNodeId, displayName, alarmType, severity, realm, isNative);
/// <inheritdoc />
public void EnsureFolder(string folderNodeId, string? parentNodeId, string displayName, AddressSpaceRealm realm = AddressSpaceRealm.Uns)
public void EnsureFolder(string folderNodeId, string? parentNodeId, string displayName, AddressSpaceRealm realm)
=> _inner.EnsureFolder(folderNodeId, parentNodeId, displayName, realm);
/// <inheritdoc />
public void EnsureVariable(string variableNodeId, string? parentFolderNodeId, string displayName, string dataType, bool writable, string? historianTagname = null, bool isArray = false, uint? arrayLength = null, AddressSpaceRealm realm = AddressSpaceRealm.Uns)
=> _inner.EnsureVariable(variableNodeId, parentFolderNodeId, displayName, dataType, writable, historianTagname, isArray, arrayLength, realm);
public void EnsureVariable(string variableNodeId, string? parentFolderNodeId, string displayName, string dataType, bool writable, AddressSpaceRealm realm, string? historianTagname = null, bool isArray = false, uint? arrayLength = null)
=> _inner.EnsureVariable(variableNodeId, parentFolderNodeId, displayName, dataType, writable, realm, historianTagname, isArray, arrayLength);
/// <inheritdoc />
public void RebuildAddressSpace() => _inner.RebuildAddressSpace();
/// <inheritdoc />
public void RaiseNodesAddedModelChange(string affectedNodeId, AddressSpaceRealm realm = AddressSpaceRealm.Uns) => _inner.RaiseNodesAddedModelChange(affectedNodeId, realm);
public void RaiseNodesAddedModelChange(string affectedNodeId, AddressSpaceRealm realm) => _inner.RaiseNodesAddedModelChange(affectedNodeId, realm);
/// <inheritdoc />
public void AddReference(string sourceNodeId, AddressSpaceRealm sourceRealm, string targetNodeId, AddressSpaceRealm targetRealm, string referenceType = "Organizes")
@@ -59,7 +59,7 @@ public sealed class DeferredAddressSpaceSink : IOpcUaAddressSpaceSink, ISurgical
// Without this forward the surgical optimization is inert on every driver-role host, because
// actors inject THIS wrapper, not the inner sink. ALL six args (including the DataType/array-shape
// ones) MUST be forwarded — a partial forward silently drops the shape update on every driver-role host.
public bool UpdateTagAttributes(string variableNodeId, bool writable, string? historianTagname, string dataType, bool isArray, uint? arrayLength, AddressSpaceRealm realm = AddressSpaceRealm.Uns)
public bool UpdateTagAttributes(string variableNodeId, bool writable, string? historianTagname, string dataType, bool isArray, uint? arrayLength, AddressSpaceRealm realm)
=> _inner is ISurgicalAddressSpaceSink surgical
&& surgical.UpdateTagAttributes(variableNodeId, writable, historianTagname, dataType, isArray, arrayLength, realm);
@@ -69,7 +69,7 @@ public sealed class DeferredAddressSpaceSink : IOpcUaAddressSpaceSink, ISurgical
// sink that isn't surgical — so the caller (AddressSpaceApplier) falls back to a full rebuild.
// Without this forward the rename-refresh optimization is inert on every driver-role host, because
// actors inject THIS wrapper, not the inner sink.
public bool UpdateFolderDisplayName(string folderNodeId, string displayName, AddressSpaceRealm realm = AddressSpaceRealm.Uns)
public bool UpdateFolderDisplayName(string folderNodeId, string displayName, AddressSpaceRealm realm)
=> _inner is ISurgicalAddressSpaceSink surgical
&& surgical.UpdateFolderDisplayName(folderNodeId, displayName, realm);
@@ -79,14 +79,14 @@ public sealed class DeferredAddressSpaceSink : IOpcUaAddressSpaceSink, ISurgical
// (AddressSpaceApplier) falls back to a full rebuild. Without these forwards the surgical remove path is
// inert on every driver-role host — the F10b / PR#423 trap the reflection guard exists to catch.
/// <inheritdoc />
public bool RemoveVariableNode(string variableNodeId, AddressSpaceRealm realm = AddressSpaceRealm.Uns)
public bool RemoveVariableNode(string variableNodeId, AddressSpaceRealm realm)
=> _inner is ISurgicalAddressSpaceSink surgical && surgical.RemoveVariableNode(variableNodeId, realm);
/// <inheritdoc />
public bool RemoveAlarmConditionNode(string alarmNodeId, AddressSpaceRealm realm = AddressSpaceRealm.Uns)
public bool RemoveAlarmConditionNode(string alarmNodeId, AddressSpaceRealm realm)
=> _inner is ISurgicalAddressSpaceSink surgical && surgical.RemoveAlarmConditionNode(alarmNodeId, realm);
/// <inheritdoc />
public bool RemoveEquipmentSubtree(string equipmentNodeId, AddressSpaceRealm realm = AddressSpaceRealm.Uns)
public bool RemoveEquipmentSubtree(string equipmentNodeId, AddressSpaceRealm realm)
=> _inner is ISurgicalAddressSpaceSink surgical && surgical.RemoveEquipmentSubtree(equipmentNodeId, realm);
}