perf(scripting): #789 Windows worker pipe I/O blocks on dedicated threads, off the completion port
A .NET pipe opened Asynchronous completes even its synchronous Read/Write through the thread pool's completion port, so every frame on Windows cost a completion packet plus a pool work item (and the pool's spin-wait). New WindowsBlockingPipeStream issues its own overlapped ReadFile/WriteFile with the OVERLAPPED.hEvent low bit set (no completion packet) and waits on that event on the calling thread; reads and writes stay concurrent, unlike a synchronous handle. ScriptWorkerFrameCodec.BlockingStream picks it on Windows and the pipe itself on Unix, so both ends now use the dedicated blocking reader + synchronous combining writer on every OS (UseBlockingIo and the async read loops are gone). Claude-Session: https://claude.ai/code/session_01GT67AD99zQQqpLCVm3p7xk
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using System.ComponentModel;
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using System.IO.Pipes;
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using System.Runtime.InteropServices;
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using System.Runtime.Versioning;
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using Microsoft.Win32.SafeHandles;
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namespace ZB.MOM.WW.OtOpcUa.Core.Scripting.Protocol;
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/// <summary>
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/// Blocking, full-duplex I/O on an overlapped Windows pipe handle that never touches the I/O completion port
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/// (lmxopcua#789).
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/// </summary>
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/// <remarks>
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/// <para>A .NET pipe opened with <see cref="PipeOptions.Asynchronous"/> is bound to the thread pool's completion
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/// port, and even its synchronous <c>Read</c>/<c>Write</c> complete through it: every frame costs a completion-port
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/// packet plus a thread-pool work item, and the pool's spin-waiting between those items was most of the host's CPU
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/// per evaluation on Windows (+115 points over in process at 10k evals/s). A handle opened for synchronous I/O
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/// would avoid the port but serialises a read against a write on the same file object, which a full-duplex pipe
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/// with a blocked reader cannot afford.</para>
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/// <para>So this stream issues its own overlapped <c>ReadFile</c>/<c>WriteFile</c> on the pipe's handle with an
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/// <c>OVERLAPPED.hEvent</c> whose low-order bit is set — which tells the kernel not to queue a completion packet
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/// (documented on <c>GetQueuedCompletionStatus</c>) — and waits on that event on the calling thread. Reads and
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/// writes stay concurrent (one read and one write at a time, which is how the frame reader and the combining writer
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/// use a pipe), and a frame wakes the waiting thread straight from the kernel: the Windows twin of the Unix
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/// blocking socket (<see cref="ScriptWorkerFrameCodec.BlockingStream"/>).</para>
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/// <para>Disposing cancels any read or write still waiting (<c>CancelIoEx</c>) and then closes the pipe; the waiter
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/// sees end of stream (a read) or an <see cref="ObjectDisposedException"/>. A peer that goes away completes a
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/// pending read as end of stream and fails a pending write with an <see cref="IOException"/>, as
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/// <see cref="PipeStream"/> does.</para>
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/// </remarks>
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[SupportedOSPlatform("windows")]
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public sealed unsafe class WindowsBlockingPipeStream : Stream
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{
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private const int ErrorHandleEof = 38;
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private const int ErrorBrokenPipe = 109;
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private const int ErrorNoData = 232;
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private const int ErrorPipeNotConnected = 233;
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private const int ErrorOperationAborted = 995;
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private const int ErrorIoPending = 997;
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private const uint StatusSuccess = 0;
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private const uint StatusEndOfFile = 0xC0000011;
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private const uint StatusPipeDisconnected = 0xC00000B0;
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private const uint StatusPipeClosing = 0xC00000B1;
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private const uint StatusPipeBroken = 0xC000014B;
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private const uint StatusCancelled = 0xC0000120;
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private readonly PipeStream _pipe;
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private readonly SafePipeHandle _handle;
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private readonly Operation _read;
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private readonly Operation _write;
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/// <summary>The owner's reference plus one per operation in progress; the native state is freed when it reaches 0.</summary>
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private int _refs = 1;
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private int _disposed;
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/// <summary>Wraps a connected pipe; the wrapper owns it from here on (disposing the wrapper closes it).</summary>
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/// <param name="pipe">A connected pipe opened with <see cref="PipeOptions.Asynchronous"/>.</param>
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public WindowsBlockingPipeStream(PipeStream pipe)
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{
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ArgumentNullException.ThrowIfNull(pipe);
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if (!pipe.IsAsync) throw new ArgumentException("the pipe must be opened for overlapped (asynchronous) I/O", nameof(pipe));
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_pipe = pipe;
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_handle = pipe.SafePipeHandle;
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_read = new Operation();
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_write = new Operation();
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}
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/// <inheritdoc />
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public override bool CanRead => Volatile.Read(ref _disposed) == 0;
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/// <inheritdoc />
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public override bool CanWrite => Volatile.Read(ref _disposed) == 0;
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/// <inheritdoc />
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public override bool CanSeek => false;
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/// <inheritdoc />
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public override long Length => throw new NotSupportedException();
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/// <inheritdoc />
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public override long Position
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{
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get => throw new NotSupportedException();
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set => throw new NotSupportedException();
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}
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/// <inheritdoc />
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public override int Read(byte[] buffer, int offset, int count)
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{
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ValidateBufferArguments(buffer, offset, count);
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return Read(buffer.AsSpan(offset, count));
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}
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/// <inheritdoc />
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/// <returns>The bytes read; 0 at end of stream (the peer closed or went away).</returns>
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public override int Read(Span<byte> buffer)
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{
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if (buffer.IsEmpty) return 0;
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Enter();
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try
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{
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fixed (byte* p = buffer)
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{
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var ov = _read.Prepare();
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var started = ReadFile(_handle, p, buffer.Length, IntPtr.Zero, ov);
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var (status, bytes) = _read.Finish(started, out var error);
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if (error != 0)
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{
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return error is ErrorBrokenPipe or ErrorPipeNotConnected or ErrorNoData or ErrorHandleEof
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? 0
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: throw Failure(error, "read");
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}
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return status switch
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{
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StatusSuccess => bytes,
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StatusEndOfFile or StatusPipeBroken or StatusPipeDisconnected or StatusPipeClosing => 0,
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_ => throw StatusFailure(status, "read"),
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};
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}
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}
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finally
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{
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Exit();
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}
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}
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/// <inheritdoc />
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public override void Write(byte[] buffer, int offset, int count)
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{
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ValidateBufferArguments(buffer, offset, count);
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Write(new ReadOnlySpan<byte>(buffer, offset, count));
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}
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/// <inheritdoc />
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public override void Write(ReadOnlySpan<byte> buffer)
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{
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Enter();
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try
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{
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fixed (byte* start = buffer)
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{
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var done = 0;
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while (done < buffer.Length)
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{
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var ov = _write.Prepare();
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var started = WriteFile(_handle, start + done, buffer.Length - done, IntPtr.Zero, ov);
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var (status, bytes) = _write.Finish(started, out var error);
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if (error != 0) throw Failure(error, "write");
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if (status != StatusSuccess) throw StatusFailure(status, "write");
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if (bytes <= 0) throw new IOException("pipe write made no progress");
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done += bytes;
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}
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}
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}
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finally
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{
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Exit();
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}
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}
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/// <summary>A no-op: a pipe has no write buffer to flush.</summary>
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public override void Flush() { }
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/// <inheritdoc />
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public override long Seek(long offset, SeekOrigin origin) => throw new NotSupportedException();
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/// <inheritdoc />
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public override void SetLength(long value) => throw new NotSupportedException();
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/// <inheritdoc />
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protected override void Dispose(bool disposing)
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{
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if (Interlocked.Exchange(ref _disposed, 1) == 0)
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{
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// Wake a reader or writer still waiting on the kernel before the handle goes: it then sees cancellation
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// (reported as disposed), and the pipe's own close cannot race an operation that is still being issued.
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try
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{
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var add = false;
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_handle.DangerousAddRef(ref add);
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try { _ = CancelIoEx(_handle.DangerousGetHandle(), IntPtr.Zero); }
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finally { if (add) _handle.DangerousRelease(); }
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}
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catch (ObjectDisposedException) { }
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_pipe.Dispose();
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Exit();
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}
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base.Dispose(disposing);
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}
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private void Enter()
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{
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while (true)
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{
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var refs = Volatile.Read(ref _refs);
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if (refs == 0 || Volatile.Read(ref _disposed) != 0) throw new ObjectDisposedException(nameof(WindowsBlockingPipeStream));
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if (Interlocked.CompareExchange(ref _refs, refs + 1, refs) == refs) return;
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}
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}
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private void Exit()
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{
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if (Interlocked.Decrement(ref _refs) != 0) return;
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_read.Free();
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_write.Free();
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}
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private Exception Failure(int error, string what)
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=> error == ErrorOperationAborted && Volatile.Read(ref _disposed) != 0
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? new ObjectDisposedException(nameof(WindowsBlockingPipeStream))
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: new IOException($"pipe {what} failed: {new Win32Exception(error).Message}", new Win32Exception(error));
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private Exception StatusFailure(uint status, string what)
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=> status == StatusCancelled && Volatile.Read(ref _disposed) != 0
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? new ObjectDisposedException(nameof(WindowsBlockingPipeStream))
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: new IOException($"pipe {what} failed: NTSTATUS 0x{status:X8}");
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/// <summary>One direction's native state: its OVERLAPPED and the manual-reset event it completes on.</summary>
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private sealed class Operation
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{
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private readonly ManualResetEvent _done = new(false);
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private readonly NativeOverlapped* _ov = (NativeOverlapped*)NativeMemory.AllocZeroed((nuint)sizeof(NativeOverlapped));
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private readonly IntPtr _event;
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public Operation()
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{
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// Low-order bit set: the completion is NOT queued to the completion port the pipe is bound to.
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_event = _done.SafeWaitHandle.DangerousGetHandle() | 1;
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}
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public NativeOverlapped* Prepare()
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{
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*_ov = default;
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_ov->EventHandle = _event;
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return _ov;
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}
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/// <summary>Waits for the operation <paramref name="started"/> issued and returns its NTSTATUS and byte count.</summary>
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/// <param name="started">What ReadFile / WriteFile returned.</param>
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/// <param name="error">The Win32 error when the call failed outright (not pending); 0 otherwise.</param>
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public (uint Status, int Bytes) Finish(bool started, out int error)
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{
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error = 0;
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if (!started)
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{
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var last = Marshal.GetLastPInvokeError();
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if (last != ErrorIoPending)
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{
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error = last;
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return (0, 0);
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}
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// The kernel sets the event when the I/O completes (Read/WriteFile reset it when they start it).
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_done.WaitOne();
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}
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return ((uint)(long)_ov->InternalLow, (int)(long)_ov->InternalHigh);
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}
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public void Free()
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{
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NativeMemory.Free(_ov);
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_done.Dispose();
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}
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}
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[DllImport("kernel32.dll", SetLastError = true)]
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[return: MarshalAs(UnmanagedType.Bool)]
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private static extern bool ReadFile(SafePipeHandle handle, byte* buffer, int count, IntPtr bytesRead, NativeOverlapped* overlapped);
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[DllImport("kernel32.dll", SetLastError = true)]
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[return: MarshalAs(UnmanagedType.Bool)]
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private static extern bool WriteFile(SafePipeHandle handle, byte* buffer, int count, IntPtr bytesWritten, NativeOverlapped* overlapped);
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[DllImport("kernel32.dll", SetLastError = true)]
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[return: MarshalAs(UnmanagedType.Bool)]
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private static extern bool CancelIoEx(IntPtr handle, IntPtr overlapped);
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}
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